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qmk_firmware/keyboards/keebio/viterbi/keymaps/bakingpy/keymap.c
James Young fced377ac0
2020 May 30 Breaking Changes Update ()
* Branch point for 2020 May 30 Breaking Change

* Migrate `ACTION_LAYER_TOGGLE` to `TG()` ()

* Migrate `ACTION_MODS_ONESHOT` to `OSM()` ()

* Migrate `ACTION_DEFAULT_LAYER_SET` to `DF()` ()

* Migrate `ACTION_LAYER_MODS` to `LM()` ()

* Migrate `ACTION_MODS_TAP_KEY` to `MT()` ()

* Convert V-USB usbdrv to a submodule ()

* Unify Tap Hold functions and documentation ()

* Changing board names to prevent confusion ()

* Move the Keyboardio Model01 to a keyboardio/ subdir ()

* Move spaceman keyboards ()

* Migrate miscellaneous `fn_actions` entries ()

* Migrate `ACTION_MODS_KEY` to chained mod keycodes ()

* Organizing my keyboards (plaid, tartan, ergoinu) ()

* Refactor Lily58 to use split_common ()

* Refactor zinc to use split_common ()

* Add a message if bin/qmk doesn't work ()

* Fix conflicting types for 'tfp_printf' ()

* Fixed RGB_DISABLE_AFTER_TIMEOUT to be seconds based & small internals cleanup ()

* Refactor and updates to TKC1800 code ()

* Switch to qmk forks for everything ()

* audio refactor: replace deprecated PLAY_NOTE_ARRAY ()

* Audio enable corrections (2/3) ()

* Split HHKB to ANSI and JP layouts and Add VIA support for each ()

* Audio enable corrections (Part 4) ()

* Fix typo from PR7114 ()

* Augment future branch Changelogs ()

* Revert "Branch point for 2020 May 30 Breaking Change"
2020-05-30 13:14:59 -07:00

216 lines
9.4 KiB
C

#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _FN3 5
#define _FN4 6
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
FN3,
FN4,
ADJUST,
};
#define KC_ KC_TRNS
#define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
#define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
#define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
#define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
#define KC_X0 MT(MOD_LCTL, KC_ESC)
#define KC_X1 LOWER
#define KC_X2 RAISE
#define KC_X3 LT(_FN3, KC_GRV)
#define KC_X4 MT(MOD_LSFT, KC_ENT)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_kc(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
ESC , 1 , 2 , 3 , 4 , 5 , , 6 , 7 , 8 , 9 , 0 ,BSPC, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
TAB , Q , W , E , R , T , , Y , U , I , O , P ,MINS, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
X0 , A , S , D , F , G , , H , J , K , L ,SCLN,QUOT, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
LSFT, Z , X , C , V , B , , N , M ,COMM,DOT ,SLSH, X4 , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
X3 ,LCTL,LALT,LGUI, X1 ,SPC , , BSPC, X2 ,LEFT,DOWN, UP ,RGHT,
//`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
),
[_COLEMAK] = LAYOUT_kc(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
ESC , 1 , 2 , 3 , 4 , 5 , , 6 , 7 , 8 , 9 , 0 ,BSPC, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
TAB , Q , W , F , P , G , , J , L , U , Y ,SCLN,MINS, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
X0 , A , R , S , T , D , , H , N , E , I , O ,QUOT, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
LSFT, Z , X , C , V , B , , K , M ,COMM,DOT ,SLSH, X4 , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
X3 ,LCTL,LALT,LGUI, X1 ,SPC , , BSPC, X2 ,LEFT,DOWN, UP ,RGHT,
//`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
),
[_DVORAK] = LAYOUT_kc(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
ESC , 1 , 2 , 3 , 4 , 5 , , 6 , 7 , 8 , 9 , 0 ,BSPC, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
TAB ,QUOT,COMM,DOT , P , Y , , F , G , C , R , L ,MINS, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
X0 , A , O , E , U , I , , D , H , T , N , S ,SLSH, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
LSFT,SCLN, Q , J , K , X , , B , M , W , V , Z , X4 , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
X3 ,LCTL,LALT,LGUI, X1 ,SPC , , BSPC, X2 ,LEFT,DOWN, UP ,RGHT,
//`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
),
[_LOWER] = LAYOUT_kc(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
TILD,EXLM, AT ,HASH,DLR ,PERC, , CIRC,AMPR,ASTR,LPRN,RPRN,BSPC, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, 1 , 2 , 3 , 4 , 5 , , 6 , 7 , 8 , 9 , 0 , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
DEL ,CAPP,LEFT,RGHT, UP ,LBRC, , RBRC, P4 , P5 , P6 ,PLUS,PIPE, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
,CPYP, , ,DOWN,LCBR, , RCBR, P1 , P2 , P3 ,MINS, , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , DEL , , P0 ,PDOT, , ,
//`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
),
[_RAISE] = LAYOUT_kc(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
TILD,EXLM, AT ,HASH,DLR ,PERC, , CIRC,AMPR,ASTR,LPRN,RPRN,BSPC, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
,EXLM, AT ,HASH,DLR ,PERC, , CIRC,AMPR,ASTR,LPRN,RPRN, , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
DEL ,MPRV,MNXT,VOLU,PGUP,UNDS, , EQL ,HOME, , , ,BSLS, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
MUTE,MSTP,MPLY,VOLD,PGDN,MINS, , PLUS,END , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , ,
//`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
),
[_FN3] = LAYOUT_kc(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
F12 , F1 , F2 , F3 , F4 , F5 , , F6 , F7 , F8 , F9 ,F10 ,F11 , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , ,
//`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset|RGB Tg|RGB Md|Hue Up|Hue Dn|Sat Up|Sat Dn|Val Up|Val Dn| | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT( \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, _______, _______, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}