forked from forks/qmk_firmware
518 lines
29 KiB
C
518 lines
29 KiB
C
/* Copyright 2022 Daniel Weeks (@xanimos)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include <string.h>
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#define MILLISECONDS_IN_SECOND 1000
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// These are just to make it neater to use builtin HSV values in the keymap
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#define RED {HSV_RED}
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#define CORAL {HSV_CORAL}
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#define ORANGE {HSV_ORANGE}
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#define GOLDEN {HSV_GOLDENROD}
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#define GOLD {HSV_GOLD}
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#define YELLOW {HSV_YELLOW}
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#define CHART {HSV_CHARTREUSE}
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#define GREEN {HSV_GREEN}
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#define SPRING {HSV_SPRINGGREEN}
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#define TURQ {HSV_TURQUOISE}
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#define TEAL {HSV_TEAL}
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#define CYAN {HSV_CYAN}
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#define AZURE {HSV_AZURE}
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#define BLUE {HSV_BLUE}
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#define PURPLE {HSV_PURPLE}
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#define MAGENT {HSV_MAGENTA}
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#define PINK {HSV_PINK}
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//========================================================== CONFIGURABLE DEFAULTS ==========================================================
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#define RGB_DEFAULT_TIME_OUT 30
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#define RGB_FAST_MODE_TIME_OUT 3
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#define RGB_TIME_OUT_MAX 600
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#define RGB_TIME_OUT_MIN 10
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#define RGB_TIME_OUT_STEP 10
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extern rgb_config_t rgb_matrix_config;
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bool disable_layer_color;
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bool rgb_enabled_flag; // Current LED state flag. If false then LED is off.
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bool rgb_time_out_enable; // Idle LED toggle enable. If false then LED will not turn off after idle timeout.
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bool rgb_time_out_fast_mode_enabled; // Enable flag for RGB timeout fast mode
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bool rgb_time_out_user_value; // This holds the toggle value set by user with ROUT_TG. It's necessary as RGB_TOG changes timeout enable.
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uint16_t rgb_time_out_seconds; // Idle LED timeout value, in seconds not milliseconds
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uint16_t rgb_time_out_saved_seconds; // The saved user config for RGB timeout period
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led_flags_t rgb_time_out_saved_flag; // Store LED flag before timeout so it can be restored when LED is turned on again.
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enum layout_names {
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_KL=0, // Keys Layout: The main keyboard layout that has all the characters
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_FL, // Function Layout: The function key activated layout with default functions and some added ones
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_GL, // GIT Layout: GIT shortcuts and macros
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_NUMPAD, // Numpad Layout: Adds a numpad to the keys
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};
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// Tap Dance keycodes
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enum td_keycodes {
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TD_FN_SWITCH = 0
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};
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// Define a type containing as many tapdance states as you need
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typedef enum {
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TD_NONE,
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TD_UNKNOWN,
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TD_SINGLE_HOLD,
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TD_DOUBLE_HOLD
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} td_state_t;
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typedef struct {
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bool is_press_action;
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td_state_t state;
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} td_tap_t;
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// Declare your tapdance functions:
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// Function to determine the current tapdance state
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td_state_t cur_dance(tap_dance_state_t *state);
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// `finished` and `reset` functions for each tapdance keycode
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void fn_tap_finished(tap_dance_state_t *state, void *user_data);
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void fn_tap_reset(tap_dance_state_t *state, void *user_data);
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enum ctrl_keycodes {
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MD_BOOT = SAFE_RANGE, // Restart into bootloader after hold timeout
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ROUT_TG, // Timeout Toggle. Toggle idle LED time out on or off
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ROUT_VI, // Timeout Value Increase. Increase idle time out before LED disabled
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ROUT_VD, // Timeout Value Decrease. Decrease idle time out before LED disabled
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ROUT_FM, // RGB timeout fast mode toggle
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TOG_NPD, // Toggle Numpad On/Off
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COPY_ALL, // Copy all text using ctrl(a+c)
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};
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enum string_macro_keycodes {
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// The start of this enum should always be equal to end of ctrl_keycodes + 1
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G_INIT = COPY_ALL + 1, // git init
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G_CLONE, // git clone
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G_ADD, // git add
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G_DIFF, // git diff
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G_RESET, // git reset --soft
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G_BRANH, // git branch list
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G_CHECK, // git checkout
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G_REMTE, // git remote add
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G_FETCH, // git fetch
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G_PULL, // git pull
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G_PUPST, // git pull upstream
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G_PUSH, // git push
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G_PSORG, // git push -u origin
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G_PSFWL, // git push --force-with-lease
