forked from forks/qmk_firmware
023d644bb6
* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches |
||
---|---|---|
.. | ||
solder | ||
readme.md |
Krush60
A 60% keyboard sold in several variants.
- Solder: 06/2021. Atmega32u4 soldered keyboard. Sold under the name "Krush60" with krush keyboard case. Compatible with some 60% case, Singa, Bakeneko.
Firmware files are SPECIFIC to each board. Firmware files from one, will not work on the other. Please use the .hex
or .bin
appropriate for your board.
- Keyboard Maintainer: SawnsProjects
- Hardware Supported: Krush60, SINGA, Bakeneko, 60% traymount case
- Hardware Availability: Mechkey.store
Make examples for this keyboard (after setting up your build environment):
make sawnsprojects/krush/krush60/solder:default
Bootloader
Enter the bootloader in 3 ways:
- Bootmagic reset: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
- Physical reset button: Briefly press the button on the back of the PCB - some may have pads you must short instead
- Keycode in layout: Press the key mapped to
QK_BOOT
if it is available
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.