forked from forks/qmk_firmware
983c93fe81
* added preonic keymap senseored * added niu_mini/tobias * Changed readme's to explain that these are swedish layouts * Apply suggestions from code review Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/niu_mini/keymaps/tobias/keymap.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Made changes according to drashna's suggestions * Changed to tap_code(KC_NLCK) * Added #define RGBLIGHT_SLEEP * Added #define RGBLIGHT_SLEEP * Removed include config.h
413 lines
18 KiB
C
413 lines
18 KiB
C
/* Copyright 2015-2017 Jack Humbert
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// extern keymap_config_t keymap_config;
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enum layers {
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_QWERTY,
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_FNL1,
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_MOUSE,
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_LOWER,
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_RAISE,
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_FNL2,
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_ADJUST,
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_GAMEMODE,
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_FNL3, _LOWER2,
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_RAISE2
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};
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enum custom_keycodes {
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TBMACRO = SAFE_RANGE,
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DGRMCRO,
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WRKMOD
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};
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bool bnumlock = false;
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bool numlock_changed = false;
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bool workmode = true;
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,-----------------------------------------------------------------------------------.
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | FNL1 | A | S | D | F | G | H | J | K | L | ; | " |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | GUI | Alt | Bksp |Lower | Space |Raise | Bksp | AltGr| * | Esc |
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* `-----------------------------------------------------------------------------------'
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*/
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[_QWERTY] = LAYOUT_ortho_4x12(
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
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TT(_FNL1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
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KC_LCTL, KC_LGUI, KC_LALT, KC_DEL, TT(_LOWER), KC_SPC, KC_SPC, TT(_RAISE), KC_BSPC, KC_RALT, KC_NUHS, KC_ESC
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),
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/* FNL1
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* ,-----------------------------------------------------------------------------------.
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* |TbMacr| Prev | Play | Next | AltF4| CapsL| Esc | PgUp | Up | PgDn |PrScrn| Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | Vol- | Vol+ | Mute | NumL | Home | Left | Down | Right| | Del |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | | | | | End | | | | ? | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | ! | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_FNL1] = LAYOUT_ortho_4x12(
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TBMACRO, KC_MPRV, KC_MPLY, KC_MNXT, ALT_F4, KC_CAPS, KC_ESC, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_BSPC,
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TT(_FNL1), _______, KC_VOLD, KC_VOLU, KC_MUTE, KC_NLCK, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_DEL,
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KC_LSFT, CTLZ, CTLX, CTLC, CTLV, _______, KC_END, _______, _______, _______, LSFT(KC_MINS), _______,
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_______, _______, CTALDEL, _______, _______, _______, _______, TO(_MOUSE), _______, _______, LSFT(KC_1), _______
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),
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[_MOUSE] = {
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{ KC_TAB, XXXXXXX, XXXXXXX, KC_MS_UP, XXXXXXX, KC_T, XXXXXXX, KC_MS_BTN3, KC_MS_WH_UP, KC_MS_BTN2, XXXXXXX, KC_MS_ACCEL0 },
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{TO(_QWERTY), XXXXXXX, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, XXXXXXX, XXXXXXX, KC_MS_WH_LEFT, KC_MS_WH_DOWN, KC_MS_WH_RIGHT, XXXXXXX, KC_MS_ACCEL1},
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{_______, KC_Z, KC_X, KC_C, KC_V, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_ACCEL2},
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{KC_LCTL, TO(_QWERTY), KC_LALT, _______, TO(_QWERTY), KC_MS_BTN1, XXXXXXX, TO(_QWERTY), _______, _______, TO(_QWERTY), TO(_QWERTY)}
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},
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* | § | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | + |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | ´ | ` | @ | £ | $ | € | ¨ | { | [ | ] | } | \ |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | < | | | > | ° | | | µ | ¨ | ^ | ~ | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | AltGr| | | | | | | | BAIL |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = LAYOUT_ortho_4x12(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
