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qmk_firmware/keyboards/system76/launch_1/rgb_matrix_kb.inc
jecassis 8920db2b57
[Keyboard] Add system76/launch_1 keyboard (#15395)
* WIP: virgo keyboard

* Finish layout

* Enable debugging and format

* Debug keypresses

* Add function layer

* Fix whitespace

* Fix some more whitespace

* Add Jeremy's map

* Add left split ortho 2U board

* Enabled extrakeys for volume & media control

* More work on split ortho 2U...
...but still not complete

* Finish default layout

* Fix many issues by renaming the keyboard

* Add right half as a keyboard

* Update config for right side

* WIP: Add split ortho 2U board

* WIP: Correct rules & config

* More work on split ortho

* More work on split ortho 2u

* Nearing completion on split ortho

* Remove left and right separate keyboards.
Split ortho 2U is complete and they are not needed.

* Add uglydense keyboard

* Rename directory for uglydense

* Swap right Fn and right ctrl keys

* Add jeremy's layout

* Add ian layout

* Add reset key, which is very useful for flashing.

* Add Levi's layout

* Update Levi's layout

* Fix Levi's Layout

* Fix Levi's layout again

* Add a README with some basic information

* Add keymap customization info to uglydense readme

* Make the readme make a little more sense.

* Make John a layout with left fn and left super swapped

* Update John's layout

* Add Carl's layout

* Add Sean's layout

* Add reset keys to all layouts

* Swap LALT & LGUI on default layout

* shpurk keyboard: initial commit

* Add nathaniel & shpurk layouts

* Update instructions to include necesarry dependencies

* Add Lrrr keyboard, ruler of Omicron Persei 8

* Update README for Lrrr

* Update Lrrr it uses Caterina bootloader
Also B1 wasn't working for Row 6, so I changed that to F6

* Swap RCTL & RALT

* Un-swap RCTL and RALT, making RCTL closer to right thumb

* Add printscreen to my layout

* Rename lrrr to Launch, enbiggen L-Shift to 2U

* Add layout files for Launch

* Rename launch to launch_1

* Add levi layout for ortho_split_2u

* Update carl keymap

* Add launch testboard

* Implement keyboard keycode reading using raw hid

* Enable dynamic keymap

* Add config support to launch_1

* Implement probe command, make logical key names match configurator

* Update logical key names again

* Add layout generator for keyboard configurator

* Add board name and version

* Add board name and version to test board

* Fix issues with compiling board and version commands

* Rename uglydense to launch_alpha_1 and launch_1 to launch_alpha_2

* Generate layouts for other launch prototypes

* Fix launch_alpha_1 logical names

* Add launch_beta_1

* Fix building production hex file with atmel-dfu bootloader

* Limit backlight brightness

* USB mux handling

* Allow repeat start

* Do USB MUX init before bootmagic

* Fixes for mux init

* Fix register write size for programmable function control

* Ensure bit shifts are correct

* Improve documentation

* Fix when i2c read ack condition happens

* Fix extra start in i2c_set

* Add ISP instructions

* Add fuse information

* Refactor

* Add RGB matrix support

* Fix RGB matrix

* Update Jeremy layout

* Enable audio controls

* Update Jeremy layout

* Ensure that n-key rollover is used

* Port changes to other launch boards

* Configuration values for starting HSV and speed (#7740)

* Define default HSV and speed for RGB matrix.

* Documentation for configuration values RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT and RGB_MATRIX_STARTUP_VAL.

* Document RGB_MATRIX_STARTUP_SPD.

* Preserve the ordering.

* Set default RGB mode, hue, and saturation

* Reduce AVR clock to 8MHz

* Update launch_beta_1 with new USB ID

* Update default LED mode

* Set default hue

* Disable RGB while suspended

* Add led value and color commands

* Add max value to CMD_LED_GET_VALUE

* Do not save custom mode to eeprom

* Add reset to bootloader command for Launch keyboard

* Rename launch_beta_1 to launch_1

* Enable LTO when compiling for launch_1

* Allow setting individual LED's

* Convert tabs to spaces

* Unlock on RESET keypress:
- Display unlock pattern
- Disable LED get/set functions
- Enable reset to bootloader function

* Reduce brightness of rainbow backdrop in unlock pattern

* Add hid commands for setting led matrix mode

This changes the color setting to not change the mode, and set the hue
and saturation for QMK effects.

* Fix `CMD_LED_GET_MODE`

* Add Levi's Launch layout

* Fix layer mistake in Levi's Launch layout

* Add matrix command

* Define default RGB matrix speed

* Add active_keys effect

* Move definition of RGB modes inside ifdef testing for custom RGB modes

* RGB parameters per layer

* fix: Call `system76_ec_rgb_layer` after setting mode

* Include layer 3 and 4 in default layout for launch_1

I added support for layer 3 and 4 to the Configurator, but it seems to
load bogus values.

`dynamic_keymap_reset()` has a comment saying:
```
// Reset the keymaps in EEPROM to what is in flash.
// All keyboards using dynamic keymaps should define a layout
// for the same number of layers as DYNAMIC_KEYMAP_LAYER_COUNT
```

Other keyboards seem to have default layouts that only list the first
two layers while setting `DYNAMIC_KEYMAP_LAYER_COUNT` to 4, but
whatever. This appears to make the Configurator behave as expected with
layer 3 and 4.

* Use EEPROM to store RGB parameters

* Add layer 2 and 3 to other keymaps

* Add LED_SAVE command

* Use eeprom_update_block to improve performance

* Revert "Configuration values for starting HSV and speed (#7740)"

This reverts commit de1f60fd37.

