forked from forks/qmk_firmware
.. | ||
bbaserdem.c | ||
bbaserdem.h | ||
config.h | ||
README.md | ||
rules.mk |
Overview
I have mostly ortholinear keyboards, which share a lot of functions. For this purpose, I collected them here.
I have the following keymaps:
- Gherkin (Does not use the user space)
- XD75RE (Uses different keymap)
- Let's Split
- Let's Split It Up
- Planck
Layout
I use DVORAK with an unorthodox Turkish layout. If you wanna grab my code, and you used a layout with a persistent base layer change, change it to layer 0 before proceeding.
Layers
- Dvorak: Base layer,with dvorak layout.
- Alternative: Has alternate characters.
- Game: Toggled from Function, comfortable for gaming use.
- Numeric: Has numericals and symbols. Can be locked.
- Function: Layer has media and function keys.
- Mouse: Manipulates mouse. Can be locked.
- Music Allows playing sounds.
Functionality
- RGB Backlight: With layer indication, and ability to change base layer lighting mode.
- Secrets: By placing a secrets.h, and not tracking it, passwords can be stored.
- Mouse: Mouse emulation, complete with diagonal keys.
- Turkish: An AltGr-like overlay that allows some non-common letters, in unicode.
I suggest checking out how I enabled Turkish keys, how I planned out RGB lighting, and my mouse implementation; they might offer some insight into fringe user cases.
Issues
All features are too big for the 32kB bootloader. Offenders are audio and rgb lights; it comes down to one or the other.
~The Proton board, and rev 6 might fix that.~
Credits
I have previously written my keymap by myself before, but I rewrote it here,