forked from forks/qmk_firmware
59 lines
2 KiB
C
59 lines
2 KiB
C
// Copyright 2022 Dane Skalski (@Daneski13)
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
/* Indicator LEDs */
|
|
// LED index for caps lock key on the extension layer
|
|
#define CAPS_LOCK_LED_INDEX 25
|
|
// LED index for num lock key on the symbol layer
|
|
#define NUM_LOCK_LED_INDEX 62
|
|
// LED index for key that sticks the adjust layer
|
|
#define ADJST_LED_INDEX 19
|
|
|
|
// Number of Layers that can be used by VIA.
|
|
// Change this if you want more layers
|
|
#define DYNAMIC_KEYMAP_LAYER_COUNT 6
|
|
|
|
/* - Encoder settings - */
|
|
#ifdef ENCODER_ENABLE
|
|
# define ENCODER_RESOLUTION 4
|
|
#endif
|
|
#ifdef ENCODER_MAP_ENABLE
|
|
// Key delay for encoders (necessary for some keycodes)
|
|
# define ENCODER_MAP_KEY_DELAY 10
|
|
#endif
|
|
|
|
/*
|
|
- RGB Stuff -
|
|
All effects can be found in the QMK docs:
|
|
https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
|
|
*/
|
|
#ifdef RGB_MATRIX_ENABLE
|
|
|
|
// Allows the indicator LEDs to work
|
|
# define SPLIT_LED_STATE_ENABLE
|
|
# define SPLIT_LAYER_STATE_ENABLE
|
|
|
|
// Default effect when EEPROM cleared
|
|
# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
|
|
|
// Turns off RGB effects when there is no longer a USB connection
|
|
# define RGB_DISABLE_WHEN_USB_SUSPENDED
|
|
|
|
// Throttling of RGB to increase keyboard responsiveness, set to 1.5x the default limits
|
|
# define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 6 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
|
|
# define RGB_MATRIX_LED_FLUSH_LIMIT 24 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms), the default, is equivalent to limiting to 60fps
|
|
|
|
// Key press reactive animations
|
|
# define SPLIT_TRANSPORT_MIRROR // Necessary setting for key press animations
|
|
# define RGB_MATRIX_KEYPRESSES // Enables key press effects
|
|
# define ENABLE_RGB_MATRIX_MULTISPLASH
|
|
|
|
// Normal effects
|
|
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
|
|
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
|
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
|
|
|
#endif
|