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qmk_firmware/quantum/quantum.c
James Young 1646c0f26c
2021 May 29 Breaking Changes Update (#13034)
* Add Per Key functionality for AutoShift (#11536)

* LED Matrix: Reactive effect buffers & advanced indicators (#12588)

* [Keyboard] kint36: switch to sym_eager_pk debouncing (#12626)

* [Keyboard] kint2pp: reduce input latency by ≈10ms (#12625)

* LED Matrix: Split (#12633)

* [CI] Format code according to conventions (#12650)

* feat: infinite timeout for leader key (#6580)

* feat: implement leader_no_timeout logic

* docs(leader_key): infinite leader timeout docs

* Format code according to conventions (#12680)

* Update ADC driver for STM32F1xx, STM32F3xx, STM32F4xx (#12403)

* Fix default ADC_RESOLUTION for ADCv3 (and ADCv4)

Recent ChibiOS update removed ADC_CFGR1_RES_10BIT from the ADCv3 headers
(that macro should not have been there, because ADCv3 has CFGR instead of
CFGR1).  Fix the default value for ADC_RESOLUTION to use ADC_CFGR_RES_10BITS
if it is defined (that name is used for ADCv3 and ADCv4).

* Update ADC docs to match the actually used resolution

ADC driver for ChibiOS actually uses the 10-bit resolution by default
(probably to match AVR); fix the documentation accordingly.  Also add
both ADC_CFGR_RES_10BITS and ADC_CFGR1_RES_10BIT constants (these names
differ according to the ADC implementation in the particular MCU).

* Fix pinToMux() for B12 and B13 on STM32F3xx

Testing on STM32F303CCT6 revealed that the ADC mux values for B12 and
B13 pins were wrong.

* Add support for all possible analog pins on STM32F1xx

Added ADC mux values for pins A0...A7, B0, B1, C0...C5 on STM32F1xx
(they are the same at least for STM32F103x8 and larger F103 devices, and
also F102, F105, F107 families).  Actually tested on STM32F103C8T6
(therefore pins C0...C5 were not tested).

Pins F6...F10, which are present on STM32F103x[C-G] in 144-pin packages,
cannot be supported at the moment, because those pins are connected only
to ADC3, but the ChibiOS ADC driver for STM32F1xx supports only ADC1.

* Add support for all possible analog pins on STM32F4xx

Added ADC mux values for pins A0...A7, B0, B1, C0...C5 and optionally
F3...F10 (if STM32_ADC_USE_ADC3 is enabled).  These mux values are
apparently the same for all F4xx devices, except some smaller devices may
not have ADC3.

Actually tested on STM32F401CCU6, STM32F401CEU6, STM32F411CEU6 (using
various WeAct “Blackpill” boards); only pins A0...A7, B0, B1 were tested.

Pins F3...F10 are inside `#if STM32_ADC_USE_ADC3` because some devices
which don't have ADC3 also don't have the GPIOF port, therefore the code
which refers to Fx pins does not compile.

* Fix STM32F3xx ADC mux table in documentation

The ADC driver documentation had some errors in the mux table for STM32F3xx.
Fix this table to match the datasheet and the actual code (mux settings for
B12 and B13 were also tested on a real STM32F303CCT6 chip).

* Add STM32F1xx ADC pins to the documentation

* Add STM32F4xx ADC pins to the documentation

* Add initial support for tinyuf2 bootloader (when hosted on F411 blackpill) (#12600)

* Add support for jumping to tinyuf2 bootloader. Adds blackpill UF2 example.

* Update flashing.md

* Update chconf.h

* Update config.h

* Update halconf.h

* Update mcuconf.h

* eeprom driver: Refactor where eeprom driver initialisation (and EEPROM emulation initialisation) occurs to make it non-target-specific. (#12671)

* Add support for MCU = STM32F446 (#12619)

* Add support for MCU = STM32F446

* Update platforms/chibios/GENERIC_STM32_F446XE/configs/config.h

* Restore mcuconf.h to the one used by RT-STM32F446RE-NUCLEO64

* stm32f446: update mcuconf.h and board.h for 16MHz operation, with USB enabled, and other peripherals disabled.

