forked from forks/qmk_firmware
e30c993d75
* Refactor layout macro names Update the names of the layout macros to reflect QMK's desired usage. - KEYMAP renamed to LAYOUT - colinta keymap updated accordingly - KC_KEYMAP renamed to LAYOUT_kc - mtdjr keymap updated accordingly * Update xd75.h to use #pragma once include guard * Update keymaps to use QMK_KEYBOARD_H * Refactor default keymap - updated to use layout macro - remove deprecated action_get_macro function - add functions from QMK keymap.c template - process_record_user - matrix_init_user - matrix_scan_user - led_set_user * Update supporting files - updated config.h files to use #pragma once include guard - remove errant QUANTUM_DIR code block * Rename readme files to fully lowercase filenames * Restructure keyboard readme Updated the readme to better align with the current QMK template. * Bugfixes to supporting files
313 lines
13 KiB
C
313 lines
13 KiB
C
/* Copyright 2018 Josh Turner (/u/tdl-jturner)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum xd75_layers {
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_QWERTY,
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_COLEMAK,
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_LYMD,
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_LYFK,
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_LYMED,
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_LYNUM,
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_LYNAV,
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_LYMOS,
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_LYSYS,
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_LYLT
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};
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enum xd75_keycodes {
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HELP = SAFE_RANGE,
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KC_BSDEL,
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KC_FBSLH,
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KC_DOTQ,
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KC_CPIPE,
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COLEMAK,
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QWERTY,
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KC_LYDEF
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};
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//Tap Dance Declarations
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enum {
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TD_LOCK_SLEEP,
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TD_ABK,
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TD_BRC,
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TD_CBR,
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};
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//Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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//Tap once for Esc, twice for Caps Lock
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[TD_LOCK_SLEEP] = ACTION_TAP_DANCE_DOUBLE(LGUI(KC_L), KC_SLEP),
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[TD_ABK] = ACTION_TAP_DANCE_DOUBLE(KC_LABK,KC_RABK),
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[TD_BRC] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC,KC_RBRC),
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[TD_CBR] = ACTION_TAP_DANCE_DOUBLE(KC_LCBR,KC_RCBR)
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// Other declarations would go here, separated by commas, if you have them
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};
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//remaps for pretty layouts
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#define ________ KC_TRNS
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#define ___XX___ KC_NO
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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//QWERY - Base Layer
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[_QWERTY] = {
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{KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 ,________ ,________,________, KC_6 , KC_7 , KC_8 , KC_9 , KC_0 ,KC_MINUS},
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{KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T ,________ ,________,________, KC_Y , KC_U , KC_I , KC_O , KC_P ,KC_BSDEL}, //Custom shift Codes. Backspace ^ Delete
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{LT(_LYMD,KC_ESC), KC_A , KC_S , KC_D , KC_F , KC_G ,________ ,________,________, KC_H , KC_J , KC_K , KC_L ,KC_SCLN ,KC_QUOT },
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{KC_LSPO, KC_Z , KC_X , KC_C , KC_V , KC_B ,________ ,________,________, KC_N , KC_M ,KC_CPIPE,KC_DOTQ ,KC_FBSLH,KC_RSPC }, // Custom Shift Codes. ,^| .^? /^|
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{ KC_MEH ,KC_LCTL ,KC_LGUI ,KC_LALT ,MO(_LYNUM), KC_SPC ,________ ,________,________, KC_ENT ,MO(_LYNAV),TD(TD_CBR) ,TD(TD_BRC),TD(TD_ABK),TD(TD_LOCK_SLEEP)}
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},
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//_COLEMAK - Colemak Layout - Identical to qwerty layer except for the layout changes
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[_COLEMAK] = {
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{KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 ,________ ,________,________, KC_6 , KC_7 , KC_8 , KC_9 , KC_0 ,KC_MINUS},
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{KC_TAB , KC_Q , KC_W , KC_F , KC_P , KC_G ,________ ,________,________, KC_J , KC_L , KC_U , KC_Y ,KC_SCLN ,KC_BSDEL}, //Custom shift Codes. Backspace ^ Delete
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{LT(_LYMD,KC_ESC), KC_A , KC_R , KC_S , KC_T , KC_D ,________ ,________,________, KC_H , KC_N , KC_E , KC_I , KC_O ,KC_QUOT },
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{KC_LSPO, KC_Z , KC_X , KC_C , KC_V , KC_B ,________ ,________,________, KC_K , KC_M ,KC_CPIPE,KC_DOTQ ,KC_FBSLH,KC_RSPC }, // Custom Shift Codes. ,^| .^? /^|
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{ KC_MEH ,KC_LCTL ,KC_LGUI ,KC_LALT ,MO(_LYNUM), KC_SPC ,________ ,________,________, KC_ENT ,MO(_LYNAV),TD(TD_CBR) ,TD(TD_BRC),TD(TD_ABK),TD(TD_LOCK_SLEEP)}
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},
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// Decision Layer
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[_LYMD] =
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{
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{________,________ ,________ ,________ ,________,________,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___},
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{________,MO(_LYFK) ,MO(_LYMED),________ ,________,________,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,________},
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{________,MO(_LYNUM),MO(_LYNAV),________ ,________,________,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___},
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{________,MO(_LYMOS),MO(_LYSYS),MO(_LYLT) ,________,________,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___},
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{________,________ ,________ ,________ ,________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,___XX___}
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},
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//F Keys
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[_LYFK] =
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{
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{________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___},
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{KC_LYDEF,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,KC_F7 ,KC_F8 ,KC_F9 ,KC_F12 ,________},
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{________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,KC_F4 ,KC_F5 ,KC_F6 ,KC_F11 ,___XX___},
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{________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,KC_F1 ,KC_F2 ,KC_F3 ,KC_F10 ,___XX___},
