forked from forks/qmk_firmware
9dae7f7d85
Use Right GUI as backspace key & 1ms polling interval on narze keymaps * Refactor & reimplement mod tap macros * Reduce tapping term * Update readme * Add narze userspace * Make use of narze userspace * Extract Superduper mode * Refactor Superduper mode * (Ergodox Infinity) Prevent stuck modifiers * Update ergodox_infinity/narze likewise * Add warning for building Infinity with docker * Fix include eeprom.h in superduper * Try enabling superduper mode with combo for ergodox infinity * Apply suggestions on #4546 * Convert to 4 spaces * Map backlight step key * Replace PLAY_NOTE_ARRAY * Fix superduper toggle * Re enable audio in planck rev4 * Use perform_space_cadet * Remove superduper mod tap triggers * Add readme for planck light firmware flashing command * Remove unused layers * Remove unused keycodes * Add backlight toggle * Remove unused songs & use DEFAULT_LAYER_SONGS * Update readme * Move includes to header file * Set RGUI & raise as backspace & unbind actual backspace * tmp * Fix qwerty doc * Use 1ms polling rate
49 lines
1.1 KiB
C
49 lines
1.1 KiB
C
#pragma once
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 2
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#undef TAPPING_TERM
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#define TAPPING_TERM 100
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#define COMBO_TERM 20
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#define COMBO_COUNT 1
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#define IGNORE_MOD_TAP_INTERRUPT
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#define PERMISSIVE_HOLD
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#define SUPER_DUPER_SOUND S__NOTE(_B1)
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#define MOUSEKEY_DELAY 100
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#define USB_POLLING_INTERVAL_MS 1
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#ifdef AUDIO_ENABLE
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#define STARTUP_SONG SONG(PLANCK_SOUND)
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#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
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SONG(COLEMAK_SOUND), \
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SONG(DVORAK_SOUND) \
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}
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#endif
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