forked from forks/qmk_firmware
5404d6baef
* Added my UT47.2 Swedish layout with tap dance function. * Move tap dance over to user space * Removed config_common from config file * Changes to workspace with new support for code16. Tested ok * Swedish support * Added code16 version of tapdance to userprofile. * Created 4th layer and updated readme file. Removed ascii rep of layout. * Tabdance updates * Removed duplicated RGB keys. * Added hvp minivan config * Fixed tapdance key maps * Added Planck 1 space base hvp layout * Start of hvp xd75 layout. Way to many keys * Added working config ink test for atreus62 * fixed smaller layout changes * Updated tap dance with option 5 * Added better thump keys * Created lets split layout * Removed not used modes * Updated to correct url * Readme file * Atreus62 readme * Cleanup of keymap file * Added tap dance * Fixed missed adjustment * Added hvp planck setup * Update ascii * will this work better? * removed ascii * Planck 1 space setup * Fixed ascii local * Added Corne setup * Changes for lets split * Atreus62 config * Added Lily58 * Setup corne * Setup planck * Updated lets split * UT47 setup * Setup a The Vanboard. * Alt Ctrl * #define D_NAVI MT(MOD_LCTL | MOD_LSFT, KC_D) * Fix D_NAVI & plank midi * Fixed PR comments * Added pragma * Moved def to user space * Removed not used endif * Added def to users space * Added rules to van * Removed not used part of config * Removed not used layout * Removed not needed comments * Remove not needed keymap_config_t * Removed broken ascii from readme files and removed not needed rules * Added spaces to readme file * Removed xd75 from branch
183 lines
7.4 KiB
C
183 lines
7.4 KiB
C
#include QMK_KEYBOARD_H
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#include "hvp.c"
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#ifdef RGBLIGHT_ENABLE
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//Following line allows macro to read current RGB settings
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extern rgblight_config_t rgblight_config;
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#endif
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extern uint8_t is_master;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _LOWER 1
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#define _RAISE 2
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#define _ADJUST 3
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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LOWER,
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RAISE,
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ADJUST
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT(
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//,-----------------------------------------. ,-----------------------------------------.
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LT(_ADJUST,KC_TAB), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_BSPC,
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//|------+------+------+------+------+------| |------+------+------+------+------+------|
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LSFT_T(KC_ESC), KC_A, KC_S, KC_D, LT(3,KC_F), KC_G, KC_H, KC_J, KC_K, KC_L,TD(TD1),TD(TD2),
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//|------+------+------+------+------+------| |------+------+------+------+------+------|
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KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM,KC_DOT,TD(TD3),KC_SFTENT,
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//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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KC_LGUI, LT(1,KC_SPC),MT(MOD_LSFT, KC_SPC), MT(MOD_LSFT,KC_ENT), LT(2,KC_SPC),KC_LALT
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//`--------------------' `--------------------'
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),
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[_RAISE] = LAYOUT(
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//,-----------------------------------------. ,-----------------------------------------.
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_BSPC,
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//|------+------+------+------+------+------| |------+------+------+------+------+------|
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KC_DEL, _______, _______, _______, _______, _______, _______,KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
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//|------+------+------+------+------+------| |------+------+------+------+------+------|
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KC_LCTL, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
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//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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_______, _______, _______, _______, _______, _______
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//`--------------------' `--------------------'
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),
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[_LOWER] = LAYOUT(
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//,-----------------------------------------. ,-----------------------------------------.
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KC_TAB,KC_EXLM,KC_AT,KC_HASH,KC_DLR,KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,KC_BSPC,
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//|------+------+------+------+------+------| |------+------+------+------+------+------|
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KC_DEL, _______, _______, _______, _______, _______, _______,KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_BSLS,
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//|------+------+------+------+------+------| |------+------+------+------+------+------|
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KC_LCTL, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_TILD,
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//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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_______, _______, _______, _______, _______, _______
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//`--------------------' `--------------------'
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),
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[_ADJUST] = LAYOUT(
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//,-----------------------------------------. ,-----------------------------------------.
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_______,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
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//|------+------+------+------+------+------| |------+------+------+------+------+------|
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KC_F1,_______,_______,D_NAVI,_______,_______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______,
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//|------+------+------+------+------+------| |------+------+------+------+------+------|
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RESET,KC_PSCR,_______,_______,_______,_______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______,
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//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
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_______, KC_VOLD,KC_MPLY, KC_MNXT, KC_VOLU,_______
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//`--------------------' `--------------------'
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)
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};
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int RGB_current_mode;
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// Setting ADJUST layer RGB back to default
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void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
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if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
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layer_on(layer3);
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} else {
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layer_off(layer3);
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}
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}
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void matrix_init_user(void) {
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#ifdef RGBLIGHT_ENABLE
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RGB_current_mode = rgblight_config.mode;
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#endif
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//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
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#ifdef SSD1306OLED
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iota_gfx_init(!has_usb()); // turns on the display
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#endif
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}
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//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
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#ifdef SSD1306OLED
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// When add source files to SRC in rules.mk, you can use functions.
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const char *read_layer_state(void);
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const char *read_logo(void);
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void set_keylog(uint16_t keycode, keyrecord_t *record);
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const char *read_keylog(void);
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const char *read_keylogs(void);
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// const char *read_mode_icon(bool swap);
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// const char *read_host_led_state(void);
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// void set_timelog(void);
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// const char *read_timelog(void);
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void matrix_scan_user(void) {
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iota_gfx_task();
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}
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void matrix_render_user(struct CharacterMatrix *matrix) {
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if (is_master) {
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// If you want to change the display of OLED, you need to change here
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matrix_write_ln(matrix, read_layer_state());
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matrix_write_ln(matrix, read_keylog());
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//matrix_write_ln(matrix, read_keylogs());
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//matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui));
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//matrix_write_ln(matrix, read_host_led_state());
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//matrix_write_ln(matrix, read_timelog());
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} else {
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matrix_write(matrix, read_logo());
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}
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}
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void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
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if (memcmp(dest->display, source->display, sizeof(dest->display))) {
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memcpy(dest->display, source->display, sizeof(dest->display));
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dest->dirty = true;
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}
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}
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void iota_gfx_task_user(void) {
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struct CharacterMatrix matrix;
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matrix_clear(&matrix);
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matrix_render_user(&matrix);
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matrix_update(&display, &matrix);
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}
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#endif//SSD1306OLED
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if (record->event.pressed) {
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#ifdef SSD1306OLED
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set_keylog(keycode, record);
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#endif
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// set_timelog();
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}
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switch (keycode) {
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_LOWER);
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_RAISE);
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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case ADJUST:
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if (record->event.pressed) {
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layer_on(_ADJUST);
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} else {
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layer_off(_ADJUST);
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}
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return false;
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break;
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}
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return true;
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} |