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{________,________,________,________,________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,___XX___}
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},
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//Media Keys
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[_LYMED] =
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{
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{________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___},
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{KC_LYDEF,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,___XX___,KC_VOLU ,___XX___,___XX___,________},
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{________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,KC_MPRV ,KC_MUTE ,KC_MNXT ,___XX___,___XX___},
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{________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,___XX___,KC_VOLD ,___XX___,KC_MSTP ,___XX___},
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{________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,KC_MPLY ,___XX___,___XX___,___XX___,___XX___}
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},
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//Num Keys
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[_LYNUM] =
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{
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{________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,KC_PEQL ,KC_PSLS ,KC_PAST ,KC_PMNS ,___XX___},
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{KC_LYDEF,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,KC_7 ,KC_8 ,KC_9 ,KC_MINUS,________},
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{________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,KC_4 ,KC_5 ,KC_6 ,KC_PPLS ,KC_PSLS },
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{________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,KC_1 ,KC_2 ,KC_3 ,KC_PENT ,KC_PAST },
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{________,________,________,________,________,________,________,________,________,________,KC_0 ,KC_0 ,KC_PDOT ,KC_PEQL ,___XX___}
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},
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//Navigation Keys
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[_LYNAV] =
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{
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{________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___},
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{KC_LYDEF,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,KC_HOME ,KC_UP ,KC_PGUP ,KC_PSCR ,________},
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{________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,KC_LEFT ,KC_F5 ,KC_RIGHT,KC_SLCK ,___XX___},
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{________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,KC_END ,KC_DOWN ,KC_PGDN ,KC_PAUS ,___XX___},
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{________,________,________,________,________,________,________,________,________,________,________,KC_INS ,KC_DEL ,___XX___,___XX___}
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},
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//Mouse Keys
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[_LYMOS] =
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{
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{________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___},
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{KC_LYDEF,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,___XX___,KC_MS_U ,KC_WH_U ,KC_ACL2 ,________},
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{________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,KC_MS_L ,KC_ACL0 ,KC_MS_R ,KC_ACL1 ,___XX___},
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{________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,___XX___,KC_MS_D ,KC_WH_D ,KC_BTN2 ,___XX___},
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{________,________,________,________,________,________,________,________,________,________,KC_BTN1 ,KC_BTN3 ,KC_BTN4 ,___XX___,___XX___}
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},
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//Systen Keys
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[_LYSYS] =
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{
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{________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___},
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{KC_LYDEF,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,________},
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{________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,___XX___,QWERTY ,COLEMAK ,___XX___,RESET },
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{________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___},
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{________,________,________,________,________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,___XX___}
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},
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// Light Control
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[_LYLT] =
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{
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{________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___,___XX___},
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{KC_LYDEF,________,________,________,________,________,___XX___,___XX___,___XX___,RGB_HUD ,RGB_HUI ,RGB_SAD ,RGB_SAI ,RGB_VAD ,RGB_VAI },
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{________,________,________,________,________,________,___XX___,___XX___,___XX___,RGB_TOG ,RGB_RMOD,RGB_MOD ,___XX___,___XX___,___XX___},
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{________,________,________,________,________,________,___XX___,___XX___,___XX___,BL_TOGG ,BL_DEC ,BL_INC ,BL_BRTG ,___XX___,___XX___},
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{________,________,________,________,________,________,________,________,________,________,___XX___,___XX___,___XX___,___XX___,___XX___}
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}
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};
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//Define layer colors
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#define rgblight_setrgb_user_base() rgblight_sethsv(325,255,255)
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#define rgblight_setrgb_user_LYFK() rgblight_sethsv_red()
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#define rgblight_setrgb_user_LYMED() rgblight_sethsv_blue()
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#define rgblight_setrgb_user_LYNUM() rgblight_sethsv_purple()
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#define rgblight_setrgb_user_LYNAV() rgblight_sethsv_cyan()
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#define rgblight_setrgb_user_LYMOS() rgblight_sethsv_orange()
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#define rgblight_setrgb_user_LYSYS() rgblight_sethsv_green()
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#define rgblight_setrgb_user_LYLT() rgblight_sethsv_yellow()
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#define rgblight_setrgb_user_LYMD() rgblight_sethsv_white()
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//initialize rgb
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void matrix_init_user(void) {
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rgblight_enable();
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rgblight_mode(1);
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rgblight_setrgb_user_base();
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}
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//Set a color based on the layer
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uint32_t layer_state_set_user(uint32_t state) {
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switch(biton32(state)) {
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case _LYFK:
