forked from forks/qmk_firmware
8a330b33ff
* Add final RGBKB Sol firmware * Apply suggestions from code review Apply most of the changes noroadsleft has suggested Co-Authored-By: Legonut <legonut3@gmail.com> * Cleanup readme * Cleanup keymaps per @noroadslefts suggestions * Remove eeproms, use set_single_persistent_default_layer * Suggestions from @noroadsleft and @drashna some small cleanup * Change RGB_SMOD to RGB_RMOD * fix RGB_SMOD * Apply suggestions from code review Remove redundant lines Co-Authored-By: Legonut <legonut3@gmail.com>
336 lines
16 KiB
C
336 lines
16 KiB
C
#include QMK_KEYBOARD_H
|
|
#ifdef PROTOCOL_LUFA
|
|
#include "lufa.h"
|
|
#include "split_util.h"
|
|
#endif
|
|
#ifdef SSD1306OLED
|
|
#include "common/ssd1306.h"
|
|
#endif
|
|
|
|
extern keymap_config_t keymap_config;
|
|
|
|
#ifdef RGBLIGHT_ENABLE
|
|
//Following line allows macro to read current RGB settings
|
|
extern rgblight_config_t rgblight_config;
|
|
#endif
|
|
|
|
extern uint8_t is_master;
|
|
|
|
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
|
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
|
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
|
// entirely and just use numbers.
|
|
enum layer_number {
|
|
_QWERTY = 0,
|
|
_COLEMAK,
|
|
_FN,
|
|
_ADJ
|
|
};
|
|
|
|
enum custom_keycodes {
|
|
QWERTY = SAFE_RANGE,
|
|
COLEMAK,
|
|
FN,
|
|
ADJ,
|
|
BACKLIT,
|
|
RGBRST
|
|
};
|
|
|
|
enum macro_keycodes {
|
|
KC_SAMPLEMACRO,
|
|
};
|
|
|
|
#define FN_ESC LT(_FN, KC_ESC)
|
|
|
|
// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
|
|
/* Base Layout
|
|
* ,------------------------------------------------. ,------------------------------------------------.
|
|
* | ` | | | | | | | | | | | | | | BkSp |
|
|
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
|
* | Tab | | | | | | | | | | | | | | \ |
|
|
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
|
* | Esc | | | | | | | | | | | | | | ' |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* | Sft( | | | | | | | | | | | | | | Sft) |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* | Ctrl | Win | Win | Alt | FN | Space| RGB | | FN | FN | - | = | Down | PgUp | PgDn |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* | Space| Bksp | | Enter| Space|
|
|
* `-------------' `--------=----'
|
|
*/
|
|
#define BASE_LAYOUT( \
|
|
_00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
|
|
_10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
|
|
_20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
|
|
) \
|
|
LAYOUT( \
|
|
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, RGB_MOD, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
|
|
KC_TAB, _00, _01, _02, _03, _04, KC_LBRC, KC_RBRC, _05, _06, _07, _08, _09, KC_BSLS, \
|
|
FN_ESC, _10, _11, _12, _13, _14, RGB_SAI, RGB_VAI, _15, _16, _17, _18, _19, KC_QUOT, \
|
|
KC_LSPO, _20, _21, _22, _23, _24, RGB_SAD, RGB_VAD, _25, _26, _27, _28, _29, KC_RSPC, \
|
|
KC_LCTL, KC_LGUI, KC_LGUI, KC_LALT, FN, KC_SPC, FN, FN, KC_SPC, KC_MINS, KC_EQL, KC_DOWN, KC_PGUP, KC_PGDN, \
|
|
KC_VOLD, KC_VOLU, KC_SPC, KC_BSPC, KC_ENT, KC_SPC, KC_VOLD, KC_VOLU \
|
|
)
|
|
|
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|
/* Qwerty
|
|
* ,------------------------------------------------. ,------------------------------------------------.
|
|
* | | | | | | | | | | | | | | | |
|
|
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
|
* | | Q | W | E | R | T | | | | Y | U | I | O | P | |
|
|
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
|
* | | A | S | D | F | G | | | | H | J | K | L | ; | |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* | | Z | X | C | V | B | | | | N | M | , | . | / | |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* | | | | | | | | | | | | | | | |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* | | | | | |
|
|
* `-------------' `--------=----'
|
|
*/
|
|
[_QWERTY] = BASE_LAYOUT( \
|
|
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
|
|
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
|
|
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH \
|
|
),
|
|
|
|
/* Colemak
|
|
* ,------------------------------------------------. ,------------------------------------------------.