* Format code according to conventions (#12682)

* Format code according to conventions (#12687)

* Add STM32L433 and L443 support (#12063)

* initial L433 commit

* change to XC

* fix L433

* disable all peripherals

* update system and peripheral clocks

* 433 change

* use its own board  files

* revert its own board files

* l433 specific change

* fix stm32l432xx define

* remove duplicate #define

* fix bootloader jump

* move to L443xx and add i2c2, spi2, usart3 to mcuconf.h

* move to L443

* move to L443

* fix sdmmc in mcuconf.h

* include STM32L443

* add L443

* Include L443 in compatible microcontrollers

* Include L443 in compatible microcontrollers

* Update config bootloader jump description

* Update ChibiOS define reasoning

* Update quantum/mcu_selection.mk

* fix git conflict

* Updated Function96 with V2 files and removed chconf.h and halconf.h (#12613)

* Fix bad PR merge for #6580. (#12721)

* Change RGB/LED Matrix to use a simple define for USB suspend (#12697)

* [CI] Format code according to conventions (#12731)

* Fixing transport's led/rgb matrix suspend state logic (#12770)

* [CI] Format code according to conventions (#12772)

* Fix comment parsing (#12750)

* Added OLED fade out support (#12086)

* fix some references to bin/qmk that slipped in (#12832)

* Resolve a number of warnings in `qmk generate-api` (#12833)

* New command: qmk console (#12828)

* stash poc

* stash

* tidy up implementation

* Tidy up slightly for review

* Tidy up slightly for review

* Bodge environment to make tests pass

* Refactor away from asyncio due to windows issues

* Filter devices

* align vid/pid printing

* Add hidapi to the installers

* start preparing for multiple hid_listeners

* udev rules for hid_listen

* refactor to move closer to end state

* very basic implementation of the threaded model

* refactor how vid/pid/index are supplied and parsed

* windows improvements

* read the report directly when usage page isn't available

* add per-device colors, the choice to show names or numbers, and refactor

* add timestamps

* Add support for showing bootloaders

* tweak the color for bootloaders

* Align bootloader disconnect with connect color

* add support for showing all bootloaders

* fix the pyusb check

* tweaks

* fix exception

* hide a stack trace behind -v

* add --no-bootloaders option

* add documentation for qmk console

* Apply suggestions from code review

* pyformat

* clean up and flesh out KNOWN_BOOTLOADERS

* Remove pointless SERIAL_LINK_ENABLE rules (#12846)

* Make Swap Hands use PROGMEM (#12284)

This converts the array that the Swap Hands feature uses to use PROGMEM,
and to read from that array, as such. Since this array never changes at
runtime, there is no reason to keep it in memory. Especially for AVR
boards, as memory is a precious resource.

* Fix another bin/qmk reference (#12856)

* [Keymap] Turn OLED off on suspend in soundmonster keymap (#10419)

* Fixup build errors on `develop` branch. (#12723)

* LED Matrix: Effects! (#12651)

* Fix syntax error when compiling for ARM (#12866)

* Remove KEYMAP and LAYOUT_kc (#12160)

* alias KEYMAP to LAYOUT

* remove KEYMAP and LAYOUT_kc

* Add setup, clone, and env to the list of commands we allow even with broken modules (#12868)

* Rename `point_t` -> `led_point_t` (#12864)

* [Keyboard] updated a vendor name / fixed minor keymap issues (#12881)

* Add missing LED Matrix suspend code to suspend.c (#12878)

* LED Matrix: Documentation (#12685)

* Deprecate `send_unicode_hex_string()` (#12602)

* Fix spelling mistake regarding LED Matrix in split_common. (#12888)

* [Keymap] Fix QWERTY/DVORAK status output for kzar keymap (#12895)

* Use milc.subcommand.config instead of qmk.cli.config (#12915)

* Use milc.subcommand.config instead

* pyformat

* remove the config test

* Add function to allow repeated blinking of one layer (#12237)

* Implement function rgblight_blink_layer_repeat to allow repeated blinking of one layer at a time

* Update doc

* Rework rgblight blinking according to requested change

* optimize storage

* Fixup housekeeping from being invoked twice per loop. (#12933)

* matrix: wait for row signal to go HIGH for every row (#12945)

I noticed this discrepancy (last row of the matrix treated differently than the
others) when optimizing the input latency of my keyboard controller, see also
https://michael.stapelberg.ch/posts/2021-05-08-keyboard-input-latency-qmk-kinesis/

Before this commit, when tuning the delays I noticed ghost key presses when
pressing the F2 key, which is on the last row of the keyboard matrix: the
dead_grave key, which is on the first row of the keyboard matrix, would be
incorrectly detected as pressed.

After this commit, all keyboard matrix rows are interpreted correctly.

I suspect that my setup is more susceptible to this nuance than others because I
use GPIO_INPUT_PIN_DELAY=0 and hence don’t have another delay that might mask
the problem.

