forked from forks/qmk_firmware
ff1b625168
* Move existing files out the way * Convert to community layouts * Add smk65/revf support * Disable stuff by default * Update IDs for via * Align LAYOUT macros for community layouts * Align LAYOUT macros for community layouts - Fix configurator ordering * Update via keymap * remove stub _kb function * Apply suggestions from code review Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Ryan <fauxpark@gmail.com>
76 lines
4.5 KiB
C
76 lines
4.5 KiB
C
/*
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Copyright 2020 LFKeyboards
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_BASE,
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_FN
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap VANILLA: (Base Layer) Default Layer
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* ,------------------------------------------------------------.----.
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* |Esc~| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0| - | = |Backspa| Ins|
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* |------------------------------------------------------------|----|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| Ret | Del|
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* |--------------------------------------------------------. |----|
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* |CAPS | A| S| D| F| G| H| J| K| L| ;| '| # | |PgUp|
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* |------------------------------------------------------------|----|
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* |Shft| \ | Z| X| C| V| B| N| M| ,| .| /|Shift | Up |PgDn|
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* |-----------------------------------------------------------------|
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* |Ctrl|Win |Alt | Space |Alt |Ctrl|Func|Lft| Dn |Rig |
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* `-----------------------------------------------------------------'
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*/
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[_BASE] = LAYOUT_65_iso(
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_DEL,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP,
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KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, MO(_FN), KC_LEFT, KC_DOWN, KC_RGHT
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),
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/* Keymap VANILLA: Function Layer
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* ,------------------------------------------------------------.----.
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* |Esc~| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0| - | = |Backspa| Ins|
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* |------------------------------------------------------------|----|
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* |MuMode | | | |E| R| T| Y| U| I| O| P| [| ]| RESET| Del|
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* |--------------------------------------------------------. |----|
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* |AudTgl|Hz+|MS+| | D| F| G| H| J| K| L| ;| '| | |PgUp|
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* |------------------------------------------------------------|----|
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* |CTgl| |Hz-|MS-|| C| V| B| N|MuTgl| ,| .| /|Shift |Up |PgDn|
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* |-----------------------------------------------------------------|
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* |Ctrl|Win |Alt | Space |Alt |Ctrl|Func|Lft| Dn |Rig |
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* `-----------------------------------------------------------------'
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*/
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[_FN] = LAYOUT_65_iso(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_F14,
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MU_MOD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG,
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AU_TOG, KC_FN1, KC_FN3, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, RGB_MOD,
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KC_FN5, _______, KC_FN2, KC_FN4, _______, _______, _______, _______, MU_TOG, RGB_VAD, RGB_VAI, _______, _______, RGB_HUI, _______,
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_______, _______, _______, _______, _______, _______, _______, RGB_SAD, RGB_HUD, RGB_SAI
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),
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};
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#ifndef NO_ACTION_FUNCTION
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const uint16_t PROGMEM fn_actions[] = {
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[1] = ACTION_FUNCTION(LFK_CLICK_FREQ_HIGHER), // FN1 - Increase Freq of audio click
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[2] = ACTION_FUNCTION(LFK_CLICK_FREQ_LOWER), // FN2 - Decrease Freq of audio click
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[3] = ACTION_FUNCTION(LFK_CLICK_TIME_LONGER), // FN3 - Increase length of audio click
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[4] = ACTION_FUNCTION(LFK_CLICK_TIME_SHORTER), // FN4 - Decrease length of audio click
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[5] = ACTION_FUNCTION(LFK_CLICK_TOGGLE), // FN5 - Toggle audio click
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};
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#endif
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