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KC_EQL, S(KC_EQL), RALT(KC_2), RALT(KC_3), RALT(KC_4), RALT(KC_E), KC_RBRC, RALT(KC_7), RALT(KC_8), RALT(KC_9), RALT(KC_0), RALT(KC_MINS),
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KC_LSFT, KC_NUBS, RALT(KC_NUBS), S(KC_NUBS), DGRMCRO, XXXXXXX, XXXXXXX, RALT(KC_M), KC_RBRC, S(KC_RBRC), RALT(KC_RBRC), _______,
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_______, _______, KC_RALT, _______,TO(_ADJUST), _______, _______, _______, _______, _______, _______, TO(_QWERTY)
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),
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* | Tab | F1 | F2 | F3 | F4 | Esc | Bksp | / | 7 | 8 | 9 | - |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | FNL2 | F5 | F6 | F7 | F8 |Insert| Home | PgUp | 4 | 5 | 6 | + |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F9 | F10 | F11 | F12 | Del | End | PgDn | 1 | 2 | 3 | Enter|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | Alt | | | | * | 0 | , | . | BAIL |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = LAYOUT_ortho_4x12(
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KC_TAB, KC_F1, KC_F2, KC_F3, KC_F4, KC_ESC, KC_BSPC, KC_PSLS, KC_P7, KC_P8, KC_P9, KC_PMNS,
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TT(_FNL2), KC_F5, KC_F6, KC_F7, KC_F8, KC_INS, KC_HOME, KC_PGUP, KC_P4, KC_P5, KC_P6, KC_PPLS,
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KC_LSFT, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_END, KC_PGDN, KC_P1, KC_P2, KC_P3, KC_PENT,
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_______, _______, KC_LALT, _______, TO(_QWERTY), _______, _______, KC_PAST, KC_P0, KC_PDOT, KC_DOT, TO(_QWERTY)
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),
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/* FNL2
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* ,-----------------------------------------------------------------------------------.
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* |TbMacr| Prev | Play | Next | AltF4| CapsL| |PrScrn|Insert| Home | PgUp |ScrLck|
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | Vol- | Vol+ | Mute | NumL | | | Del | End | PgDn | Pause|
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | | | | | | | | Up | | Enter|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | Left | Down | Right| BAIL |
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* `-----------------------------------------------------------------------------------'
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*/
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[_FNL2] = LAYOUT_ortho_4x12(
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TBMACRO, KC_MPRV, KC_MPLY, KC_MNXT, ALT_F4, KC_CAPS, _______, KC_PSCR, KC_INS, KC_HOME, KC_PGUP, KC_SLCK,
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_______, _______, KC_VOLD, KC_VOLU, KC_MUTE, KC_NLCK, _______, _______, KC_DEL, KC_END, KC_PGDN, KC_PAUS,
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_______, CTLZ, CTLX, CTLC, CTLV, _______, _______, _______, _______, KC_UP, _______, KC_ENT,
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_______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, TO(_QWERTY)
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),
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------------------------------------------------.
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* | GAME | Reset| | | | | | | | | |LIGHTS|
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | |BLtogg|BLstep| | | | | | | | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | |RGBtog|RGBhui|RGBhud|RGBmod|RGBsai|RGBsad| | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | RGB4 | | | | | | | | | NKO | BAIL |
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* `-----------------------------------------------------------------------------------'
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*/
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[_ADJUST] = LAYOUT_ortho_4x12(
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TO(_GAMEMODE), RESET, DEBUG, _______, _______, _______, _______, _______, _______, _______, _______, WRKMOD,
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_______, BL_TOGG, BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, RGB_TOG, RGB_HUI, RGB_HUD, RGB_MOD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD, RGB_MODE_FORWARD,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_M_P, RGB_M_R, TO(_QWERTY)
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),
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/* Game mode
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* ,-----------------------------------------------------------------------------------.
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | FNL1 | A | S | D | F | G | H | J | K | L | ; | " |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | 1 | Lower| Bksp | Alt | Space | Raise| Bksp | BAIL | * | Esc |
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* `-----------------------------------------------------------------------------------'
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*/
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[_GAMEMODE] = LAYOUT_ortho_4x12(
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
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TT(_FNL3), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
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KC_LCTL, KC_1, MO(_LOWER2), KC_DEL, KC_LALT, KC_SPC, KC_SPC, MO(_RAISE2), KC_BSPC, TO(_QWERTY), KC_NUHS, KC_ESC
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),
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/* FNL3
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* ,-----------------------------------------------------------------------------------.