* ensure we do not conflict with existing keymap aliases (#12976)

* Add support for up to 4 IS31FL3733 drivers (#12342)

* Convert Encoder callbacks to be boolean functions (#12805)

* [Keyboard] Fix Terrazzo build failure (#12977)

* Do not hard set config in CPTC files (#11864)

* [Keyboard] Corne - Remove legacy revision support (#12226)

* [Keymap] Update to Drashna keymap and user code (based on develop) (#12936)

* Add Full-duplex serial driver for ARM boards (#9842)

* Document LED_MATRIX_FRAMEBUFFER_EFFECTS (#12987)

* Backlight: add defines for default level and breathing state (#12560)

* Add dire message about LUFA mass storage bootloader (#13014)

* [Keyboard] Remove redundant legacy and common headers for crkbd (#13023)

Was causing compiler errors on some systems.

* Fix keyboards/keymaps for boolean encoder callback changes (#12985)

* `backlight.c`: include `eeprom.h` (#13024)

* Add changelog for 2021-05-29 Breaking Changes merge (#12939)

* Add ChangeLog for 2021-05-29 Breaking Changes Merge: initial version

* Add recent develop changes

* Sort recent develop changes

* Remove sections for ChibiOS changes per tzarc

No ChibiOS changes this round.

* Add and sort recent develop changes

* add notes about keyboard moves/deletions

* import changelog for PR 12172

Documents the change to BOOTMAGIC_ENABLE.