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G_COMM, // git commit
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G_COMSG, // git commit -m ": [TFS-]"
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G_STAT, // git status
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G_LOG, // git log
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};
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static uint16_t idle_timer; // Idle LED timeout timer
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static uint8_t idle_second_counter; // Idle LED seconds counter, counts seconds not milliseconds
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static uint8_t key_event_counter; // This counter is used to check if any keys are being held
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static const char * sendstring_commands[] = {
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"git init",
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"git clone ",
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"git add ",
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"git diff ",
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"git reset --soft ",
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"git branch --list",
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"git checkout ",
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"git remote add ",
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"git fetch ",
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"git pull",
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"git pull upstream ",
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"git push",
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"git push -u origin ",
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"git push --force-with-lease",
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"git commit ",
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"git commit -m \": [TFS-]\"",
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"git status",
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"git log",
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_KL] = LAYOUT(
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// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 PRINT SCLCK PAUSE
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KC_ESC , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SCRL,RCS(KC_M),
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// ~ 1 2 3 4 5 6 7 8 9 0 - = BCKSP INS HOME PGUP
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KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL, KC_BSPC, KC_INS , KC_HOME, KC_PGUP,
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// TAB Q W E R T Y U I O P [ ] \ DEL END PGDN
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KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL , KC_END , KC_PGDN,
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// CAPS A S D F G H J K L ; ' ENTER
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KC_CAPS, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, KC_ENT ,
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// SHIFT Z X C V B N M , . / RSHIFT UP
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SC_LSPO, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, SC_RSPC, KC_UP ,
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// CTRL GUI ALT SPACE RALT MENU RGUI RCTRL LEFT DOWN RIGHT
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, TD(TD_FN_SWITCH), KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[_FL] = LAYOUT(
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// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 PRINT SCLCK PAUSE
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_______, ROUT_TG, ROUT_FM, ROUT_VD, ROUT_VI, _______, _______, _______, _______, _______, _______, KC_WAKE, KC_SLEP, KC_PAUS, _______, KC_MUTE,
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// ~ 1 2 3 4 5 6 7 8 9 0 - = BCKSP INS HOME PGUP
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RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MSTP, KC_MPLY, KC_VOLU,
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// TAB Q W E R T Y U I O P [ ] \ DEL END PGDN
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_______, RGB_MOD, RGB_SPI, RGB_VAI, RGB_HUI, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD,
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// CAPS A S D F G H J K L ; ' ENTER
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_______,RGB_RMOD, RGB_SPD, RGB_VAD, RGB_HUD, RGB_SAD, _______, _______, _______, _______, _______, _______, _______,
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// SHIFT Z X C V B N M , . / RSHIFT UP
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_______, _______, _______,COPY_ALL, _______, MD_BOOT, NK_TOGG, _______, _______, _______, _______, TOG_NPD, KC_BRIU,
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// CTRL GUI ALT SPACE RALT MENU RGUI RCTRL LEFT DOWN RIGHT
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_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BRID, _______
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),
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[_GL] = LAYOUT(
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// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 PRINT SCLCK PAUSE
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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// ~ 1 2 3 4 5 6 7 8 9 0 - = BCKSP INS HOME PGUP
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G_INIT, G_CLONE, G_REMTE, G_RESET, G_PSFWL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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// TAB Q W E R T Y U I O P [ ] \ DEL END PGDN
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_______, G_PUPST, G_PULL, G_PSORG, G_PUSH, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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// CAPS A S D F G H J K L ; ' ENTER
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_______, G_ADD, G_STAT, G_DIFF, G_FETCH, _______, _______, _______, _______, _______, _______, _______, _______,
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// SHIFT Z X C V B N M , . / RSHIFT UP
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_______, G_LOG, G_CHECK, G_COMM, G_COMSG, G_BRANH, _______, _______, _______, _______, _______, _______, _______,
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// CTRL GUI ALT SPACE RALT MENU RGUI RCTRL LEFT DOWN RIGHT
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[_NUMPAD] = LAYOUT(
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// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 PRINT SCLCK PAUSE
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TOG_NPD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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// ~ 1 2 3 4 5 6 7 8 9 0 - = BCKSP INS HOME PGUP
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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// TAB Q W E R T Y U I O P [ ] \ DEL END PGDN
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_______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, _______, _______, _______, _______, _______, _______, _______, _______,
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// CAPS A S D F G H J K L ; ' ENTER
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_______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, _______, _______, _______, _______,
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// SHIFT Z X C V B N M , . / RSHIFT UP
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_______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PDOT, _______, _______, _______, _______,
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// CTRL GUI ALT SPACE RALT MENU RGUI RCTRL LEFT DOWN RIGHT
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_______, _______, _______, KC_P0, _______, _______, _______, _______, _______, _______, _______
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),
