forked from forks/qmk_firmware
5987f67989
Requires virtser; Allows QMK to speak the TX BOlt protocol used by stenography machines and software (such as Plover). The upside is that Plover can be configured to listen only to TX Bolt allow the keyboard to switch layers without need to enable/disable the Plover software, or to have a second non-Steno keyboard work concurrently.
1106 lines
27 KiB
C
1106 lines
27 KiB
C
/* Copyright 2016-2017 Jack Humbert
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "quantum.h"
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#ifdef PROTOCOL_LUFA
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#include "outputselect.h"
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#endif
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#ifndef TAPPING_TERM
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#define TAPPING_TERM 200
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#endif
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#include "backlight.h"
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extern backlight_config_t backlight_config;
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#ifdef FAUXCLICKY_ENABLE
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#include "fauxclicky.h"
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#endif
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#ifdef AUDIO_ENABLE
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#ifndef GOODBYE_SONG
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#define GOODBYE_SONG SONG(GOODBYE_SOUND)
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#endif
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#ifndef AG_NORM_SONG
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#define AG_NORM_SONG SONG(AG_NORM_SOUND)
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#endif
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#ifndef AG_SWAP_SONG
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#define AG_SWAP_SONG SONG(AG_SWAP_SOUND)
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#endif
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#ifndef DEFAULT_LAYER_SONGS
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#define DEFAULT_LAYER_SONGS { }
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#endif
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float goodbye_song[][2] = GOODBYE_SONG;
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float ag_norm_song[][2] = AG_NORM_SONG;
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float ag_swap_song[][2] = AG_SWAP_SONG;
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float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
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#endif
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static void do_code16 (uint16_t code, void (*f) (uint8_t)) {
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switch (code) {
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case QK_MODS ... QK_MODS_MAX:
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break;
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default:
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return;
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}
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if (code & QK_LCTL)
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f(KC_LCTL);
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if (code & QK_LSFT)
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f(KC_LSFT);
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if (code & QK_LALT)
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f(KC_LALT);
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if (code & QK_LGUI)
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f(KC_LGUI);
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if (code < QK_RMODS_MIN) return;
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if (code & QK_RCTL)
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f(KC_RCTL);
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if (code & QK_RSFT)
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f(KC_RSFT);
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if (code & QK_RALT)
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f(KC_RALT);
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if (code & QK_RGUI)
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f(KC_RGUI);
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}
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static inline void qk_register_weak_mods(uint8_t kc) {
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add_weak_mods(MOD_BIT(kc));
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send_keyboard_report();
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}
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static inline void qk_unregister_weak_mods(uint8_t kc) {
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del_weak_mods(MOD_BIT(kc));
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send_keyboard_report();
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}
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static inline void qk_register_mods(uint8_t kc) {
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add_weak_mods(MOD_BIT(kc));
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send_keyboard_report();
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}
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static inline void qk_unregister_mods(uint8_t kc) {
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del_weak_mods(MOD_BIT(kc));
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send_keyboard_report();
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}
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void register_code16 (uint16_t code) {
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if (IS_MOD(code) || code == KC_NO) {
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do_code16 (code, qk_register_mods);
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} else {
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do_code16 (code, qk_register_weak_mods);
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}
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register_code (code);
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}
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void unregister_code16 (uint16_t code) {
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unregister_code (code);
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if (IS_MOD(code) || code == KC_NO) {
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do_code16 (code, qk_unregister_mods);
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} else {
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do_code16 (code, qk_unregister_weak_mods);
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}
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}
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__attribute__ ((weak))
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bool process_action_kb(keyrecord_t *record) {
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return true;
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}
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__attribute__ ((weak))
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bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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return process_record_user(keycode, record);
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}
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__attribute__ ((weak))
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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void reset_keyboard(void) {
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clear_keyboard();
