forked from forks/qmk_firmware
85 lines
2.4 KiB
C
85 lines
2.4 KiB
C
/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef REV1_CONFIG_H
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#define REV1_CONFIG_H
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x4131
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#define PRODUCT_ID 0x5141
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#define DEVICE_VER 0x0001
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#define MANUFACTURER XeaLouS
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#define PRODUCT XeaL60
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/* key matrix size */
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// Rows are doubled-up
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#define MATRIX_ROWS 10
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#define MATRIX_COLS 8
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// wiring of each half
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// Ascii art of pro micro. Pin names PD3, PD2, etc.
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//Usage| Name | Label Label| Name | Usage
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// PORT
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// | PD3 TX0 RAW |
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// | PD2 RX1 GND |SerGnd
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// | GND RESET |
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// | GND VCC |SerVCc
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// | PD1 2 A3 PF4 | Col7
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//Ser | PD0 3 A2 PF5 | Col6
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//Row4 | PD4 4 A1 PF6 | Col5
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//AUDIO| PC6 5 A0 PF7 | Col4
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//Row3 | PD7 6 15 PB1 | Col3
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//Row2 | PE6 7 14 PB3 | Col2
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//Row1 | PB4 8 13 PB2 | Col1
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//Row0 | PB5 9 10 PB6 | Col0
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// Note reservation of C6 for audio
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#define MATRIX_ROW_PINS { B5, B4, E6, D7, D4 }
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#define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6, F5, F4 }
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/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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/* number of backlight levels */
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// #define BACKLIGHT_LEVELS 3
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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// #define NO_DEBUG
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/* disable print */
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// #define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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#define NO_ACTION_ONESHOT
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#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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#define IGNORE_MOD_TAP_INTERRUPT
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#endif
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