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qmk_firmware/keyboards/wuque/ikki68_aurora/config.h
GG 2c6cff4cb7
[Keyboard] add new firewave ikki68_aurora (#13364)
Co-authored-by: Ryan <fauxpark@gmail.com>
2021-07-10 22:08:26 -07:00

73 lines
2.2 KiB
C

/*
Copyright 2021 wuquestudio
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x706B
#define PRODUCT_ID 0x0011
#define DEVICE_VER 0x0001
#define MANUFACTURER wuque studio
#define PRODUCT ikki68 Aurora
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 16
#define MATRIX_ROW_PINS { B7, B3, B2, B1, B0 }
#define MATRIX_COL_PINS { D5, D3, D2, D1, D0, F0, F1, E6, B5, B4, D7, D6, D4, F4, F5, F6 }
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#define LED_CAPS_LOCK_PIN F7
#define LED_PIN_ON_STATE 0
#define RGB_DI_PIN E2
#ifdef RGB_DI_PIN
#define RGBLED_NUM 20
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 200 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*======= RGB function=======*/
/*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif