forked from forks/qmk_firmware
cbabc8dbe6
* Replace Tapping Force Hold feature with Quick Tap Term * Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0 * Deprecate force hold in info_config.json * Before and after quick tap term unit tests * Quick tap unit tests iteration * Keymap config.h correction * Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed * Add two more test cases for quick tap * Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2 * Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2 * Add function declaration for get_quick_tap_term Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
57 lines
1.9 KiB
C
57 lines
1.9 KiB
C
// Copyright 2021 Taeyoon Kim (@partrita)
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// SPDX-License-Identifier: GPL-2.0-or-later
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// /*
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// Set any config.h overrides for your specific keymap here.
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// See config.h options at https://docs.qmk.fm/#/config_options?id=the-configh-file
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// */
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#pragma once
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#define TAPPING_TERM 200 // time of holding key, milliseconds
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// Prevent normal rollover on alphas from accidentally triggering mods.
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#define IGNORE_MOD_TAP_INTERRUPT
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// Enable rapid switch from tap to hold, disables double tap hold auto-repeat.
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#define QUICK_TAP_TERM 0
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// Mouse key speed and acceleration.
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#undef MOUSEKEY_DELAY
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#define MOUSEKEY_DELAY 0
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#undef MOUSEKEY_INTERVAL
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#define MOUSEKEY_INTERVAL 16
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#undef MOUSEKEY_WHEEL_DELAY
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#define MOUSEKEY_WHEEL_DELAY 0
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#undef MOUSEKEY_MAX_SPEED
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#define MOUSEKEY_MAX_SPEED 6
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#undef MOUSEKEY_TIME_TO_MAX
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#define MOUSEKEY_TIME_TO_MAX 64
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// The firmware is too large!
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#define COMBO_COUNT 1 // number of combo
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#define COMBO_TERM 80 // timeout period for combos to 40ms.
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//disable broken animations
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#ifdef RGB_MATRIX_ENABLE
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# undef ENABLE_RGB_MATRIX_ALPHAS_MODS
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# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# undef ENABLE_RGB_MATRIX_BREATHING
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# undef ENABLE_RGB_MATRIX_BAND_SAT
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# undef ENABLE_RGB_MATRIX_BAND_VAL
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# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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# undef ENABLE_RGB_MATRIX_CYCLE_ALL
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# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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# undef ENABLE_RGB_MATRIX_TYPING_HEATMAP
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# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN
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# undef RGB_MATRIX_DEFAULT_MODE
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// # define RGBLIGHT_HUE_STEP 20
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#endif
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