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#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_ENABLE_BASIC))
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music_all_notes_off();
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uint16_t timer_start = timer_read();
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PLAY_SONG(goodbye_song);
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shutdown_user();
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while(timer_elapsed(timer_start) < 250)
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wait_ms(1);
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stop_all_notes();
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#else
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wait_ms(250);
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#endif
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#ifdef CATERINA_BOOTLOADER
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*(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
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#endif
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bootloader_jump();
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}
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// Shift / paren setup
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#ifndef LSPO_KEY
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#define LSPO_KEY KC_9
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#endif
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#ifndef RSPC_KEY
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#define RSPC_KEY KC_0
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#endif
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static bool shift_interrupted[2] = {0, 0};
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static uint16_t scs_timer[2] = {0, 0};
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bool process_record_quantum(keyrecord_t *record) {
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/* This gets the keycode from the key pressed */
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keypos_t key = record->event.key;
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uint16_t keycode;
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#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
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/* TODO: Use store_or_get_action() or a similar function. */
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if (!disable_action_cache) {
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uint8_t layer;
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if (record->event.pressed) {
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layer = layer_switch_get_layer(key);
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update_source_layers_cache(key, layer);
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} else {
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layer = read_source_layers_cache(key);
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}
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keycode = keymap_key_to_keycode(layer, key);
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} else
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#endif
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keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);
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// This is how you use actions here
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// if (keycode == KC_LEAD) {
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// action_t action;
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// action.code = ACTION_DEFAULT_LAYER_SET(0);
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// process_action(record, action);
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// return false;
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// }
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if (!(
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process_record_kb(keycode, record) &&
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#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
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process_midi(keycode, record) &&
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#endif
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#ifdef AUDIO_ENABLE
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process_audio(keycode, record) &&
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#endif
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#ifdef STENO_ENABLE
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process_steno(keycode, record) &&
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#endif
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#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
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process_music(keycode, record) &&
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#endif
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#ifdef TAP_DANCE_ENABLE
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process_tap_dance(keycode, record) &&
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#endif
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#ifndef DISABLE_LEADER
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process_leader(keycode, record) &&
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#endif
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#ifndef DISABLE_CHORDING
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process_chording(keycode, record) &&
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#endif
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#ifdef COMBO_ENABLE
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process_combo(keycode, record) &&
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#endif
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#ifdef UNICODE_ENABLE
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process_unicode(keycode, record) &&
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#endif
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#ifdef UCIS_ENABLE
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process_ucis(keycode, record) &&
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#endif
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#ifdef PRINTING_ENABLE
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process_printer(keycode, record) &&
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#endif
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#ifdef UNICODEMAP_ENABLE
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process_unicode_map(keycode, record) &&
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#endif
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true)) {
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return false;
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}
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// Shift / paren setup
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switch(keycode) {
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case RESET:
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if (record->event.pressed) {
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reset_keyboard();
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}
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return false;
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break;
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case DEBUG:
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if (record->event.pressed) {
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print("\nDEBUG: enabled.\n");
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debug_enable = true;
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}
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return false;
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break;
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#ifdef FAUXCLICKY_ENABLE
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case FC_TOG:
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if (record->event.pressed) {
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FAUXCLICKY_TOGGLE;
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}
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return false;
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break;
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case FC_ON:
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if (record->event.pressed) {
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FAUXCLICKY_ON;
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}
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return false;
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break;
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case FC_OFF:
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if (record->event.pressed) {
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FAUXCLICKY_OFF;
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}
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return false;
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break;
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#endif
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#ifdef RGBLIGHT_ENABLE
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case RGB_TOG:
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if (record->event.pressed) {
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rgblight_toggle();
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}
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return false;
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break;
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case RGB_MOD:
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if (record->event.pressed) {
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rgblight_step();
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}
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return false;
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break;
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case RGB_HUI:
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if (record->event.pressed) {
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rgblight_increase_hue();
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}
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return false;
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break;
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case RGB_HUD:
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if (record->event.pressed) {
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rgblight_decrease_hue();
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}
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return false;
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break;
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case RGB_SAI:
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if (record->event.pressed) {
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rgblight_increase_sat();
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}
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return false;
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break;
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case RGB_SAD:
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if (record->event.pressed) {
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rgblight_decrease_sat();
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}
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return false;
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break;
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case RGB_VAI:
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if (record->event.pressed) {
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rgblight_increase_val();
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}
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return false;
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break;
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case RGB_VAD:
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if (record->event.pressed) {
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rgblight_decrease_val();
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}
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return false;
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break;
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#endif
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#ifdef PROTOCOL_LUFA
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case OUT_AUTO:
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if (record->event.pressed) {
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set_output(OUTPUT_AUTO);
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}
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return false;
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break;
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case OUT_USB:
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if (record->event.pressed) {
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set_output(OUTPUT_USB);
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}
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return false;
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break;
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#ifdef BLUETOOTH_ENABLE
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case OUT_BT:
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if (record->event.pressed) {
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set_output(OUTPUT_BLUETOOTH);
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}
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return false;
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break;
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#endif
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#endif
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case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO:
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if (record->event.pressed) {
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// MAGIC actions (BOOTMAGIC without the boot)
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if (!eeconfig_is_enabled()) {
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eeconfig_init();
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}
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/* keymap config */
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keymap_config.raw = eeconfig_read_keymap();
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switch (keycode)
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{
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case MAGIC_SWAP_CONTROL_CAPSLOCK:
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keymap_config.swap_control_capslock = true;
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break;
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case MAGIC_CAPSLOCK_TO_CONTROL:
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keymap_config.capslock_to_control = true;
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break;
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case MAGIC_SWAP_LALT_LGUI:
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keymap_config.swap_lalt_lgui = true;
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break;
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case MAGIC_SWAP_RALT_RGUI:
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keymap_config.swap_ralt_rgui = true;
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break;
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case MAGIC_NO_GUI:
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keymap_config.no_gui = true;
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break;
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case MAGIC_SWAP_GRAVE_ESC:
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keymap_config.swap_grave_esc = true;
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break;
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case MAGIC_SWAP_BACKSLASH_BACKSPACE:
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keymap_config.swap_backslash_backspace = true;
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break;
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case MAGIC_HOST_NKRO:
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keymap_config.nkro = true;
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break;
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case MAGIC_SWAP_ALT_GUI:
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keymap_config.swap_lalt_lgui = true;
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keymap_config.swap_ralt_rgui = true;
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#ifdef AUDIO_ENABLE
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PLAY_SONG(ag_swap_song);
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#endif
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break;
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case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
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keymap_config.swap_control_capslock = false;
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break;
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case MAGIC_UNCAPSLOCK_TO_CONTROL:
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keymap_config.capslock_to_control = false;
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break;
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case MAGIC_UNSWAP_LALT_LGUI:
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keymap_config.swap_lalt_lgui = false;
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break;
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case MAGIC_UNSWAP_RALT_RGUI:
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keymap_config.swap_ralt_rgui = false;
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break;
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case MAGIC_UNNO_GUI:
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keymap_config.no_gui = false;
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break;
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case MAGIC_UNSWAP_GRAVE_ESC:
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keymap_config.swap_grave_esc = false;
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break;
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case MAGIC_UNSWAP_BACKSLASH_BACKSPACE:
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keymap_config.swap_backslash_backspace = false;
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break;
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case MAGIC_UNHOST_NKRO:
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keymap_config.nkro = false;
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break;
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case MAGIC_UNSWAP_ALT_GUI:
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keymap_config.swap_lalt_lgui = false;
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keymap_config.swap_ralt_rgui = false;
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#ifdef AUDIO_ENABLE
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PLAY_SONG(ag_norm_song);
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#endif
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break;
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case MAGIC_TOGGLE_NKRO:
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keymap_config.nkro = !keymap_config.nkro;
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break;
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default:
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break;
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}
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eeconfig_update_keymap(keymap_config.raw);
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clear_keyboard(); // clear to prevent stuck keys
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return false;
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}
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break;
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case KC_LSPO: {
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if (record->event.pressed) {
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shift_interrupted[0] = false;
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scs_timer[0] = timer_read ();
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register_mods(MOD_BIT(KC_LSFT));
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}
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else {
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#ifdef DISABLE_SPACE_CADET_ROLLOVER
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if (get_mods() & MOD_BIT(KC_RSFT)) {
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shift_interrupted[0] = true;
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shift_interrupted[1] = true;
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}
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#endif
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if (!shift_interrupted[0] && timer_elapsed(scs_timer[0]) < TAPPING_TERM) {
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register_code(LSPO_KEY);
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unregister_code(LSPO_KEY);
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}
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unregister_mods(MOD_BIT(KC_LSFT));
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}
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return false;
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// break;
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}
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case KC_RSPC: {
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if (record->event.pressed) {
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shift_interrupted[1] = false;
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scs_timer[1] = timer_read ();
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register_mods(MOD_BIT(KC_RSFT));
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}
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else {
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#ifdef DISABLE_SPACE_CADET_ROLLOVER
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if (get_mods() & MOD_BIT(KC_LSFT)) {
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shift_interrupted[0] = true;
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shift_interrupted[1] = true;
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}
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#endif
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if (!shift_interrupted[1] && timer_elapsed(scs_timer[1]) < TAPPING_TERM) {
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register_code(RSPC_KEY);
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unregister_code(RSPC_KEY);
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}
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unregister_mods(MOD_BIT(KC_RSFT));
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}
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return false;
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// break;
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}
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case GRAVE_ESC: {
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void (*method)(uint8_t) = (record->event.pressed) ? &add_key : &del_key;
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uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)
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|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)));
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method(shifted ? KC_GRAVE : KC_ESCAPE);
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send_keyboard_report();
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}
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default: {
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shift_interrupted[0] = true;
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shift_interrupted[1] = true;
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break;
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}
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}
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return process_action_kb(record);
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}
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|
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__attribute__ ((weak))
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const bool ascii_to_shift_lut[0x80] PROGMEM = {
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 1, 1, 1, 1, 1, 1, 0,
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1, 1, 1, 1, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 1, 0, 1, 0, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 0, 0, 0, 1, 1,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 1, 1, 1, 1, 0
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};
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__attribute__ ((weak))
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const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = {
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0, 0, 0, 0, 0, 0, 0, 0,
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KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, KC_ESC, 0, 0, 0, 0,
|
|
KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
|
|
KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
|
|
KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
|
|
KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
|
|
KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
|
|
KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
|
|
KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
|
|
KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
|
|
KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
|
|
KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
|
|
KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
|
|
KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
|
|
};
|
|
|
|
void send_string(const char *str) {
|
|
send_string_with_delay(str, 0);
|
|
}
|
|
|
|
void send_string_with_delay(const char *str, uint8_t interval) {
|
|
while (1) {
|
|
uint8_t keycode;
|
|
uint8_t ascii_code = pgm_read_byte(str);
|
|
if (!ascii_code) break;
|
|
keycode = pgm_read_byte(&ascii_to_keycode_lut[ascii_code]);
|
|
if (pgm_read_byte(&ascii_to_shift_lut[ascii_code])) {
|
|
register_code(KC_LSFT);
|
|
register_code(keycode);
|
|
unregister_code(keycode);
|
|
unregister_code(KC_LSFT);
|
|
}
|
|
else {
|
|
register_code(keycode);
|
|
unregister_code(keycode);
|
|
}
|
|
++str;
|
|
// interval
|
|
{ uint8_t ms = interval; while (ms--) wait_ms(1); }
|
|
}
|
|
}
|
|
|
|
void set_single_persistent_default_layer(uint8_t default_layer) {
|
|
#ifdef AUDIO_ENABLE
|
|
PLAY_SONG(default_layer_songs[default_layer]);
|
|
#endif
|
|
eeconfig_update_default_layer(1U<<default_layer);
|
|
default_layer_set(1U<<default_layer);
|
|
}
|
|
|
|
void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
|
|
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
|
|
layer_on(layer3);
|
|
} else {
|
|
layer_off(layer3);
|
|
}
|
|
}
|
|
|
|
void tap_random_base64(void) {
|
|
#if defined(__AVR_ATmega32U4__)
|
|
uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64;
|
|
#else
|
|
uint8_t key = rand() % 64;
|
|
#endif
|
|
switch (key) {
|
|
case 0 ... 25:
|
|
register_code(KC_LSFT);
|
|
register_code(key + KC_A);
|
|
unregister_code(key + KC_A);
|
|
unregister_code(KC_LSFT);
|
|
break;
|
|
case 26 ... 51:
|
|
register_code(key - 26 + KC_A);
|
|
unregister_code(key - 26 + KC_A);
|
|
break;
|
|
case 52:
|
|
register_code(KC_0);
|
|
unregister_code(KC_0);
|
|
break;
|
|
case 53 ... 61:
|
|
register_code(key - 53 + KC_1);
|
|
unregister_code(key - 53 + KC_1);
|
|
break;
|
|
case 62:
|
|
register_code(KC_LSFT);
|
|
register_code(KC_EQL);
|
|
unregister_code(KC_EQL);
|
|
unregister_code(KC_LSFT);
|
|
break;
|
|
case 63:
|
|
register_code(KC_SLSH);
|
|
unregister_code(KC_SLSH);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void matrix_init_quantum() {
|
|
#ifdef BACKLIGHT_ENABLE
|
|
backlight_init_ports();
|
|
#endif
|
|
#ifdef AUDIO_ENABLE
|
|
audio_init();
|
|
#endif
|
|
matrix_init_kb();
|
|
}
|
|
|
|
void matrix_scan_quantum() {
|
|
#ifdef AUDIO_ENABLE
|
|
matrix_scan_music();
|
|
#endif
|
|
|
|
#ifdef TAP_DANCE_ENABLE
|
|
matrix_scan_tap_dance();
|
|
#endif
|
|
|
|
#ifdef COMBO_ENABLE
|
|
matrix_scan_combo();
|
|
#endif
|
|
|
|
#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_PIN)
|
|
backlight_task();
|
|
#endif
|
|
|
|
matrix_scan_kb();
|
|
}
|
|
|
|
#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_PIN)
|
|
|
|
static const uint8_t backlight_pin = BACKLIGHT_PIN;
|
|
|
|
#if BACKLIGHT_PIN == B7
|
|
# define COM1x1 COM1C1
|
|
# define OCR1x OCR1C
|
|
#elif BACKLIGHT_PIN == B6
|
|
# define COM1x1 COM1B1
|
|
# define OCR1x OCR1B
|
|
#elif BACKLIGHT_PIN == B5
|
|
# define COM1x1 COM1A1
|
|
# define OCR1x OCR1A
|
|
#else
|
|
# define NO_BACKLIGHT_CLOCK
|
|
#endif
|
|
|
|
#ifndef BACKLIGHT_ON_STATE
|
|
#define BACKLIGHT_ON_STATE 0
|
|
#endif
|
|
|
|
__attribute__ ((weak))
|
|
void backlight_init_ports(void)
|
|
{
|
|
|
|
// Setup backlight pin as output and output to on state.
|
|
// DDRx |= n
|
|
_SFR_IO8((backlight_pin >> 4) + 1) |= _BV(backlight_pin & 0xF);
|
|
#if BACKLIGHT_ON_STATE == 0
|
|
// PORTx &= ~n
|
|
_SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
|
|
#else
|
|
// PORTx |= n
|
|
_SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
|
|
#endif
|
|
|
|
#ifndef NO_BACKLIGHT_CLOCK
|
|
// Use full 16-bit resolution.
|
|
ICR1 = 0xFFFF;
|
|
|
|
// I could write a wall of text here to explain... but TL;DW
|
|
// Go read the ATmega32u4 datasheet.
|
|
// And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
|
|
|
|
// Pin PB7 = OCR1C (Timer 1, Channel C)
|
|
// Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
|
|
// (i.e. start high, go low when counter matches.)
|
|
// WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
|
|
// Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
|
|
|
|
TCCR1A = _BV(COM1x1) | _BV(WGM11); // = 0b00001010;
|
|
TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
|
|
#endif
|
|
|
|
backlight_init();
|
|
#ifdef BACKLIGHT_BREATHING
|
|
breathing_defaults();
|
|
#endif
|
|
}
|
|
|
|
__attribute__ ((weak))
|
|
void backlight_set(uint8_t level)
|
|
{
|
|
// Prevent backlight blink on lowest level
|
|
// #if BACKLIGHT_ON_STATE == 0
|
|
// // PORTx &= ~n
|
|
// _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
|
|
// #else
|
|
// // PORTx |= n
|
|
// _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
|
|
// #endif
|
|
|
|
if ( level == 0 ) {
|
|
#ifndef NO_BACKLIGHT_CLOCK
|
|
// Turn off PWM control on backlight pin, revert to output low.
