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qmk_firmware/keyboards/ploopyco/mouse/config.h
Drashna Jaelre fbdc65e2e9
[Keyboard] Add PloopyCo devices (#7935)
* Initial Commit for Ploopyco Trackball

This is a WIP at this point.  Most of it compiles, but the SPI commands are non-functioning as they come from Arduino, so don't exist in LUFA

* Convert SPI commands from arduino to LUFA

But I have no idea if this is actually correct or not

* Update keyboard readme

* Clean up ploopyco trackball

* Update readme

* Update mouse key stuff

* last minutue cleanup

* Add caveat about scroll wheel

* Fixup to code

* Additional fixup

* Add movement multiplier

* Rename folders

* mid changes

* temp

* Got it working!!!!!

* Additional cleanup of code

* Make unused pin calls more compact

* Rotation info

* Add debouncing checks

* Make everything replaceable

* Add info.json

* Include ISP flashing info

* Better handling for user customization

* Reconfigure CPI stuff

* fix issues with debug printing

* Fix tiny scroll issue

* Add and update scroll code from ploopy mouse

* Update licensing

* Add PloopyCo Mouse

* Cleanup and layout stuff

* Move common files to main folder for reuse

* Increase polling rate

* Update image for mouse

* Apply changes from code review

* Add VIA support
2020-09-27 15:11:41 -07:00

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2.3 KiB
C

/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
* Copyright 2019 Sunjun Kim
* Copyright 2020 Ploopy Corporation
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x5043
#define PRODUCT_ID 0x4D6F
#define DEVICE_VER 0x0001
#define MANUFACTURER Ploopyco
#define PRODUCT Mouse
/* key matrix size */
#define MATRIX_ROWS 1
#define MATRIX_COLS 8
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define DIRECT_PINS \
{ \
{ D4, D2, E6, B6, D7, C6, C7, B7 } \
}
// These pins are not broken out, and cannot be used normally.
// They are set as output and pulled high, by default
#define UNUSED_PINS \
{ B4, D6, F1, F5, F6, F7 }
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Much more so than a keyboard, speed matters for a mouse. So we'll go for as high
a polling rate as possible. */
#define USB_POLLING_INTERVAL_MS 1
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 3