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/*
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[X] = LAYOUT(
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// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 PRINT SCLCK PAUSE
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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// ~ 1 2 3 4 5 6 7 8 9 0 - = BCKSP INS HOME PGUP
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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// TAB Q W E R T Y U I O P [ ] \ DEL END PGDN
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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// CAPS A S D F G H J K L ; ' ENTER
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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// SHIFT Z X C V B N M , . / RSHIFT UP
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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// CTRL GUI ALT SPACE RALT MENU RGUI RCTRL LEFT DOWN RIGHT
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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*/
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};
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#define __OFF__ {0, 0, 0}
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const uint8_t PROGMEM ledmap[][RGB_MATRIX_LED_COUNT][3] = {
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[_FL] = {
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// These remain on base layer rgb to see adjustments ;)
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// |----------------------------------|
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// _______, ROUT_TG, ROUT_FM, ROUT_VD, ROUT_VI, _______, _______, _______, _______, _______, _______, KC_WAKE, KC_SLEP, KC_PAUS, _______, KC_MUTE,
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__OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, YELLOW, YELLOW, ORANGE, __OFF__, GOLD,
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// RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MSTP, KC_MPLY, KC_VOLU,
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GOLD, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, RED, SPRING, ORANGE,
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// _______, RGB_MOD, RGB_SPI, RGB_VAI, RGB_HUI, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD,
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__OFF__, ORANGE, GREEN, AZURE, GOLDEN, MAGENT, __OFF__, AZURE, AZURE, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, TEAL, TEAL, ORANGE,
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// _______,RGB_RMOD, RGB_SPD, RGB_VAD, RGB_HUD, RGB_SAD, _______, _______, _______, _______, _______, _______, _______,
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__OFF__, ORANGE, GREEN, AZURE, GOLDEN, MAGENT, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__,
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// _______, _______, _______,COPY_ALL, _______, MD_BOOT, NK_TOGG, _______, _______, _______, _______, TO(_NUMPAD), KC_BRIU,
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__OFF__, __OFF__, __OFF__, CORAL, __OFF__, RED, TURQ, __OFF__, __OFF__, __OFF__, __OFF__, CYAN, SPRING,
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// _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BRID, _______
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__OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, SPRING, __OFF__
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},
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[_GL] = {
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// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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__OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__,
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// G_INIT, G_CLONE, G_REMTE, G_RESET, G_PSFWL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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AZURE, CHART, CHART, RED, CORAL, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__,
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// _______, G_PUPST, G_PULL, G_PSORG, G_PUSH, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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__OFF__, BLUE, PURPLE, MAGENT, PINK, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__,
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// _______, G_ADD, G_STAT, G_DIFF, G_FETCH, _______, _______, _______, _______, _______, _______, _______, _______,
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__OFF__, SPRING, GREEN, TURQ, TEAL, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__,
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// _______, G_LOG, G_CHECK, G_COMM, G_COMSG, G_BRANH, _______, _______, _______, _______, _______, _______, _______,
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__OFF__, CYAN, GOLDEN, YELLOW, GOLD, CHART, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__,
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// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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__OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__
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},
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[_NUMPAD] = {
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// TO(_KL), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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RED, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__,
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// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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__OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__,
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// _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, _______, _______, _______, _______, _______, _______, _______, _______,
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__OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, GREEN, GREEN, GREEN, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__,
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// _______, _______, _______, _______, _______, _______, KC_P4, KC_P5, KC_P6, _______, _______, _______, _______,
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__OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, TURQ, TURQ, TURQ, __OFF__, __OFF__, __OFF__, __OFF__,
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// _______, _______, _______, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PDOT, _______, _______, _______,
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__OFF__, __OFF__, __OFF__, __OFF__, __OFF__, CYAN, CYAN, CYAN, AZURE, __OFF__, __OFF__, __OFF__, __OFF__,
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// _______, _______, _______, KC_P0, _______, _______, _______, _______, _______, _______, _______
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__OFF__, __OFF__, __OFF__, CYAN, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__, __OFF__
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},
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};
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// Runs just one time when the keyboard initializes.
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void matrix_init_user(void) {
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// Enable or disable debugging
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debug_enable = false;
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debug_matrix = false;
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debug_keyboard = false;
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debug_mouse = false;
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idle_second_counter = 0; // Counter for number of seconds keyboard has been idle.
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key_event_counter = 0; // Counter to determine if keys are being held, neutral at 0.
