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qmk_firmware/keyboards/duck/lightsaver
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

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* Move RGBLight animations to data driven, handwired

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps/default Remove legacy keycodes, part 5 (#18710) 2022-10-15 22:29:43 +01:00
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
indicator_leds.c
indicator_leds.h Add some missing #pragma onces (#19902) 2023-02-21 15:55:23 +00:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
lightsaver.c Move single LAYOUTs to data driven (#20365) 2023-04-12 13:42:51 +10:00
matrix.c Remove matrix_init_quantum/matrix_scan_quantum (#19806) 2023-02-11 03:47:17 +00:00
readme.md
rules.mk Move backlight config to data driven (#19910) 2023-02-26 08:37:57 +11:00

Duck Lightsaver V3

Lightsaver V3

Non official firmware for custom Korean keyboard with 96 key layout made by Duck.
Group buy was run 2017 May via geekhack and limited to 100 units.

Keyboard Maintainer: Rasmus Schults
Hardware Supported: Lightsaver PCB Ver 3.0, Atmega32u4
Hardware Availability: geekhack

Make example for this keyboard (after setting up your build environment):

make lightsaver:default

See build environment setup then the make instructions for more information.

Notes

Thanks to Ralf Schmitt for previous implementations in his TMK fork and few helping words.