* update section headings

* re-sort changelog

* add additional note regarding Bootmagic changes

* remove changelog timestamp

* update dates in main Breaking Changes docs

* fix broken section anchors in previous changelogs

* add link to backlight/eeprom patch to changelog

* highlight some more changes

* link PRs from section headers

* Restore standard readme

* run: qmk cformat --core-only
2021-05-29 14:38:50 -07:00

465 lines
13 KiB
C

/* Copyright 2016-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
#include "magic.h"
#ifdef BLUETOOTH_ENABLE
# include "outputselect.h"
#endif
#ifdef BACKLIGHT_ENABLE
# include "backlight.h"
#endif
#ifdef API_ENABLE
# include "api.h"
#endif
#ifdef MIDI_ENABLE
# include "process_midi.h"
#endif
#ifdef VELOCIKEY_ENABLE
# include "velocikey.h"
#endif
#ifdef HAPTIC_ENABLE
# include "haptic.h"
#endif
#ifdef AUDIO_ENABLE
# ifndef GOODBYE_SONG
# define GOODBYE_SONG SONG(GOODBYE_SOUND)
# endif
float goodbye_song[][2] = GOODBYE_SONG;
# ifdef DEFAULT_LAYER_SONGS
float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
# endif
# ifdef SENDSTRING_BELL
float bell_song[][2] = SONG(TERMINAL_SOUND);
# endif
#endif
#ifdef AUTO_SHIFT_ENABLE
# include "process_auto_shift.h"
#endif
static void do_code16(uint16_t code, void (*f)(uint8_t)) {
switch (code) {
case QK_MODS ... QK_MODS_MAX:
break;
default:
return;
}
uint8_t mods_to_send = 0;
if (code & QK_RMODS_MIN) { // Right mod flag is set
if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RCTL);
if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RSFT);
if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RALT);
if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RGUI);
} else {
if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LCTL);
if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LSFT);
if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LALT);
if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LGUI);
}
f(mods_to_send);
}
void register_code16(uint16_t code) {
if (IS_MOD(code) || code == KC_NO) {
do_code16(code, register_mods);
} else {
do_code16(code, register_weak_mods);
}
register_code(code);
}
void unregister_code16(uint16_t code) {
unregister_code(code);
if (IS_MOD(code) || code == KC_NO) {
do_code16(code, unregister_mods);
} else {
do_code16(code, unregister_weak_mods);
}
}
void tap_code16(uint16_t code) {
register_code16(code);
#if TAP_CODE_DELAY > 0
wait_ms(TAP_CODE_DELAY);
#endif
unregister_code16(code);
}
__attribute__((weak)) bool process_action_kb(keyrecord_t *record) { return true; }
__attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) { return process_record_user(keycode, record); }
__attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) { return true; }
__attribute__((weak)) void post_process_record_kb(uint16_t keycode, keyrecord_t *record) { post_process_record_user(keycode, record); }
__attribute__((weak)) void post_process_record_user(uint16_t keycode, keyrecord_t *record) {}
void reset_keyboard(void) {
clear_keyboard();
#if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
process_midi_all_notes_off();
#endif
#ifdef AUDIO_ENABLE
# ifndef NO_MUSIC_MODE
music_all_notes_off();
# endif
uint16_t timer_start = timer_read();
PLAY_SONG(goodbye_song);
shutdown_user();
while (timer_elapsed(timer_start) < 250) wait_ms(1);
stop_all_notes();
#else
shutdown_user();
wait_ms(250);
#endif
#ifdef HAPTIC_ENABLE
haptic_shutdown();
#endif
bootloader_jump();
}
/* Convert record into usable keycode via the contained event. */
uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache) { return get_event_keycode(record->event, update_layer_cache); }
/* Convert event into usable keycode. Checks the layer cache to ensure that it
* retains the correct keycode after a layer change, if the key is still pressed.
* "update_layer_cache" is to ensure that it only updates the layer cache when
* appropriate, otherwise, it will update it and cause layer tap (and other keys)
* from triggering properly.
*/
uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache) {
#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
/* TODO: Use store_or_get_action() or a similar function. */
if (!disable_action_cache) {
uint8_t layer;
if (event.pressed && update_layer_cache) {
layer = layer_switch_get_layer(event.key);
update_source_layers_cache(event.key, layer);
} else {
layer = read_source_layers_cache(event.key);
}
return keymap_key_to_keycode(layer, event.key);
} else
#endif
return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
}
/* Get keycode, and then call keyboard function */
void post_process_record_quantum(keyrecord_t *record) {
uint16_t keycode = get_record_keycode(record, false);
post_process_record_kb(keycode, record);
}
/* Core keycode function, hands off handling to other functions,
then processes internal quantum keycodes, and then processes
ACTIONs. */
bool process_record_quantum(keyrecord_t *record) {
uint16_t keycode = get_record_keycode(record, true);
// This is how you use actions here
// if (keycode == KC_LEAD) {
// action_t action;
// action.code = ACTION_DEFAULT_LAYER_SET(0);
// process_action(record, action);
// return false;
// }
#ifdef VELOCIKEY_ENABLE
if (velocikey_enabled() && record->event.pressed) {
velocikey_accelerate();
}
#endif
#ifdef WPM_ENABLE
if (record->event.pressed) {
update_wpm(keycode);
}
#endif
#ifdef TAP_DANCE_ENABLE
preprocess_tap_dance(keycode, record);
#endif
if (!(
#if defined(KEY_LOCK_ENABLE)
// Must run first to be able to mask key_up events.
process_key_lock(&keycode, record) &&
#endif