|
|
TCCR1A &= ~(_BV(COM1x1));
|
|
OCR1x = 0x0;
|
|
#else
|
|
// #if BACKLIGHT_ON_STATE == 0
|
|
// // PORTx |= n
|
|
// _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
|
|
// #else
|
|
// // PORTx &= ~n
|
|
// _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
|
|
// #endif
|
|
#endif
|
|
}
|
|
#ifndef NO_BACKLIGHT_CLOCK
|
|
else if ( level == BACKLIGHT_LEVELS ) {
|
|
// Turn on PWM control of backlight pin
|
|
TCCR1A |= _BV(COM1x1);
|
|
// Set the brightness
|
|
OCR1x = 0xFFFF;
|
|
}
|
|
else {
|
|
// Turn on PWM control of backlight pin
|
|
TCCR1A |= _BV(COM1x1);
|
|
// Set the brightness
|
|
OCR1x = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2));
|
|
}
|
|
#endif
|
|
|
|
#ifdef BACKLIGHT_BREATHING
|
|
breathing_intensity_default();
|
|
#endif
|
|
}
|
|
|
|
uint8_t backlight_tick = 0;
|
|
|
|
void backlight_task(void) {
|
|
#ifdef NO_BACKLIGHT_CLOCK
|
|
if ((0xFFFF >> ((BACKLIGHT_LEVELS - backlight_config.level) * ((BACKLIGHT_LEVELS + 1) / 2))) & (1 << backlight_tick)) {
|
|
#if BACKLIGHT_ON_STATE == 0
|
|
// PORTx &= ~n
|
|
_SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
|
|
#else
|
|
// PORTx |= n
|
|
_SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
|
|
#endif
|
|
} else {
|
|
#if BACKLIGHT_ON_STATE == 0
|
|
// PORTx |= n
|
|
_SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF);
|
|
#else
|
|
// PORTx &= ~n
|
|
_SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF);
|
|
#endif
|
|
}
|
|
backlight_tick = (backlight_tick + 1) % 16;
|
|
#endif
|
|
}
|
|
|
|
#ifdef BACKLIGHT_BREATHING
|
|
|
|
#define BREATHING_NO_HALT 0
|
|
#define BREATHING_HALT_OFF 1
|
|
#define BREATHING_HALT_ON 2
|
|
|
|
static uint8_t breath_intensity;
|
|
static uint8_t breath_speed;
|
|
static uint16_t breathing_index;
|
|
static uint8_t breathing_halt;
|
|
|
|
void breathing_enable(void)
|
|
{
|
|
if (get_backlight_level() == 0)
|
|
{
|
|
breathing_index = 0;
|
|
}
|
|
else
|
|
{
|
|
// Set breathing_index to be at the midpoint (brightest point)
|
|
breathing_index = 0x20 << breath_speed;
|
|
}
|
|
|
|
breathing_halt = BREATHING_NO_HALT;
|
|
|
|
// Enable breathing interrupt
|
|
TIMSK1 |= _BV(OCIE1A);
|
|
}
|
|
|
|
void breathing_pulse(void)
|
|
{
|
|
if (get_backlight_level() == 0)
|
|
{
|
|
breathing_index = 0;
|
|
}
|
|
else
|
|
{
|
|
// Set breathing_index to be at the midpoint + 1 (brightest point)
|
|
breathing_index = 0x21 << breath_speed;
|
|
}
|
|
|
|
breathing_halt = BREATHING_HALT_ON;
|
|
|
|
// Enable breathing interrupt
|
|
TIMSK1 |= _BV(OCIE1A);
|
|
}
|
|
|
|
void breathing_disable(void)
|
|
{
|
|
// Disable breathing interrupt
|
|
TIMSK1 &= ~_BV(OCIE1A);
|
|
backlight_set(get_backlight_level());
|
|
}
|
|
|
|
void breathing_self_disable(void)
|
|
{
|
|
if (get_backlight_level() == 0)
|
|
{
|
|
breathing_halt = BREATHING_HALT_OFF;
|
|
}
|
|
else
|
|
{
|
|
breathing_halt = BREATHING_HALT_ON;
|
|
}
|
|
|
|
//backlight_set(get_backlight_level());
|
|
}
|
|
|
|
void breathing_toggle(void)
|
|
{
|
|
if (!is_breathing())
|
|
{
|
|
