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qmk_firmware/keyboards/ck60i/keymaps/default/keymap.c
Álvaro A. Volpato e71f7a1c9f
[Keyboard] CK60i support (#11432)
* Initial CK60i support

* Update README, add HAL_PWM and remove AUDIO and BLUETOOTH from rules.mk

* VIA support

* Fix VIA_ENABLE to 'yes'

* Remove CONSOLE_ENABLE from rules.mk

* attribute weak for encoder callback

* Remove KC_NO definition from default keymap

Co-authored-by: Gondolindrim <alvaro.augusto.volpato@gmail.com>
2021-01-10 23:40:26 -08:00

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/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_GESC, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL , KC_BSPC,
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC, KC_RBRC, KC_PGUP,
KC_CAPS, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, KC_ENT , KC_PGDN,
KC_LSFT, KC_BSLS, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, KC_NUHS ,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC , KC_RALT, MO(1) , KC_RGUI, KC_RCTL, MO(2) ),
[1] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______ ),
[2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______ ),
[3] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,
_______, _______, _______, _______, _______, _______, _______, _______, _______)
};