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qmk_firmware/keyboards/jian/nsrev2/config.h
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

* Move RGBLight animations to data driven, D

* Move RGBLight animations to data driven, E

* Move RGBLight animations to data driven, F

* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

* Move RGBLight animations to data driven, J

* Move RGBLight animations to data driven, K

* Move RGBLight animations to data driven, L

* Move RGBLight animations to data driven, M

* Move RGBLight animations to data driven, N

* Move RGBLight animations to data driven, O

* Move RGBLight animations to data driven, P

* Move RGBLight animations to data driven, Q

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* Move RGBLight animations to data driven, S

* Move RGBLight animations to data driven, T

* Move RGBLight animations to data driven, U

* Move RGBLight animations to data driven, V

* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00

90 lines
2.9 KiB
C

/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define PHYSICAL_LEDS_ENABLE
#define RGBLIGHT_TIMER
#ifndef IOS_DEVICE_ENABLE
#if RGBLED_NUM <= 6
#define RGBLIGHT_LIMIT_VAL 255
#else
#define RGBLIGHT_LIMIT_VAL 130
#endif
#define RGBLIGHT_VAL_STEP 8
#else
#if RGBLED_NUM <= 6
#define RGBLIGHT_LIMIT_VAL 90
#else
#define RGBLIGHT_LIMIT_VAL 45
#endif
#define RGBLIGHT_VAL_STEP 4
#endif
#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
#define USB_MAX_POWER_CONSUMPTION 400
#else
// iOS device need lessthan 100
#define USB_MAX_POWER_CONSUMPTION 100
#endif
#define NUM_LOCK_LED_PIN B6
#define CAPS_LOCK_LED_PIN B5
// #define SCROLL_LOCK_LED_PIN B6
// #define NUM_NMOSFET //uncomment this if you using n-mosfet
// #define CAPS_NMOSFET //uncomment this if you using n-mosfet
// #define SCROLL_NMOSFET //uncomment this if you using n-mosfet
// #define NUM_INVERT // uncomment this if you want to reverse logic of numlock
// This will make it light up only when lock is off
// (Doesn't work on mac. There is no num lock, so it will be always off and lit)
#ifdef NUM_NMOSFET
#define RESET_NUM_LOCK_LED() writePinLow(NUM_LOCK_LED_PIN)
#ifdef NUM_INVERT
#define UPDATE_NUM_LOCK_LED() writePin(NUM_LOCK_LED_PIN, !led_state.num_lock)
#else
#define UPDATE_NUM_LOCK_LED() writePin(NUM_LOCK_LED_PIN, led_state.num_lock)
#endif // NUM_INVERT
#else
#define RESET_NUM_LOCK_LED() writePinHigh(NUM_LOCK_LED_PIN)
#ifdef NUM_INVERT
#define UPDATE_NUM_LOCK_LED() writePin(NUM_LOCK_LED_PIN, led_state.num_lock)
#else
#define UPDATE_NUM_LOCK_LED() writePin(NUM_LOCK_LED_PIN, !led_state.num_lock)
#endif // NUM_INVERT
#endif // NUM_NMOSFET
#ifdef CAPS_NMOSFET
#define RESET_CAPS_LOCK_LED() writePinLow(CAPS_LOCK_LED_PIN)
#define UPDATE_CAPS_LOCK_LED() writePin(CAPS_LOCK_LED_PIN, led_state.caps_lock)
#else
#define RESET_CAPS_LOCK_LED() writePinHigh(CAPS_LOCK_LED_PIN)
#define UPDATE_CAPS_LOCK_LED() writePin(CAPS_LOCK_LED_PIN, !led_state.caps_lock)
#endif // CAPS_NMOSFET
#ifdef SCROLL_NMOSFET
#define RESET_SCROLL_LOCK_LED() writePinLow(SCROLL_LOCK_LED_PIN)
#define UPDATE_SCROLL_LOCK_LED() writePin(SCROLL_LOCK_LED_PIN, led_state.scroll_lock)
#else
#define RESET_SCROLL_LOCK_LED() writePinHigh(SCROLL_LOCK_LED_PIN)
#define UPDATE_SCROLL_LOCK_LED() writePin(SCROLL_LOCK_LED_PIN, !led_state.scroll_lock)
#endif // SCROLL_NMOSFET