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* |TbMacr| Prev | Play | Next | AltF4| CapsL| Esc | PgUp | Up | PgDn |PrScrn| Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | Vol- | Vol+ | Mute | NumL | Home | Left | Down | Right| | Del |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | | | | | End | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | BAIL |
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* `-----------------------------------------------------------------------------------'
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*/
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[_FNL3] = LAYOUT_ortho_4x12(
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TBMACRO, KC_MPRV, KC_MPLY, KC_MNXT, ALT_F4, KC_CAPS, KC_ESC, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_BSPC,
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_______, _______, KC_VOLD, KC_VOLU, KC_MUTE, KC_NLCK, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_DEL,
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KC_LSFT, _______, _______, _______, _______, _______, KC_END, _______, _______, _______, LSFT(KC_MINS), _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, LSFT(KC_1), _______
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),
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* | Tab | F1 | F2 | F3 | F4 | Esc | Bksp | / | 7 | 8 | 9 | - |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | FNL2 | F5 | F6 | F7 | F8 |Insert| Home | PgUp | 4 | 5 | 6 | + |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F9 | F10 | F11 | F12 | Del | End | PgDn | 1 | 2 | 3 | Enter|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | Alt | | | | * | 0 | , | . | BAIL |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER2] = LAYOUT_ortho_4x12(
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KC_TAB, KC_F1, KC_F2, KC_F3, KC_F4, KC_ESC, KC_BSPC, KC_PSLS, KC_P7, KC_P8, KC_P9, KC_PMNS,
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TT(_FNL2), KC_F5, KC_F6, KC_F7, KC_F8, KC_INS, KC_HOME, KC_PGUP, KC_P4, KC_P5, KC_P6, KC_PPLS,
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KC_LSFT, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_END, KC_PGDN, KC_P1, KC_P2, KC_P3, KC_PENT,
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_______, _______, _______, _______, _______, _______, _______, KC_PAST, KC_P0, KC_PDOT, KC_DOT, TO(_GAMEMODE)
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),
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* | § | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | + |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | ´ | ` | @ | £ | $ | € | ¨ | { | [ | ] | } | \ |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | < | | | > | ° | | | µ | ¨ | ^ | ~ | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | AltGr| | | | | | | | BAIL |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE2] = LAYOUT_ortho_4x12(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
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KC_EQL, S(KC_EQL), RALT(KC_2), RALT(KC_3), RALT(KC_4), RALT(KC_E), KC_RBRC, RALT(KC_7), RALT(KC_8), RALT(KC_9), RALT(KC_0), RALT(KC_MINS),
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KC_LSFT, KC_NUBS, RALT(KC_NUBS), S(KC_NUBS), DGRMCRO, XXXXXXX, XXXXXXX, RALT(KC_M), KC_RBRC, S(KC_RBRC), RALT(KC_RBRC), _______,
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_______, _______, KC_RALT, _______, _______, _______, _______, _______, _______, _______, _______, TO(_GAMEMODE)
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if (record->event.pressed) {
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switch(keycode) {
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case TBMACRO:
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SEND_STRING(SS_TAP(X_TAB) SS_DOWN(X_LSHIFT) SS_TAP(X_HOME) SS_UP(X_LSHIFT) SS_TAP(X_DELETE));
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return false;
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case DGRMCRO:
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if(!bnumlock) {
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//register_code(KC_NLCK);
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//unregister_code(KC_NLCK);
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tap_code(KC_NLCK);
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bnumlock = true;
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}
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//SEND_STRING(SS_DOWN(X_LALT) SS_TAP(X_P0) SS_TAP(X_P1) SS_TAP(X_P7) SS_TAP(X_P6) SS_UP(X_LALT));
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SEND_STRING(SS_DOWN(X_LALT) SS_TAP(X_KP_0) SS_TAP(X_KP_1) SS_TAP(X_KP_7) SS_TAP(X_KP_6) SS_UP(X_LALT) );
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return false;
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case WRKMOD:
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if(!workmode) {
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workmode = true;
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return false;
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}
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else {
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workmode = false;
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return false;
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}
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}