* Update launch_1 rules.mk for changes in Qmk

* WIP keycodes matching EC behavior

* Modify default layout to match design

* Apply updates to jeremy layout

* Improvements to RGB keycodes

* system76_ec: Add mode to disable layer backlight

* launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout

* Revert "launch_1: Use `KC_NO` instead of `KC_TRNS` for default layout"

This reverts commit f71c5e7ac3.

* Fix building bootloader

* Workaround for upstream orientation

* Custom USB IDs for USB hubs, disable USB hub feature controller

* Set USB mux orientation in a loop for one second

* Set mux orientation 100 times with 10 ms delay

* Update Jeremy's keymap

* Update Levi's Launch keymap

* Update flashing instructions and rewrite layout design instructions

* Update README.md

* Add a system76_ec command to disable input events

For testing purposes.

* Enable system76/launch_1 keyboard to work with QMK Firmware 0.15.3

 - Migrate system76/launch_1 from 0.7.103:
   - Explicitly enable used RGB matrix effects
   - Initialize flags field of `rgb_config_t` union/struct
   - Account for header and source file location changes
   - Update AVR platform makefile with Atmel DFU bootloader option
   - Update ATmega32U4 bootloader to latest from Microchip
 - Format C sources with ClangFormat
 - Format Markdown text with Prettier

* Remove System76 pre-release or test keyboards and keymaps

* Add licensing and replace guards in headers for system76/launch_1

* Remove options impact for system76/launch_1

* Revert AVR platform changes for `atmel-dfu` bootloader

* Update system76/launch_1 README

* Add system76/launch_1 information JSON file

* Replace `util/delay.h` timing abstractions in system76/launch_1

* Use I2C QMK abstractions in system76/launch_1

* Fully revert AVR platform changes for `atmel-dfu` bootloader

* Move `layouts.sh` into `keyboards/system76`

* Implement GitHub PR suggestions for system76/launch_1

* Make additional system76/launch_1 updates

* Implement minor system76/launch_1 change requests

* Add custom version of Bootmagic Lite and document fuse values for system76/launch_1

* Remove the RESET HID command from system76/launch_1

* Reorder `process_record_user` in system76/launch_1

* Add `post_rules.mk` to system76/launch_1

* Fix overlapping key in sytem76/launch_1
2022-01-10 17:39:10 -08:00

158 lines
4.4 KiB
C++

/*
* Copyright (C) 2021 System76
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
RGB_MATRIX_EFFECT(active_keys)
RGB_MATRIX_EFFECT(raw_rgb)
RGB_MATRIX_EFFECT(unlocked)
#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#include "dynamic_keymap.h"
static bool active_keys_initialized = false;
static uint8_t active_keys_table[DRIVER_LED_TOTAL] = {0};
static void active_keys_initialize(void) {
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
uint8_t led = g_led_config.matrix_co[row][col];
if (led < DRIVER_LED_TOTAL && row < 16 && col < 16) {
active_keys_table[led] = (row << 4) | col;
}
}
}
active_keys_initialized = true;
}
static bool active_keys(effect_params_t* params) {
if (!active_keys_initialized) {
active_keys_initialize();
}
RGB_MATRIX_USE_LIMITS(led_min, led_max);
uint8_t layer = get_highest_layer(layer_state);
RGB rgb = hsv_to_rgb(rgb_matrix_config.hsv);
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
uint8_t rowcol = active_keys_table[i];
uint8_t row = rowcol >> 4;
uint8_t col = rowcol & 0xF;
uint16_t keycode = dynamic_keymap_get_keycode(layer, row, col);
switch (keycode) {
case KC_NO:
case KC_TRNS:
rgb_matrix_set_color(i, 0, 0, 0);
break;
default:
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
break;
}
}
return led_max < DRIVER_LED_TOTAL;
}
RGB raw_rgb_data[DRIVER_LED_TOTAL] = {0};
static uint8_t normalize_component(uint8_t component) {
uint16_t x = (uint16_t)component;
x *= rgb_matrix_config.hsv.v; // Multiply by current brightness
x /= 255; // Divide by maximum brightness
return (uint8_t)x;
}
static RGB normalize_index(uint8_t i) {
RGB raw = raw_rgb_data[i];
RGB rgb = {
.r = normalize_component(raw.r),
.g = normalize_component(raw.g),
.b = normalize_component(raw.b),
};
return rgb;
}
static bool raw_rgb(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
RGB rgb = normalize_index(i);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return led_max < DRIVER_LED_TOTAL;
}
static uint8_t unlocked_keys[8][2] = {
{2, 7}, // U
{4, 6}, // N
{3, 9}, // L
{2, 9}, // O
{4, 3}, // C
{3, 8}, // K
{2, 3}, // E
{3, 3}, // D
};
static uint8_t unlocked_ticks = 0;
static uint8_t unlocked_i = 0;
static uint8_t unlocked_leds_count = 0;
static uint8_t unlocked_leds[2] = {0, 0};
static bool unlocked(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
unlocked_ticks++;
if (params->init) {
unlocked_ticks = 0;
unlocked_i = 0;
}
if (unlocked_ticks == 0) {
if (unlocked_i == 8) {
unlocked_leds_count = 0;
unlocked_i = 0;
} else {
unlocked_leds_count = rgb_matrix_map_row_column_to_led(unlocked_keys[unlocked_i][0], unlocked_keys[unlocked_i][1], unlocked_leds);
unlocked_i++;
}
}
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
HSV hsv = {
.h = i + unlocked_ticks,
.s = 0xFF,
.v = 0x70,
};
for (uint8_t j = 0; j < unlocked_leds_count; j++) {
if (i == unlocked_leds[j]) {
hsv.s = 0;
hsv.v = 0xFF;
}
}
RGB rgb = hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return led_max < DRIVER_LED_TOTAL;
}
#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS