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qmk_firmware/keyboards/mechkeys/alu84/keymaps/turbomech/keymap.c
Nick Brassel 219afaba42
Reworked backlight keycodes. (#18961)
Co-authored-by: Ryan <fauxpark@gmail.com>
2022-11-06 08:11:59 +11:00

89 lines
9 KiB
C

/* Copyright 2017 @TurboMech /u/TurboMech <discord> @A9entOran9e#6134
* 2021 QMK
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "turbomech.h"
#define _QWERTY 0 //BASE layer
#define _FUNCTION 1 //Function layer
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BL
* ,- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -.
* | Esc | Scrn | Scrn | Expose |Launchpad| Show |Dock Hide| Screen | Shortcut| Shortcut| Shortcut| Shortcut| Play | Mute | Vol Up | Vol Down|
* | |Brght Up | Brght Dn| | | Desktop | Toggle | Capture | | | | | Pause | | | |
* |- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - - -+- - - - -|
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | + | Backspace | POWER |
* | | | | | | | | | | | | | | | |
* |- - - - - - - +- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - +- - - - -|
* | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | Shortcut|
* | | | | | | | | | | | | | | | |
* |- - - - - - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - - - -+- - - - -|
* | CAPS | A | S | D | F | G | H | J | K | L | ; | ' | Enter | Page |
* | | | | | | | | | | | | | | Up |
* |- - - - - - - - - - - +- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - +- - - - -+- - - - -+
* | Shift | Z | X | C | V | B | N | M | , | . | / | Shift | Up | Page |
* | | | | | | | | | | | | | | Down |
* |- - - - - +- - - - - - +- - - - - - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -|
* | Control | Option | Gui | Space | Gui | Opt | Fn | Left | Down | Right |
* | | /Alt | | | | Alt | | | | |
* `- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -'
*/
[_QWERTY] = LAYOUT_75_ansi(
KC_ESC, KC_F14, KC_F15, C(KC_UP), C(KC_L), KC_F11, A(G(KC_D)), C(KC_S), C(S(KC_O)), C(G(KC_1)), C(G(KC_2)), C(G(KC_3)), KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_PWR,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, C(G(KC_N)),
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
SC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_RSPC, KC_UP, KC_PGDN,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT
),
/* FN1 - SEE readme.md
* ,- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -.
* | Quit | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Trns | Trns | DFU |
* | All | | | | | | | | | | | | | | | Reset |
* |- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - - -+- - - - -|
* | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Delete | Lock |
* | | | | | | | | | | | | | | |Shortcut |
* |- - - - - - - +- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - +- - - - -|
* | Trns | RGB | RGB | RGB | RGB | RGB Hue | RGB Hue | RGB Sat | RGB Sat | Trns | Trns | Trns | Trns | Trns | Trns |
* | | Toggle | Mode | Increase| Decrease| Increase| Decrease| Increase| Decrease| | | | | | |
* |- - - - - - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - - - -+- - - - -|
* | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns |
* | | | | | | | | | | | | | | |
* |- - - - - - - - - - - +- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - - - - - +- - - - -+- - - - -+
* | Trns |Backlight|Backlight|Backlight|Backlight| Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns |
* | | Toggle | Increase| Decrease| Step | | | | | | | | | |
* |- - - - - +- - - - - - +- - - - - - + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -+- - - - -|
* | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns | Trns |
* | | | | | | | | | | |
* `- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -'
*/
[_FUNCTION] = LAYOUT_75_ansi(
A(G(KC_Q)), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_RESET,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, C(A(G(KC_S))),
_______, RGB_TOG, RGB_MOD, RGB_VAI, RGB_VAD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, BL_TOGG, BL_UP, BL_DOWN, BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};