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}
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return true;
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}
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void rgbflag(uint8_t r, uint8_t g, uint8_t b) {
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for(int i = 0; i < RGBLED_NUM; i++){
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switch(i) {
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case 0 ... 13:
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// rgblight_setrgb_at(r,g,b,i);
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led[i].r = r;
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led[i].g = g;
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led[i].b = b;
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break;
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/* case 9 ... 11:
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// rgblight_setrgb_at(r,g,b,i);
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led[i].r = r;
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led[i].g = g;
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led[i].b = b;
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break; */
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default:
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// rgblight_setrgb_at(0,0,0,i);
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led[i].r = 0;
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led[i].g = 0;
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led[i].b = 0;
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break;
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}
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}
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rgblight_set();
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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// if(rgblight_get_mode() == 1) {
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switch (biton32(state)) {
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case _QWERTY:
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if(!workmode){
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rgblight_mode(9);
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}
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else if(workmode){
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rgblight_mode(1);
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rgbflag(0x00, 0x00, 0x00);
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}
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if(bnumlock) {
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tap_code(KC_NLCK);
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}
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break;
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case _LOWER:
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rgblight_mode(1);
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if(!bnumlock) {
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tap_code(KC_NLCK);
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}
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rgbflag(0xFF, 0x00, 0x00);
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break;
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case _ADJUST:
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rgblight_mode(1);
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rgbflag(0xFF, 0xFF, 0xFF);
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if(bnumlock) {
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tap_code(KC_NLCK);
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}
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break;
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case _RAISE:
|
||
rgblight_mode(1);
|
||
rgbflag(0x00, 0xFF, 0x00);
|
||
if(bnumlock) {
|
||
tap_code(KC_NLCK);
|
||
}
|
||
break;
|
||
case _FNL1:
|
||
rgblight_mode(1);
|
||
rgbflag(0x00, 0x00, 0xFF);
|
||
if(bnumlock) {
|
||
tap_code(KC_NLCK);
|
||
}
|
||
break;
|
||
case _GAMEMODE:
|
||
rgblight_mode(1);
|
||
rgbflag(0xFF, 0x00, 0xFF);
|
||
break;
|
||
case _MOUSE:
|
||
rgblight_mode(1);
|
||
rgbflag(0x00, 0xFF, 0xFF);
|
||
if(bnumlock) {
|
||
tap_code(KC_NLCK);
|
||
}
|
||
break;
|
||
default: // for any other layers, or the default layer
|
||
rgblight_mode(1);
|
||
if(bnumlock) {
|
||
tap_code(KC_NLCK);
|
||
}
|
||
rgbflag(0xFF, 0xFF, 0xFF);
|
||
break;
|
||
}
|
||
// }
|
||
return state;
|
||
}
|
||
|
||
/* void matrix_scan_user(void) {
|
||
|
||
//Layer LED indicators
|
||
|
||
uint32_t layer = layer_state;
|
||
|
||
|
||
if (layer & (1<<2)) {
|
||
if(!bnumlock) {
|
||
numlock_changed = true;
|
||
register_code(KC_NLCK);
|
||
unregister_code(KC_NLCK);
|
||
bnumlock = true;
|
||
}
|
||
}
|
||
}
|
||
*/
|
||
|
||
|
||
void led_set_user(uint8_t usb_led) {
|
||
|
||
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
|
||
bnumlock = true;
|
||
|
||
} else {
|
||
bnumlock = false;
|
||
}
|
||
|
||
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
|
||
|
||
} else {
|
||
|
||
}
|
||
|
||
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
|
||
|
||
} else {
|
||
|
||
}
|
||
|
||
if (usb_led & (1 << USB_LED_COMPOSE)) {
|
||
|
||
} else {
|
||
|
||
}
|
||
|
||
if (usb_led & (1 << USB_LED_KANA)) {
|
||
|
||
} else {
|
||
|
||
}
|
||
|
||
} |