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qmk_firmware/keyboards/donutcables/budget96/budget96.c
MechMerlin f698f1e3f4 [Keyboard] Add Budget96 by Donut Cables (#5550)
* initial commit of budget96

* non logic changes

* add my name to readme

* update matrix.c

* make the matrix representation of the layout macro

* fix up LAYOUT macro

* add missing character

* initial keymap commit

* put KC_NO where they belong

* basic keymap

* fix matrix row and col definition

* The diagram I was sent and the pins used I was sent were in opposite order from each other. This should fix the issues

* update the readme

* change up manufacturer for budget96

* update copyright date

* fix up the switch matrix and provide a keymap

* forgot the keymap

* other matrix fixes

* missing a few keys in the switch matrix

* messed up the row tracing

* tweak keymap a bit

* use a lower case k

* fix spacing for markdown rendering

* put in the reset key documentation

* clean up the file a little

* use LAYOUT_96_ansi

* add a second layer for lighting controls

* add in lighting support

* add QMK Configurator support

* use pragma once

* remove un needed matrix.c

* convert to GPIO methods

* turn on rgblight_enable and get rid of custom matrix

* set bootloadhid_bootloader to 1

* set bootmagic to lite and set it to k50

* add reset information to readme

* use i2c_master instead of custom i2c

* restore the custom i2c code

* introduce reset key and eep_rst in function layer 1

* fix up pip3 install commands

* fix up device and manufacturer names

* remove un needed comments

* add an ALL layout macro along with QMK Configurator support

* move budget96 into donutcables directory since he actually has different boards

* add a short donut cables blurb taken from his website

* update readme for make instructions to point to the new path

* Update keyboards/donutcables/budget96/config.h

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* Update keyboards/donutcables/budget96/readme.md

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* Update keyboards/donutcables/budget96/info.json

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* turn on backlight

* Update keyboards/donutcables/budget96/readme.md

Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>

* remove extra UART and BOOTLOADER settings that are not needed
2019-04-04 14:25:35 -07:00

81 lines
1.9 KiB
C

/* Copyright 2019 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "budget96.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#endif
#ifdef RGBLIGHT_ENABLE
#include "rgblight.h"
#endif
#include <avr/pgmspace.h>
#include "action_layer.h"
#include "i2c.h"
#include "quantum.h"
__attribute__ ((weak))
void matrix_scan_user(void) {
}
#ifdef RGBLIGHT_ENABLE
extern rgblight_config_t rgblight_config;
void rgblight_set(void) {
if (!rgblight_config.enable) {
for (uint8_t i = 0; i < RGBLED_NUM; i++) {
led[i].r = 0;
led[i].g = 0;
led[i].b = 0;
}
}
i2c_init();
i2c_send(0xb0, (uint8_t*)led, 3 * RGBLED_NUM);
}
#endif
void backlight_init_ports(void) {
// initialize pins D0, D1, D4 and D6 as output
setPinOutput(D0);
setPinOutput(D1);
setPinOutput(D4);
setPinOutput(D6);
// turn RGB LEDs on
writePinHigh(D0);
writePinHigh(D1);
writePinHigh(D4);
writePinHigh(D6);
}
void backlight_set(uint8_t level) {
if (level == 0) {
// turn RGB LEDs off
writePinLow(D0);
writePinLow(D1);
writePinLow(D4);
writePinLow(D6);
} else {
// turn RGB LEDs on
writePinHigh(D0);
writePinHigh(D1);
writePinHigh(D4);
writePinHigh(D6);
}
}