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Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

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* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
f401 Migrate MCU and BOOTLOADER to data-driven (#19529) 2023-02-08 18:41:46 +11:00
f411 Migrate MCU and BOOTLOADER to data-driven (#19529) 2023-02-08 18:41:46 +11:00
keymaps Encodermap direction define. (#20454) 2023-04-15 16:18:44 +01:00
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
readme.md [Keyboard] Add Waka60 keyboard (#15173) 2021-12-10 22:41:25 -08:00
rules.mk [Keyboard] Add eeprom IC-less rev for MechWild OBE and Waka60 (#17126) 2022-05-20 09:10:05 -07:00

Waka60

waka

An affordable Ortholinear keyboard kit featuring a speaker, top-facing RGB LEDs, a center encoder, spacing between the halves, and powered by the STM32 Blackpill.

Make example for this keyboard (after setting up your build environment):

make mechwild/waka60:default

Flashing example for this keyboard:

make mechwild/waka60:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.