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qmk_firmware/keyboards/elephant42
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

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* Move RGBLight animations to data driven, X

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* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps Properly fix elephant42 (#18908) 2022-10-30 15:34:24 +00:00
lib
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
elephant42.c Move single LAYOUTs to data driven (#20365) 2023-04-12 13:42:51 +10:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
readme.md
rules.mk Move RGB_MATRIX_DRIVER to data driven (#20350) 2023-04-08 18:08:08 +10:00

elephant42

elephant42

A split keyboard with 3x5+2 vertically staggered keys and 4 thumb keys.

Make example for this keyboard (after setting up your build environment):

make elephant42:default

Flashing example for this keyboard:

make elephant42:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Bootloader

Enter the bootloader in 3 ways:

  • Bootmagic reset: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
  • Physical reset button: Briefly press the button on the back of the PCB - some may have pads you must short instead
  • Keycode in layout: Press the key mapped to QK_BOOT if it is available