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qmk_firmware/keyboards/yushakobo/navpad/10
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

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* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps Remove RGB_DI_PIN ifdefs (#20218) 2023-03-23 21:38:01 +11:00
rev0 Move single LAYOUTs to data driven (#20365) 2023-04-12 13:42:51 +10:00
rev1 Move RGBLIGHT_LED_MAP to data driven (#21095) 2023-06-14 22:01:13 +10:00
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
readme.md RESET -> QK_BOOT keyboard readme (#18110) 2022-08-20 11:34:17 +01:00
rules.mk Migrate MCU and BOOTLOADER to data-driven (#19529) 2023-02-08 18:41:46 +11:00

navpad 1.0

navpad_10

Useful and easy to build numpad with nav-cluster

Make example for this keyboard (after setting up your build environment):

make yushakobo/navpad/10:default

Flashing example for this keyboard:

make yushakobo/navpad/10:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Bootloader

Enter the bootloader in 3 ways:

  • Bootmagic reset: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
  • Physical reset button: Briefly press the button on the back of the PCB - some may have pads you must short instead
  • Keycode in layout: Press the key mapped to QK_BOOT if it is available