1baa99c647
* Trying to fix problems in my kyria steez * repeating last commit..... * repeating last commit on EDIT layer but swapping direction exit * moving the reversed desktop moves to the symbol layers on the same hand, for easier activation * adding mac desktop movement keys to Kyria layout * Adding readmes to my keymaps * Removing a png... * Update keyboards/ergodox_ez/keymaps/rmw/keymap-mac.c removing EPRM case * Apply suggestions from code review Great updates to various old-school or outdated ways I was doing things, removing some commented out code, etc. * Apply suggestions from code review Additional improvements * Moving tapdances.cpp to userspace as tapdances.c * reindenting the Kyria keymap to follow four-spaces convention, turning off oled on my kyria, improving the led handling on the Ergodox. * updating led stuff on the other two versions of the keymap, removing EPRM key from main keymap * Apply suggestions from code review I'm adding these various removals to the config file because it seems that at this time those settings are in harmony with the ergodox_ez defaults. * Moving encoder functions into their own userspace file * Apply suggestions from code review Removing settings that are now defaults, clearing out placeholder custom keycodes (smh) * updating encoder functions. * Moving to LAYOUT_stack for all layers, adding end of file newlines, switching to some shorter keycode aliases * Okay, refactor is well underway. * refactored! Also improved led handling for ergodox and rgb handling for kyria * removing mac/windows swappable version because I don't feel like dealing with it when reflashing is so easy. * moving LAYOUT_stack into kyria.h * moving the alternate default layer down next to QWERTY |
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.. | ||
config.h | ||
keymap-mac.c | ||
keymap-win.c | ||
keymap.c | ||
readme.md | ||
rules.mk |
RMW Ergodox_EZ Layout
This is the keymap I use on the Ergodox_EZ I use for work. I write reports and code in a variety of languages on this board and the various layers provide plenty of flexibility for navigating, editing text, and writing code and prose.
I switched to a Mac in the past year, so my keymap now mostly gets used in the Mac mode; simply edit the keymap.c file to uncomment #include keymap-win.c and comment out #include keymap-mac.c to change back to the Windows version, but I haven't been updating that map as I've made changes moving forward on the Mac version.
The theory of this keymap
The base layer is either QWERTY or MINIMAK4, as desired. Overlaid on that base layer are various layers triggered by one-shots, TOs, and LTs. Tapdances are used to cram lots of mods into few keys and provide freedom to hit combinations with either hand. Mods and layer things are one-shot (where reasonable) because I prefer that.
An EDIT layer provides text navigation, selection, and editing capabilities in home position. The EXCEL layer offers a numpad and various spreadsheet-useful navigations and operations. Holding S will put the numpad under your right hand in home position. Keys F and J offer various useful symbols (mostly) on the opposite hand when held, including [](){} under the left pointer and middle fingers on bottom, middle, and top rows respectively. The MEDIA layer provides media controls (obvs) and some mouse movement and nav, in case I don't feel like reaching for the trackball/trackpad/mouse.