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rgblight_setrgb_user_LYFK();
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break;
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case _LYMED:
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rgblight_setrgb_user_LYMED();
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break;
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case _LYNUM:
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rgblight_setrgb_user_LYNUM();
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break;
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case _LYNAV:
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rgblight_setrgb_user_LYNAV();
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break;
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case _LYMOS:
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rgblight_setrgb_user_LYMOS();
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break;
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case _LYSYS:
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rgblight_setrgb_user_LYSYS();
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break;
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case _LYLT:
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rgblight_setrgb_user_LYLT();
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break;
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case _LYMD:
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rgblight_setrgb_user_LYMD();
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break;
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default:
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rgblight_setrgb_user_base();
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break;
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}
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return state;
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}
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//Const for shift
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const uint8_t shift = MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT);
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch(keycode) {
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case KC_LYDEF:
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layer_clear();
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return false;
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break;
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case QWERTY:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_QWERTY);
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}
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return false;
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break;
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case COLEMAK:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_COLEMAK);
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}
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return false;
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break;
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case KC_BSDEL:
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if (record->event.pressed) {
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if (keyboard_report->mods & shift) {
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if (keyboard_report->mods & MOD_BIT(KC_LSFT)) {
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unregister_code(KC_LSHIFT);
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}
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else {
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unregister_code(KC_RSHIFT);
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}
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register_code(KC_DEL);
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}
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else {
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register_code(KC_BSPC);
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}
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}
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else {
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unregister_code(KC_DEL);
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unregister_code (KC_BSPC);
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}
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return false;
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break;
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case KC_FBSLH:
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if (record->event.pressed) {
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if (keyboard_report->mods & shift) {
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if (keyboard_report->mods & MOD_BIT(KC_LSFT)) {
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unregister_code(KC_LSHIFT);
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}
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else {
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unregister_code(KC_RSHIFT);
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}
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register_code(KC_BSLASH);
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}
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else {
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register_code(KC_SLSH);
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}
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}
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else {
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unregister_code(KC_BSLASH);
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unregister_code (KC_SLSH);
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}
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return false;
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break;
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case KC_DOTQ:
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if (record->event.pressed) {
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if (keyboard_report->mods & shift) {
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register_code(KC_SLSH); // shifted slash = ?
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}
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else {
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register_code(KC_DOT);
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}
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}
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else {
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unregister_code(KC_SLSH); // shifted slash = ?
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unregister_code (KC_DOT);
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}
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return false;
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break;
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case KC_CPIPE:
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if (record->event.pressed) {
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if (keyboard_report->mods & shift) {
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register_code(KC_BSLS);
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}
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else {
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register_code(KC_COMM);
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}
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}
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else {
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unregister_code(KC_BSLS);
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unregister_code (KC_COMM);
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}
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return false;
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break;
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}
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return true;
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};
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