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[Core] Replace Tapping Force Hold feature with Quick Tap Term (#17007)
* Replace Tapping Force Hold feature with Quick Tap Term

* Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0

* Deprecate force hold in info_config.json

* Before and after quick tap term unit tests

* Quick tap unit tests iteration

* Keymap config.h correction

* Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed

* Add two more test cases for quick tap

* Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2

* Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2

* Add function declaration for get_quick_tap_term

Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
2022-12-12 16:52:22 +01:00
..
keymaps [Core] Replace Tapping Force Hold feature with Quick Tap Term (#17007) 2022-12-12 16:52:22 +01:00
rev1 Move keyboard USB IDs and strings to data driven, pass 2: P-R (#18091) 2022-08-20 01:42:49 +01:00
config.h Move EFL wear-leveling driver to be default for F1, F3, F4, L4, G4, WB32, GD32V. (#19020) 2022-11-11 23:57:44 +00:00
halconf.h
mcuconf.h
mun.c
mun.h
readme.md
rules.mk Rgbkb/keeb fixes (#17932) 2022-08-07 14:01:10 +01:00

Mün

Mün

Mün is powered by STM32 with full QMK support. Each key has super-bright RGB backlighting and MX Kailh hotswap sockets. No soldering is required to get a fully functioning keyboard. There are an additional 14 rear-facing RGB LEDs on each side. Each half can be configured to run as master or slave with the two USB-C ports. They also support up to two rotary encoders and one OLED panel per half.

Keyboard Maintainer: Legonut
Hardware Supported: Mün PCB R1.0, R1.1, R1.2 Hardware Availability: RGBKB

Make example for this keyboard (after setting up your build environment):

make rgbkb/mun:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.