f19c8b2d5d
* Added WOW layer
* Initial commit for this branch. Still a work in progress.
* Added Rorschach keyboard layout.
* Simplified keymap
Removed the media layer to help simplify things. Also corrected some
keymap mistakes in the Qwerty and Colemak layers.
* Added ErgoTravel keymap.
* reverted to previous layout.
* Added Sol keyboard layout.
* Minor changes to keymap.
* more changes
* Added sol graphic by Kagerufu and Cardiactuna
* Added colemak layer because I can.
* more changes to sol layout
* Streamlined Sol layout
* minor tweaks to sol layout
* further revisions to sol keymap.
* Removing deprecated #include statements from my keymaps
* Standardizing keymap `include` lines.
* Minor change to keymap.
Swapped ESC with GRV on all alpha layers.
* Tweaks to Atreus62 Keymap
Added a layer for FPS RPG Loot Shooters.
* Fixed readme.md for Atreus keymap.
Replaced "Keymap" with "Layer" in illustrations for continuity's sake
* More readme.md clean-up
More clarification in the Atreus readme file.
* Next verse, same as the first.
* Changes to Sol layout
Bringing my Sol layout more in line with my other Orthos.
* Fixed keymap GUI.
Replaced left-hand "RGUI" with "LGUI" on all layers as it should be.
* Added ALPS64 keymap
* Formatting corrections
* fixes to config.h and keymap.c
* Fixed errors
This commit fixes a pathing issue in keyboards/orthodox/keymaps/xyverz/config.h
and removes an stupid comma at the end of each LAYOUT stanza in
keyboards/rgbkb/sol/keymaps/xyverz/keymap.c left there by me.
* Fixed orthodox keymap config.h file
I hope this one fixes the problem. *sigh*
* Making suggested changes for PR#6192
Thanks to noroadsleft, fauxpark, and drashna. Still have
more work to do, but at least these suggestions have been applied.
* Fixing build errors
Travis has shown me the error of my ways...
* More fixes and corrections
Those pesky semicolons...
* More Fixes.
* Removing unneeded code snippet.
* fixed omitted semicolons
* Code updates to my keymaps
Updating the code for my Iris, Atreus62, and Atreus keymaps.
* Fixed Atreus62 Keymap
I forgot to add in the aliases for LOWER, RAISE, and ADJUST.
* Added userspace
Also made changes to Atreus62 Keymap to turn the red LEDs off on the ProMicro
* Fixing code that disables LEDs on ProMicros
Also tidied up my ErgoTravel keymap.
* Moving userspace to new branch
Moving my userspace to a new branch for the sake of keeping things
clean on the master branch.
* Added F13-F15 to Atreus62 Layout.
* Update readme.md.
* Updated Phantom keymap to current keymap standards
* Phantom keymap updates
Further updates - tidying and removing cruft.
Thank you zvecr on Discord for the help!
* Standards Updates
Bringing my Kinesis keymap up to current code standards
* Adding a readme
* Bring GH60 code to standard
* Utilizing layouts for 60_ansi and tkl_ansi
Moving my GH60 and Phantom keymaps into layouts/community/
* Alps64 layout removal
Removing my Alps64 keymap now that I've setup my 60_ansi layout.
* Moved Clueboard layout to community/66_ansi.
* Additions to 66_ansi config.h
* Bringing keymaps up to standard.
* More updates to keymaps.
* Syntax updates
* Revert "Syntax updates"
This reverts commit
|
||
---|---|---|
.. | ||
keymaps | ||
rev1 | ||
config.h | ||
eeprom-lefthand.eep | ||
eeprom-righthand.eep | ||
i2c.c | ||
i2c.h | ||
matrix.c | ||
minidox.c | ||
minidox.h | ||
pro_micro.h | ||
readme.md | ||
rules.mk | ||
serial.c | ||
serial.h | ||
split_util.c | ||
split_util.h |
MiniDox
A compact version of the ErgoDox
Keyboard Maintainer: That-Canadian
Hardware Supported: MiniDox PCB rev1 Pro Micro
Make example for this keyboard (after setting up your build environment):
make minidox/rev1:default
See build environment setup then the make instructions for more information.
Build Guide
A build guide for putting together the MiniDox v1 can be found here: MiniDox Build Log / Guide
Flashing
Note: Most of this is copied from the Let's Split readme, because it is awesome
From the root directory run make PROJECT:KEYMAP:avrdude
for automatic serial port resolution and flashing.
Example: make minidox/rev1:default:avrdude
Choosing which board to plug the USB cable into (choosing Master)
Because the two boards are identical, the firmware has logic to differentiate the left and right board.
It uses two strategies to figure things out: look at the EEPROM (memory on the chip) or looks if the current board has the usb cable.
The EEPROM approach requires additional setup (flashing the eeeprom) but allows you to swap the usb cable to either side.
The USB cable approach is easier to setup and if you just want the usb cable on the left board, you do not need to do anything extra.
Setting the left hand as master
If you always plug the usb cable into the left board, nothing extra is needed as this is the default. Comment out EE_HANDS
and comment out I2C_MASTER_RIGHT
or MASTER_RIGHT
if for some reason it was set.
Setting the right hand as master
If you always plug the usb cable into the right board, add an extra flag to your config.h
#define MASTER_RIGHT
Setting EE_hands to use either hands as master
If you define EE_HANDS
in your config.h
, you will need to set the
EEPROM for the left and right halves.
The EEPROM is used to store whether the half is left handed or right handed. This makes it so that the same firmware file will run on both hands instead of having to flash left and right handed versions of the firmware to each half. To flash the EEPROM file for the left half run:
avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:"./quantum/split_common/eeprom-lefthand.eep"
// or the equivalent in dfu-programmer
and similarly for right half
avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:"./quantum/split_common/eeprom-righthand.eep"
// or the equivalent in dfu-programmer
NOTE: replace $(COM_PORT)
with the port of your device (e.g. /dev/ttyACM0
)
After you have flashed the EEPROM, you then need to set EE_HANDS
in your config.h, rebuild the hex files and reflash.
Note that you need to program both halves, but you have the option of using different keymaps for each half. You could program the left half with a QWERTY layout and the right half with a Colemak layout using bootmagic's default layout option. Then if you connect the left half to a computer by USB the keyboard will use QWERTY and Colemak when the right half is connected.