if (get_backlight_level() == 0)
|
|
{
|
|
breathing_index = 0;
|
|
}
|
|
else
|
|
{
|
|
// Set breathing_index to be at the midpoint + 1 (brightest point)
|
|
breathing_index = 0x21 << breath_speed;
|
|
}
|
|
|
|
breathing_halt = BREATHING_NO_HALT;
|
|
}
|
|
|
|
// Toggle breathing interrupt
|
|
TIMSK1 ^= _BV(OCIE1A);
|
|
|
|
// Restore backlight level
|
|
if (!is_breathing())
|
|
{
|
|
backlight_set(get_backlight_level());
|
|
}
|
|
}
|
|
|
|
bool is_breathing(void)
|
|
{
|
|
return (TIMSK1 && _BV(OCIE1A));
|
|
}
|
|
|
|
void breathing_intensity_default(void)
|
|
{
|
|
//breath_intensity = (uint8_t)((uint16_t)100 * (uint16_t)get_backlight_level() / (uint16_t)BACKLIGHT_LEVELS);
|
|
breath_intensity = ((BACKLIGHT_LEVELS - get_backlight_level()) * ((BACKLIGHT_LEVELS + 1) / 2));
|
|
}
|
|
|
|
void breathing_intensity_set(uint8_t value)
|
|
{
|
|
breath_intensity = value;
|
|
}
|
|
|
|
void breathing_speed_default(void)
|
|
{
|
|
breath_speed = 4;
|
|
}
|
|
|
|
void breathing_speed_set(uint8_t value)
|
|
{
|
|
bool is_breathing_now = is_breathing();
|
|
uint8_t old_breath_speed = breath_speed;
|
|
|
|
if (is_breathing_now)
|
|
{
|
|
// Disable breathing interrupt
|
|
TIMSK1 &= ~_BV(OCIE1A);
|
|
}
|
|
|
|
breath_speed = value;
|
|
|
|
if (is_breathing_now)
|
|
{
|
|
// Adjust index to account for new speed
|
|
breathing_index = (( (uint8_t)( (breathing_index) >> old_breath_speed ) ) & 0x3F) << breath_speed;
|
|
|
|
// Enable breathing interrupt
|
|
TIMSK1 |= _BV(OCIE1A);
|
|
}
|
|
|
|
}
|
|
|
|
void breathing_speed_inc(uint8_t value)
|
|
{
|
|
if ((uint16_t)(breath_speed - value) > 10 )
|
|
{
|
|
breathing_speed_set(0);
|
|
}
|
|
else
|
|
{
|
|
breathing_speed_set(breath_speed - value);
|
|
}
|
|
}
|
|
|
|
void breathing_speed_dec(uint8_t value)
|
|
{
|
|
if ((uint16_t)(breath_speed + value) > 10 )
|
|
{
|
|
breathing_speed_set(10);
|
|
}
|
|
else
|
|
{
|
|
breathing_speed_set(breath_speed + value);
|
|
}
|
|
}
|
|
|
|
void breathing_defaults(void)
|
|
{
|
|
breathing_intensity_default();
|
|
breathing_speed_default();
|
|
breathing_halt = BREATHING_NO_HALT;
|
|
}
|
|
|
|
/* Breathing Sleep LED brighness(PWM On period) table
|
|
* (64[steps] * 4[duration]) / 64[PWM periods/s] = 4 second breath cycle
|
|
*
|
|
* http://www.wolframalpha.com/input/?i=%28sin%28+x%2F64*pi%29**8+*+255%2C+x%3D0+to+63
|
|
* (0..63).each {|x| p ((sin(x/64.0*PI)**8)*255).to_i }
|
|
*/
|
|
static const uint8_t breathing_table[64] PROGMEM = {
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 4, 6, 10,
|
|
15, 23, 32, 44, 58, 74, 93, 113, 135, 157, 179, 199, 218, 233, 245, 252,
|
|
255, 252, 245, 233, 218, 199, 179, 157, 135, 113, 93, 74, 58, 44, 32, 23,
|
|
15, 10, 6, 4, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
};
|
|
|
|
ISR(TIMER1_COMPA_vect)
|
|
{
|
|
// OCR1x = (pgm_read_byte(&breathing_table[ ( (uint8_t)( (breathing_index++) >> breath_speed ) ) & 0x3F ] )) * breath_intensity;
|
|
|
|
|
|
uint8_t local_index = ( (uint8_t)( (breathing_index++) >> breath_speed ) ) & 0x3F;
