forked from forks/qmk_firmware
189 lines
5.8 KiB
C
189 lines
5.8 KiB
C
/* Copyright 2017 Fred Sundvik
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "lcd_keyframes.h"
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#include <string.h>
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#include "action_util.h"
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#include "led.h"
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#include "resources/resources.h"
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bool lcd_keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)animation;
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gdispClear(White);
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gdispDrawString(0, 10, state->layer_text, state->font_dejavusansbold12, Black);
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return false;
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}
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static void format_layer_bitmap_string(uint16_t default_layer, uint16_t layer, char* buffer) {
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for (int i=0; i<16;i++)
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{
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uint32_t mask = (1u << i);
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if (default_layer & mask) {
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if (layer & mask) {
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*buffer = 'B';
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} else {
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*buffer = 'D';
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}
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} else if (layer & mask) {
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*buffer = '1';
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} else {
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*buffer = '0';
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}
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++buffer;
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if (i==3 || i==7 || i==11) {
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*buffer = ' ';
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++buffer;
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}
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}
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*buffer = 0;
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}
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bool lcd_keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)animation;
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const char* layer_help = "1=On D=Default B=Both";
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char layer_buffer[16 + 4]; // 3 spaces and one null terminator
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gdispClear(White);
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gdispDrawString(0, 0, layer_help, state->font_fixed5x8, Black);
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format_layer_bitmap_string(state->status.default_layer, state->status.layer, layer_buffer);
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gdispDrawString(0, 10, layer_buffer, state->font_fixed5x8, Black);
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format_layer_bitmap_string(state->status.default_layer >> 16, state->status.layer >> 16, layer_buffer);
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gdispDrawString(0, 20, layer_buffer, state->font_fixed5x8, Black);
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return false;
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}
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static void format_mods_bitmap_string(uint8_t mods, char* buffer) {
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*buffer = ' ';
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++buffer;
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for (int i = 0; i<8; i++)
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{
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uint32_t mask = (1u << i);
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if (mods & mask) {
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*buffer = '1';
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} else {
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*buffer = '0';
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}
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++buffer;
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if (i==3) {
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*buffer = ' ';
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++buffer;
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}
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}
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*buffer = 0;
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}
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bool lcd_keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)animation;
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const char* title = "Modifier states";
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const char* mods_header = " CSAG CSAG ";
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char status_buffer[12];
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gdispClear(White);
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gdispDrawString(0, 0, title, state->font_fixed5x8, Black);
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gdispDrawString(0, 10, mods_header, state->font_fixed5x8, Black);
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format_mods_bitmap_string(state->status.mods, status_buffer);
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gdispDrawString(0, 20, status_buffer, state->font_fixed5x8, Black);
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return false;
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}
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#define LED_STATE_STRING_SIZE sizeof("NUM CAPS SCRL COMP KANA")
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static void get_led_state_string(char* output, visualizer_state_t* state) {
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uint8_t pos = 0;
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if (state->status.leds & (1u << USB_LED_NUM_LOCK)) {
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memcpy(output + pos, "NUM ", 4);
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pos += 4;
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}
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if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) {
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memcpy(output + pos, "CAPS ", 5);
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pos += 5;
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}
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if (state->status.leds & (1u << USB_LED_SCROLL_LOCK)) {
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memcpy(output + pos, "SCRL ", 5);
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pos += 5;
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}
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if (state->status.leds & (1u << USB_LED_COMPOSE)) {
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memcpy(output + pos, "COMP ", 5);
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pos += 5;
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}
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if (state->status.leds & (1u << USB_LED_KANA)) {
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memcpy(output + pos, "KANA ", 5);
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pos += 5;
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}
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output[pos] = 0;
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}
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bool lcd_keyframe_display_led_states(keyframe_animation_t* animation, visualizer_state_t* state)
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{
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(void)animation;
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char output[LED_STATE_STRING_SIZE];
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get_led_state_string(output, state);
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gdispClear(White);
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gdispDrawString(0, 10, output, state->font_dejavusansbold12, Black);
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return false;
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}
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bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)animation;
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gdispClear(White);
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uint8_t y = 10;
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if (state->status.leds) {
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char output[LED_STATE_STRING_SIZE];
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get_led_state_string(output, state);
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gdispDrawString(0, 1, output, state->font_dejavusansbold12, Black);
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y = 17;
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}
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gdispDrawString(0, y, state->layer_text, state->font_dejavusansbold12, Black);
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return false;
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}
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bool lcd_keyframe_draw_logo(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)state;
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(void)animation;
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// Read the uGFX documentation for information how to use the displays
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// http://wiki.ugfx.org/index.php/Main_Page
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gdispClear(White);
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// You can use static variables for things that can't be found in the animation
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// or state structs, here we use the image
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//gdispGBlitArea is a tricky function to use since it supports blitting part of the image
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// if you have full screen image, then just use 128 and 32 for both source and target dimensions
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gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)resource_lcd_logo);
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return false;
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}
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bool lcd_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)animation;
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(void)state;
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gdispSetPowerMode(powerOff);
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return false;
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}
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bool lcd_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
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(void)animation;
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(void)state;
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gdispSetPowerMode(powerOn);
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return false;
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}
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