forked from forks/qmk_firmware
e90974d810
* add support for 5-row Quark^2 * add support for 5-row Quark^2 * add support for 5-row Quark^2 * add support for 5-row Quark^2 * Update keymap.c * Update keymap.c * Update keymap.c * add 5-row Quark^2 keymaps * add 5-row Quark^2 keymaps * Apply suggestions from code review Co-authored-by: Drashna Jaelre <drashna@live.com> * Update info.json * Fix typo Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Nick Brassel <nick@tzarc.org>
56 lines
1.8 KiB
C
56 lines
1.8 KiB
C
/* Copyright 2021 Nathan Spears
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x7070
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#define PRODUCT_ID 0x5342
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Nasp
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#define PRODUCT QUARK²
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 12
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/* key matrix pins */
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#define MATRIX_ROW_PINS { C5, C4, C6, C7, B7 }
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#define MATRIX_COL_PINS { B4, B5, B6, B3, C2, B2, D6, D2, D3, D4, D5, B1 }
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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// ws2812 options
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#define RGB_DI_PIN D0 // pin the DI on the ws2812 is hooked-up to
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#define RGBLIGHT_ANIMATIONS // run RGB animations
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#define RGBLED_NUM 14 // number of LEDs
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#define RGBLIGHT_HUE_STEP 12 // units to step when in/decreasing hue
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#define RGBLIGHT_SAT_STEP 12 // units to step when in/decresing saturation
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#define RGBLIGHT_VAL_STEP 12 // units to step when in/decreasing value (brightness)
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