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rgb_time_out_seconds = RGB_DEFAULT_TIME_OUT; // RGB timeout initialized to its default configure in keymap.h
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rgb_time_out_enable = false; // Disable RGB timeout by default. Enable using toggle key.
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rgb_time_out_user_value = false; // Has to have the same initial value as rgb_time_out_enable.
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rgb_enabled_flag = true; // Initially, keyboard RGB is enabled. Change to false config.h initializes RGB disabled.
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rgb_time_out_fast_mode_enabled = false; // RGB timeout fast mode disabled initially.
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rgb_time_out_saved_flag = rgb_matrix_get_flags(); // Save RGB matrix state for when keyboard comes back from ide.
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};
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void keyboard_post_init_user(void) {
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rgb_matrix_enable();
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}
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// Runs constantly in the background, in a loop.
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void matrix_scan_user(void) {
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if(rgb_time_out_enable && rgb_enabled_flag) {
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// If the key event counter is not zero then some key was pressed down but not released, thus reset the timeout counter.
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if (key_event_counter) {
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idle_second_counter = 0;
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} else if (timer_elapsed(idle_timer) > MILLISECONDS_IN_SECOND) {
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idle_second_counter++;
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idle_timer = timer_read();
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}
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if (idle_second_counter >= rgb_time_out_seconds) {
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rgb_time_out_saved_flag = rgb_matrix_get_flags();
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rgb_matrix_set_flags(LED_FLAG_NONE);
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rgb_matrix_disable_noeeprom();
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rgb_enabled_flag = false;
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idle_second_counter = 0;
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}
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}
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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static uint32_t key_timer;
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// Increment key event counter for every press and decrement for every release.
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if (record->event.pressed) {
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key_event_counter++;
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} else {
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key_event_counter--;
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}
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if (rgb_time_out_enable) {
|
|
idle_timer = timer_read();
|
|
// Reset the seconds counter. Without this, something like press> leave x seconds> press, would be x seconds on the effective counter not 0 as it should.
|
|
idle_second_counter = 0;
|
|
if (!rgb_enabled_flag) {
|
|
rgb_matrix_enable_noeeprom();
|
|
rgb_matrix_set_flags(rgb_time_out_saved_flag);
|
|
rgb_enabled_flag = true;
|
|
}
|
|
}
|
|
|
|
switch (keycode) {
|
|
case MD_BOOT:
|
|
if (record->event.pressed) {
|
|
key_timer = timer_read32();
|
|
} else {
|
|
if (timer_elapsed32(key_timer) >= 500) {
|
|
reset_keyboard();
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
if (record->event.pressed) {
|
|
switch (keycode) {
|
|
case RGB_TOG:
|
|
rgb_time_out_enable = rgb_time_out_user_value;
|
|
switch (rgb_matrix_get_flags()) {
|
|
case LED_FLAG_ALL: {
|
|
rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER);
|
|
rgb_matrix_set_color_all(0, 0, 0);
|
|
}
|
|
break;
|
|
case LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER: {
|
|
rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
|
|
rgb_matrix_set_color_all(0, 0, 0);
|
|
}
|
|
break;