|
|
* | | | | | | | | | | | | | | | |
|
|
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
|
* | | Q | W | F | P | B | | | | J | L | U | Y | ; | |
|
|
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
|
* | | A | R | S | T | G | | | | K | N | E | I | O | |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* | | Z | X | C | D | V | [ | | ] | M | H | , | . | / | |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* | | | | | | | | | | | | | | | |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* | | | | | |
|
|
* `-------------' `--------=----'
|
|
*/
|
|
[_COLEMAK] = BASE_LAYOUT( \
|
|
KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, \
|
|
KC_A, KC_R, KC_S, KC_T, KC_G, KC_K, KC_N, KC_E, KC_I, KC_O, \
|
|
KC_Z, KC_X, KC_C, KC_D, KC_V, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH
|
|
),
|
|
|
|
|
|
/* FN
|
|
* ,------------------------------------------------. ,------------------------------------------------.
|
|
* | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | |
|
|
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
|
* | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | |
|
|
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
|
* | Ctrl | A | O | E | U | I | | | | D | H | T | N | S | / |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* | Shift| ; | Q | J | K | X | [ | | ] | B | M | W | V | Z |Enter |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* | ADJ | Esc | Alt | GUI | EISU |Lower |Space | |Space |FN | KANA | Left | Down | Up |Right |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* |Lower |Space | |Space |FN |
|
|
* `-------------' `------------'
|
|
*/
|
|
[_FN] = LAYOUT( \
|
|
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
|
|
_______, KC_PGDN, KC_UP, KC_PGUP, _______, KC_LBRC, _______, _______, KC_RBRC, KC_7, KC_UP, KC_9, KC_0, KC_HOME, \
|
|
ADJ, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_RBRC, KC_END, \
|
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_PGUP, _______, \
|
|
_______, _______, _______, _______, ADJ, _______, ADJ, ADJ, ADJ, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, \
|
|
KC_VOLD, KC_VOLU, _______, KC_DEL, _______, _______, KC_VOLD, KC_VOLU \
|
|
),
|
|
|
|
/* ADJ
|
|
* ,------------------------------------------------. ,------------------------------------------------.
|
|
* | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | |
|
|
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
|
* | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | |
|
|
* |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
|
|
* | Ctrl | A | O | E | U | I | | | | D | H | T | N | S | / |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* | Shift| ; | Q | J | K | X | [ | | ] | B | M | W | V | Z |Enter |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* |ADJ| Esc | Alt | GUI | EISU |Lower |Space | |Space |FN | KANA | Left | Down | Up |Right |
|
|
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
|
* |Lower |Space | |Space |FN |
|
|
* `-------------' `------------'
|
|
*/
|
|
|
|
[_ADJ] = LAYOUT( \
|
|
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
|
|
_______, RGB_SAD, RGB_VAI, RGB_SAI, RESET, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
|
|
_______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST, _______, _______, _______, _______, QWERTY, COLEMAK, _______, _______, _______, \
|
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
|
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, \
|
|
KC_VOLD, KC_VOLU, _______, _______, _______, _______, KC_VOLD, KC_VOLU \
|
|
)
|
|
};
|
|
|
|
|
|
// define variables for reactive RGB
|
|
bool TOG_STATUS = false;
|
|
int RGB_current_mode;
|
|
|
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
//uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
|
|
|
|
switch (keycode) {
|
|
case QWERTY:
|
|
if (record->event.pressed) {
|
|
set_single_persistent_default_layer(_QWERTY);
|
|
}
|
|
