forked from forks/qmk_firmware
0912c42f04
* Add M6-A keymap * Update XD60 keymap * Update XD60 keymap readme * Update JJ40 and Let's Split keymaps * Add readme for M6-A * Fix typo, update JJ40 README * Update jj40 readme * Cleanup jj40 keymap * Revert Let's Split QWERTY layer to default before #2010 * Update numpad layers * Fix: Let's Split keymap getting stuck mods due to having keycodes assigned on the Raise layer * Keep ASCII art consistent with keymap * Staryu: initial port * Add personal keymap * Added and updated READMEs * Fix: default keymap for staryu * Rudimentary backlight support. * Enabled mousekeys for default keymap * use QMK_KEYBOARD_H and LAYOUT * Update readme.md for NIU mini: flash using avrdude * Fix missing linebreaks for Staryu README * Update readme.md
75 lines
1.8 KiB
C
Executable file
75 lines
1.8 KiB
C
Executable file
/*
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Copyright 2018 Cole Markham
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x1209
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#define PRODUCT_ID 0x2328
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#define DEVICE_VER 0x0205
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#define MANUFACTURER K.T.E.C.
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#define PRODUCT Staryu
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#define DESCRIPTION 5-key macropad
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/* key matrix size */
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#define MATRIX_ROWS 1
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#define MATRIX_COLS 5
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/* key matrix pins */
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#define MATRIX_ROW_PINS { }
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#define MATRIX_COL_PINS { D0, D1, D2, D3, D4 }
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#define UNUSED_PINS
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// from light_ws2812_config @
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// https://github.com/kairyu/tmk_keyboard_custom/tree/master/keyboard/staryu
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#define RGB_DI_PIN C6
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 1 // Number of LEDs
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCING_DELAY 5
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// TODO backlighting
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#define BACKLIGHT_LEVELS 10
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// #define BACKLIGHT_PIN B7
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/*
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Backlight: C2, C7, D5, D6, B0
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switch (index) {
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case 0:
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PORTC &= ~(1<<PC2);
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break;
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case 1:
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PORTC &= ~(1<<PC7);
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break;
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case 2:
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PORTD &= ~(1<<PD5);
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break;
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case 3:
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PORTD &= ~(1<<PD6);
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break;
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case 4:
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PORTB &= ~(1<<PB0);
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break;
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*/
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#endif
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