|
|
case LED_FLAG_UNDERGLOW: {
|
|
// This line is for LED idle timer. It disables the toggle so you can turn off LED completely if you like
|
|
rgb_time_out_enable = false;
|
|
rgb_matrix_set_flags(LED_FLAG_NONE);
|
|
rgb_matrix_disable_noeeprom();
|
|
}
|
|
break;
|
|
default: {
|
|
rgb_matrix_set_flags(LED_FLAG_ALL);
|
|
rgb_matrix_enable_noeeprom();
|
|
}
|
|
break;
|
|
}
|
|
return false;
|
|
// ======================================================== CUSTOM KEYCOADS BELOW ========================================================
|
|
case COPY_ALL:
|
|
// Selects all and text and copy
|
|
SEND_STRING(SS_LCTL("ac"));
|
|
return false;
|
|
case ROUT_TG:
|
|
// Toggle idle LED timeout on or off
|
|
rgb_time_out_enable = !rgb_time_out_enable;
|
|
rgb_time_out_user_value = rgb_time_out_enable;
|
|
return false;
|
|
case ROUT_VI:
|
|
// Increase idle LED timeout value in seconds
|
|
// Only increase if current value is lower than RGB_TIME_OUT_MAX. Don't care what value the result will be
|
|
// Modity RGB_TIME_OUT_STEP for bigger or smaller increments
|
|
if (!rgb_time_out_fast_mode_enabled && rgb_time_out_seconds <= RGB_TIME_OUT_MAX) {
|
|
rgb_time_out_seconds += RGB_TIME_OUT_STEP;
|
|
}
|
|
return false;
|
|
case ROUT_VD:
|
|
// Decrease idle LED timeout value in seconds
|
|
// Only decrease if current value is higher than minimum value and the result is larger than zero
|
|
// Modity RGB_TIME_OUT_STEP for bigger or smaller decrements
|
|
if (!rgb_time_out_fast_mode_enabled && rgb_time_out_seconds > RGB_TIME_OUT_MIN) {
|
|
rgb_time_out_seconds -= RGB_TIME_OUT_STEP;
|
|
}
|
|
return false;
|
|
case ROUT_FM:
|
|
if (rgb_time_out_fast_mode_enabled) {
|
|
rgb_time_out_seconds = rgb_time_out_saved_seconds;
|
|
} else {
|
|
rgb_time_out_saved_seconds = rgb_time_out_seconds;
|
|
rgb_time_out_seconds = RGB_FAST_MODE_TIME_OUT;
|
|
}
|
|
rgb_time_out_fast_mode_enabled = !rgb_time_out_fast_mode_enabled;
|
|
return false;
|
|
case G_INIT ... G_LOG:
|
|
send_string_with_delay(sendstring_commands[keycode - G_INIT], 5);
|
|
return false;
|
|
case TOG_NPD:
|
|
if (get_highest_layer(layer_state) != _NUMPAD) {
|
|
layer_move(_NUMPAD);
|
|
} else {
|
|
layer_move(_KL);
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void set_layer_color(int layer) {
|
|
if (layer == 0) { return; }
|
|
for (int i = 0; i < RGB_MATRIX_LED_COUNT; i++) {
|
|
HSV hsv = {
|
|
.h = pgm_read_byte(&ledmap[layer][i][0]),
|
|
.s = pgm_read_byte(&ledmap[layer][i][1]),
|
|
.v = pgm_read_byte(&ledmap[layer][i][2]),
|
|
};
|
|
if (hsv.h || hsv.s || hsv.v) {
|
|
RGB rgb = hsv_to_rgb(hsv);
|
|
float f = (float)rgb_matrix_config.hsv.v / UINT8_MAX;
|
|
rgb_matrix_set_color(i, f * rgb.r, f * rgb.g, f * rgb.b);
|
|
continue;
|
|
}
|
|
if(layer == _FL && i <= 4 && i >= 1) {
|
|
continue; // Leave RGB for F1-F4 of function layer to adjust RGB settings
|
|
}
|
|
|
|
rgb_matrix_set_color(i, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
bool rgb_matrix_indicators_user(void) {
|
|
if (disable_layer_color ||
|
|
rgb_matrix_get_flags() == LED_FLAG_NONE ||
|
|
rgb_matrix_get_flags() == LED_FLAG_UNDERGLOW) {
|
|
return;
|
|
}
|
|
set_layer_color(get_highest_layer(layer_state));
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
td_state_t cur_dance(tap_dance_state_t *state) {
|
|
if (state->pressed && !state->interrupted) {
|
|
if (state->count == 1) { return TD_SINGLE_HOLD; }
|
|
return TD_DOUBLE_HOLD;
|
|
}
|
|
return TD_UNKNOWN;
|
|
}
|
|
|
|
static td_tap_t fn_tap_state = {
|
|
.is_press_action = true,
|
|
.state = TD_NONE
|
|
};
|
|
|
|
void fn_tap_finished(tap_dance_state_t *state, void *user_data) {
|
|
fn_tap_state.state = cur_dance(state);
|
|
switch (fn_tap_state.state) {
|
|
case TD_SINGLE_HOLD:
|
|
// set function layer
|
|
layer_move(_FL);
|
|
break;
|
|
case TD_DOUBLE_HOLD:
|
|
// set git layer
|
|
layer_move(_GL);
|
|
break;
|
|
case TD_UNKNOWN:
|
|
register_code(KC_APP);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void fn_tap_reset(tap_dance_state_t *state, void *user_data) {
|
|
switch (fn_tap_state.state) {
|
|
case TD_UNKNOWN:
|
|
unregister_code(KC_APP);
|
|
break;
|
|
case TD_DOUBLE_HOLD:
|
|
case TD_SINGLE_HOLD:
|
|
// Set default layer if we didn't activate numpad layer in function
|
|
if (get_highest_layer(layer_state) != _NUMPAD) {
|
|
layer_move(_KL);
|
|
}
|
|
break;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
fn_tap_state.state = TD_NONE;
|
|
}
|
|
|
|
tap_dance_action_t tap_dance_actions[] = {
|
|
[TD_FN_SWITCH] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, fn_tap_finished, fn_tap_reset)
|
|
};
|