#if defined(DYNAMIC_MACRO_ENABLE) && !defined(DYNAMIC_MACRO_USER_CALL)
// Must run asap to ensure all keypresses are recorded.
process_dynamic_macro(keycode, record) &&
#endif
#if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
process_clicky(keycode, record) &&
#endif // AUDIO_CLICKY
#ifdef HAPTIC_ENABLE
process_haptic(keycode, record) &&
#endif // HAPTIC_ENABLE
#if defined(VIA_ENABLE)
process_record_via(keycode, record) &&
#endif
process_record_kb(keycode, record) &&
#if defined(SEQUENCER_ENABLE)
process_sequencer(keycode, record) &&
#endif
#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
process_midi(keycode, record) &&
#endif
#ifdef AUDIO_ENABLE
process_audio(keycode, record) &&
#endif
#if defined(BACKLIGHT_ENABLE) || defined(LED_MATRIX_ENABLE)
process_backlight(keycode, record) &&
#endif
#ifdef STENO_ENABLE
process_steno(keycode, record) &&
#endif
#if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
process_music(keycode, record) &&
#endif
#ifdef TAP_DANCE_ENABLE
process_tap_dance(keycode, record) &&
#endif
#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
process_unicode_common(keycode, record) &&
#endif
#ifdef LEADER_ENABLE
process_leader(keycode, record) &&
#endif
#ifdef COMBO_ENABLE
process_combo(keycode, record) &&
#endif
#ifdef PRINTING_ENABLE
process_printer(keycode, record) &&
#endif
#ifdef AUTO_SHIFT_ENABLE
process_auto_shift(keycode, record) &&
#endif
#ifdef TERMINAL_ENABLE
process_terminal(keycode, record) &&
#endif
#ifdef SPACE_CADET_ENABLE
process_space_cadet(keycode, record) &&
#endif
#ifdef MAGIC_KEYCODE_ENABLE
process_magic(keycode, record) &&
#endif
#ifdef GRAVE_ESC_ENABLE
process_grave_esc(keycode, record) &&
#endif
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
process_rgb(keycode, record) &&
#endif
#ifdef JOYSTICK_ENABLE
process_joystick(keycode, record) &&
#endif
true)) {
return false;
}
if (record->event.pressed) {
switch (keycode) {
#ifndef NO_RESET
case RESET:
reset_keyboard();
return false;
#endif
#ifndef NO_DEBUG
case DEBUG:
debug_enable ^= 1;
if (debug_enable) {
print("DEBUG: enabled.\n");
} else {
print("DEBUG: disabled.\n");
}
#endif
return false;
case EEPROM_RESET:
eeconfig_init();
return false;
#ifdef VELOCIKEY_ENABLE
case VLK_TOG:
velocikey_toggle();
return false;
#endif
#ifdef BLUETOOTH_ENABLE
case OUT_AUTO:
set_output(OUTPUT_AUTO);
return false;
case OUT_USB:
set_output(OUTPUT_USB);
return false;
case OUT_BT:
set_output(OUTPUT_BLUETOOTH);
return false;
#endif
#ifndef NO_ACTION_ONESHOT
case ONESHOT_TOGGLE:
oneshot_toggle();
break;
case ONESHOT_ENABLE:
oneshot_enable();
break;
case ONESHOT_DISABLE:
oneshot_disable();
break;
#endif
}
}
return process_action_kb(record);
}
void set_single_persistent_default_layer(uint8_t default_layer) {
#if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
PLAY_SONG(default_layer_songs[default_layer]);
#endif
eeconfig_update_default_layer(1U << default_layer);
default_layer_set(1U << default_layer);
}
layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
layer_state_t mask12 = (1UL << layer1) | (1UL << layer2);
layer_state_t mask3 = 1UL << layer3;
return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
}
void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3)); }
void matrix_init_quantum() {
magic();
#if defined(LED_NUM_LOCK_PIN) || defined(LED_CAPS_LOCK_PIN) || defined(LED_SCROLL_LOCK_PIN) || defined(LED_COMPOSE_PIN) || defined(LED_KANA_PIN)
// TODO: remove calls to led_init_ports from keyboards and remove ifdef
led_init_ports();
#endif
#ifdef BACKLIGHT_ENABLE
backlight_init_ports();
#endif
#ifdef AUDIO_ENABLE
audio_init();
#endif
#ifdef LED_MATRIX_ENABLE
led_matrix_init();
#endif
#ifdef RGB_MATRIX_ENABLE
rgb_matrix_init();
#endif
#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
unicode_input_mode_init();
#endif
#ifdef HAPTIC_ENABLE
haptic_init();
#endif
#if defined(BLUETOOTH_ENABLE) && defined(OUTPUT_AUTO_ENABLE)
set_output(OUTPUT_AUTO);
#endif
matrix_init_kb();
}
void matrix_scan_quantum() {
#if defined(AUDIO_ENABLE)
// There are some tasks that need to be run a little bit
// after keyboard startup, or else they will not work correctly
// because of interaction with the USB device state, which
// may still be in flux...
//
// At the moment the only feature that needs this is the
// startup song.
static bool delayed_tasks_run = false;
static uint16_t delayed_task_timer = 0;
if (!delayed_tasks_run) {
if (!delayed_task_timer) {
delayed_task_timer = timer_read();
} else if (timer_elapsed(delayed_task_timer) > 300) {
audio_startup();
delayed_tasks_run = true;
}
}
#endif
#if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
matrix_scan_music();
#endif
#ifdef SEQUENCER_ENABLE
matrix_scan_sequencer();
#endif
#ifdef TAP_DANCE_ENABLE
matrix_scan_tap_dance();
#endif
#ifdef COMBO_ENABLE
matrix_scan_combo();
#endif
#ifdef LED_MATRIX_ENABLE
led_matrix_task();
#endif
#ifdef WPM_ENABLE
decay_wpm();
#endif
#ifdef HAPTIC_ENABLE
haptic_task();
#endif
#ifdef DIP_SWITCH_ENABLE
dip_switch_read(false);
#endif
#ifdef AUTO_SHIFT_ENABLE
autoshift_matrix_scan();
#endif
matrix_scan_kb();
}
#ifdef HD44780_ENABLED
# include "hd44780.h"
#endif
void api_send_unicode(uint32_t unicode) {
#ifdef API_ENABLE
uint8_t chunk[4];
dword_to_bytes(unicode, chunk);
MT_SEND_DATA(DT_UNICODE, chunk, 5);
#endif
}
//------------------------------------------------------------------------------
// Override these functions in your keymap file to play different tunes on
// different events such as startup and bootloader jump
__attribute__((weak)) void startup_user() {}
__attribute__((weak)) void shutdown_user() {}