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qmk_firmware/keyboards/nightmare
Ryan c347e732be
Remove legacy EEPROM clear keycodes (#18782)
* `EEP_RST` -> `EE_CLR`, default-ish keymaps

* `EEP_RST` -> `EE_CLR`, user keymaps

* `EEP_RST` -> `EE_CLR`, community layouts

* `EEP_RST` -> `EE_CLR`, userspace

* `EEP_RST` -> `EE_CLR`, docs & core
2022-10-20 12:20:07 +01:00
..
keymaps Remove legacy EEPROM clear keycodes (#18782) 2022-10-20 12:20:07 +01:00
config.h Remove RGBLIGHT_ANIMATION and clean up effect defines for L-Q (#18727) 2022-10-15 09:55:40 -07:00
info.json Move keyboard USB IDs and strings to data driven: N (#17865) 2022-08-02 01:10:48 +01:00
nightmare.c Remove empty override functions (#14312) 2021-09-05 21:36:31 +01:00
nightmare.h
readme.md Fix capitalisation of "GitHub" (#9184) 2020-05-25 19:43:14 -07:00
rules.mk Tidy up NKRO_ENABLE rules (#15382) 2021-12-09 16:05:44 +11:00

Crossed Keys Nightmare

Crossed Keys Nightmare

A 50% pseudo-TMO50 clone with an adjusted bottom row, designed on the cheap with a Pro Micro and 3D Printed case.

Keyboard Maintainer: cfbender
Hardware Supported: Nightmare case and PCB
Hardware Availability: GitHub

Make example for this keyboard (after setting up your build environment):

make nightmare:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.