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qmk_firmware/keyboards/rgbkb/mun
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Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

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* Move RGBLight animations to data driven, E

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* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

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* Move RGBLight animations to data driven, M

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps Fix encoder map declarations (#21435) 2023-07-03 01:19:52 +01:00
rev1 Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
halconf.h
mcuconf.h
mun.c
mun.h
readme.md
rules.mk OLED: driver naming cleanups (#21710) 2023-08-15 10:30:34 +01:00

Mün

Mün

Mün is powered by STM32 with full QMK support. Each key has super-bright RGB backlighting and MX Kailh hotswap sockets. No soldering is required to get a fully functioning keyboard. There are an additional 14 rear-facing RGB LEDs on each side. Each half can be configured to run as master or slave with the two USB-C ports. They also support up to two rotary encoders and one OLED panel per half.

Keyboard Maintainer: Legonut
Hardware Supported: Mün PCB R1.0, R1.1, R1.2 Hardware Availability: RGBKB

Make example for this keyboard (after setting up your build environment):

make rgbkb/mun:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.