|
|
|
|
if (((breathing_halt == BREATHING_HALT_ON) && (local_index == 0x20)) || ((breathing_halt == BREATHING_HALT_OFF) && (local_index == 0x3F)))
|
|
{
|
|
// Disable breathing interrupt
|
|
TIMSK1 &= ~_BV(OCIE1A);
|
|
}
|
|
|
|
OCR1x = (uint16_t)(((uint16_t)pgm_read_byte(&breathing_table[local_index]) * 257)) >> breath_intensity;
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif // breathing
|
|
|
|
#else // backlight
|
|
|
|
__attribute__ ((weak))
|
|
void backlight_init_ports(void)
|
|
{
|
|
|
|
}
|
|
|
|
__attribute__ ((weak))
|
|
void backlight_set(uint8_t level)
|
|
{
|
|
|
|
}
|
|
|
|
#endif // backlight
|
|
|
|
|
|
// Functions for spitting out values
|
|
//
|
|
|
|
void send_dword(uint32_t number) { // this might not actually work
|
|
uint16_t word = (number >> 16);
|
|
send_word(word);
|
|
send_word(number & 0xFFFFUL);
|
|
}
|
|
|
|
void send_word(uint16_t number) {
|
|
uint8_t byte = number >> 8;
|
|
send_byte(byte);
|
|
send_byte(number & 0xFF);
|
|
}
|
|
|
|
void send_byte(uint8_t number) {
|
|
uint8_t nibble = number >> 4;
|
|
send_nibble(nibble);
|
|
send_nibble(number & 0xF);
|
|
}
|
|
|
|
void send_nibble(uint8_t number) {
|
|
switch (number) {
|
|
case 0:
|
|
register_code(KC_0);
|
|
unregister_code(KC_0);
|
|
break;
|
|
case 1 ... 9:
|
|
register_code(KC_1 + (number - 1));
|
|
unregister_code(KC_1 + (number - 1));
|
|
break;
|
|
case 0xA ... 0xF:
|
|
register_code(KC_A + (number - 0xA));
|
|
unregister_code(KC_A + (number - 0xA));
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
__attribute__((weak))
|
|
uint16_t hex_to_keycode(uint8_t hex)
|
|
{
|
|
if (hex == 0x0) {
|
|
return KC_0;
|
|
} else if (hex < 0xA) {
|
|
return KC_1 + (hex - 0x1);
|
|
} else {
|
|
return KC_A + (hex - 0xA);
|
|
}
|
|
}
|
|
|
|
void api_send_unicode(uint32_t unicode) {
|
|
#ifdef API_ENABLE
|
|
uint8_t chunk[4];
|
|
dword_to_bytes(unicode, chunk);
|
|
MT_SEND_DATA(DT_UNICODE, chunk, 5);
|
|
#endif
|
|
}
|
|
|
|
__attribute__ ((weak))
|
|
void led_set_user(uint8_t usb_led) {
|
|
|
|
}
|
|
|
|
__attribute__ ((weak))
|
|
void led_set_kb(uint8_t usb_led) {
|
|
led_set_user(usb_led);
|
|
}
|
|
|
|
__attribute__ ((weak))
|
|
void led_init_ports(void)
|
|
{
|
|
|
|
}
|
|
|
|
__attribute__ ((weak))
|
|
void led_set(uint8_t usb_led)
|
|
{
|
|
|
|
// Example LED Code
|
|
//
|
|
// // Using PE6 Caps Lock LED
|
|
// if (usb_led & (1<<USB_LED_CAPS_LOCK))
|
|
// {
|
|
// // Output high.
|
|
// DDRE |= (1<<6);
|
|
// PORTE |= (1<<6);
|
|
// }
|
|
// else
|
|
// {
|
|
// // Output low.
|
|
// DDRE &= ~(1<<6);
|
|
// PORTE &= ~(1<<6);
|
|
// }
|
|
|
|
led_set_kb(usb_led);
|
|
}
|
|
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Override these functions in your keymap file to play different tunes on
|
|
// different events such as startup and bootloader jump
|
|
|
|
__attribute__ ((weak))
|
|
void startup_user() {}
|
|
|
|
__attribute__ ((weak))
|
|
void shutdown_user() {}
|
|
|
|
//------------------------------------------------------------------------------
|