forked from forks/qmk_firmware
cf30c5d17f
* Left-right gradient. * Update the comment to match the new functionality. * CPP does integer division so this round is not necessary. * The x-range is actually 224, update comment and use bit-shifting again. * Update docs with gradient left-right effect and associated "DISABLE" option.
35 lines
1.9 KiB
C++
35 lines
1.9 KiB
C++
// Add your new core rgb matrix effect here, order determins enum order, requires "rgb_matrix_animations/ directory
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#include "rgb_matrix_animations/solid_color_anim.h"
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#include "rgb_matrix_animations/alpha_mods_anim.h"
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#include "rgb_matrix_animations/gradient_up_down_anim.h"
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#include "rgb_matrix_animations/gradient_left_right_anim.h"
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#include "rgb_matrix_animations/breathing_anim.h"
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#include "rgb_matrix_animations/colorband_sat_anim.h"
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#include "rgb_matrix_animations/colorband_val_anim.h"
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#include "rgb_matrix_animations/colorband_pinwheel_sat_anim.h"
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#include "rgb_matrix_animations/colorband_pinwheel_val_anim.h"
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#include "rgb_matrix_animations/colorband_spiral_sat_anim.h"
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#include "rgb_matrix_animations/colorband_spiral_val_anim.h"
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#include "rgb_matrix_animations/cycle_all_anim.h"
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#include "rgb_matrix_animations/cycle_left_right_anim.h"
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#include "rgb_matrix_animations/cycle_up_down_anim.h"
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#include "rgb_matrix_animations/rainbow_moving_chevron_anim.h"
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#include "rgb_matrix_animations/cycle_out_in_anim.h"
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#include "rgb_matrix_animations/cycle_out_in_dual_anim.h"
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#include "rgb_matrix_animations/cycle_pinwheel_anim.h"
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#include "rgb_matrix_animations/cycle_spiral_anim.h"
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#include "rgb_matrix_animations/dual_beacon_anim.h"
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#include "rgb_matrix_animations/rainbow_beacon_anim.h"
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#include "rgb_matrix_animations/rainbow_pinwheels_anim.h"
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#include "rgb_matrix_animations/raindrops_anim.h"
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#include "rgb_matrix_animations/jellybean_raindrops_anim.h"
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#include "rgb_matrix_animations/typing_heatmap_anim.h"
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#include "rgb_matrix_animations/digital_rain_anim.h"
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#include "rgb_matrix_animations/solid_reactive_simple_anim.h"
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#include "rgb_matrix_animations/solid_reactive_anim.h"
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#include "rgb_matrix_animations/solid_reactive_wide.h"
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#include "rgb_matrix_animations/solid_reactive_cross.h"
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#include "rgb_matrix_animations/solid_reactive_nexus.h"
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#include "rgb_matrix_animations/splash_anim.h"
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#include "rgb_matrix_animations/solid_splash_anim.h"
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