return false;
|
|
break;
|
|
case COLEMAK:
|
|
if(record->event.pressed) {
|
|
set_single_persistent_default_layer(_COLEMAK);
|
|
}
|
|
return false;
|
|
break;
|
|
case FN:
|
|
if (record->event.pressed) {
|
|
layer_on(_FN);
|
|
} else {
|
|
layer_off(_FN);
|
|
}
|
|
return false;
|
|
break;
|
|
case ADJ:
|
|
if (record->event.pressed) {
|
|
layer_on(_ADJ);
|
|
} else {
|
|
layer_off(_ADJ);
|
|
}
|
|
return false;
|
|
break;
|
|
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
|
|
case RGBRST:
|
|
#ifdef RGBLIGHT_ENABLE
|
|
if (record->event.pressed) {
|
|
eeconfig_update_rgblight_default();
|
|
rgblight_enable();
|
|
RGB_current_mode = rgblight_config.mode;
|
|
}
|
|
#endif
|
|
break;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void matrix_init_user(void) {
|
|
#ifdef RGBLIGHT_ENABLE
|
|
RGB_current_mode = rgblight_config.mode;
|
|
#endif
|
|
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
|
|
#ifdef SSD1306OLED
|
|
iota_gfx_init(!has_usb()); // turns on the display
|
|
#endif
|
|
}
|
|
|
|
void matrix_scan_user(void) {
|
|
#ifdef SSD1306OLED
|
|
led_test_init();
|
|
iota_gfx_task(); // this is what updates the display continuously
|
|
#endif
|
|
}
|
|
|
|
|
|
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
|
|
#ifdef SSD1306OLED
|
|
|
|
// hook point for 'led_test' keymap
|
|
// 'default' keymap's led_test_init() is empty function, do nothing
|
|
// 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35);
|
|
__attribute__ ((weak))
|
|
void led_test_init(void) {}
|
|
|
|
void matrix_update(struct CharacterMatrix *dest,
|
|
const struct CharacterMatrix *source) {
|
|
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
|
|
memcpy(dest->display, source->display, sizeof(dest->display));
|
|
dest->dirty = true;
|
|
}
|
|
}
|
|
|
|
//assign the right code to your layers for OLED display
|
|
#define L_BASE 0
|
|
#define L_FN (1<<_FN)
|
|
#define L_ADJ (1<<_ADJ)
|
|
#define L_ADJ_TRI (L_ADJ|L_FN)
|
|
|
|
static void render_logo(struct CharacterMatrix *matrix) {
|
|
|
|
static char logo[]={
|
|
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
|
|
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
|
|
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
|
|
0};
|
|
matrix_write(matrix, logo);
|
|
//matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
|
|
}
|
|
|
|
|
|
|
|
void render_status(struct CharacterMatrix *matrix) {
|
|
|
|
// Render to mode icon
|
|
static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
|
|
if(keymap_config.swap_lalt_lgui==false){
|
|
matrix_write(matrix, logo[0][0]);
|
|
matrix_write_P(matrix, PSTR("\n"));
|
|
matrix_write(matrix, logo[0][1]);
|
|
}else{
|
|
matrix_write(matrix, logo[1][0]);
|
|
matrix_write_P(matrix, PSTR("\n"));
|
|
matrix_write(matrix, logo[1][1]);
|
|
}
|
|
|
|
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
|
|
char buf[40];
|
|
snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
|
|
matrix_write_P(matrix, PSTR("\nLayer: "));
|
|
switch (layer_state) {
|
|
case L_BASE:
|
|
matrix_write_P(matrix, PSTR("Default"));
|
|
break;
|
|
case L_FN:
|
|
matrix_write_P(matrix, PSTR("FN"));
|
|
break;
|
|
case L_ADJ:
|
|
case L_ADJ_TRI:
|
|
matrix_write_P(matrix, PSTR("ADJ"));
|
|
break;
|
|
default:
|
|
matrix_write(matrix, buf);
|
|
}
|
|
|
|
// Host Keyboard LED Status
|
|
char led[40];
|
|
snprintf(led, sizeof(led), "\n%s %s %s",
|
|
(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
|
|
(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
|
|
(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
|
|
matrix_write(matrix, led);
|
|
}
|
|
|
|
|
|
void iota_gfx_task_user(void) {
|
|
struct CharacterMatrix matrix;
|
|
|
|
#if DEBUG_TO_SCREEN
|
|
if (debug_enable) {
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
matrix_clear(&matrix);
|
|
if(is_master){
|
|
render_status(&matrix);
|
|
}else{
|
|
render_logo(&matrix);
|
|
}
|
|
matrix_update(&display, &matrix);
|
|
}
|
|
|
|
#endif
|