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qmk_firmware/keyboards/massdrop/ctrl/keymaps/responsive_pattern/keymap.c
Valen Cheung 12946d0565
Keymap update - massdrop/ctrl/responsive_pattern (#8730)
* rewrite keyboards/massdrop/ctrl/keymaps/responsive_pattern/keymap.c in respopnse to the last update (#5328)

* remove print.h

* changed default parameters, modified readme
2020-07-26 09:45:35 +10:00

768 lines
35 KiB
C

#include QMK_KEYBOARD_H
#include <math.h> // sqrtf, powf
#ifdef CONSOLE_ENABLE
#include <print.h>
#endif
enum ctrl_keycodes {
L_BRI = SAFE_RANGE, //LED Brightness Increase //Working
L_BRD, //LED Brightness Decrease //Working
L_PTN, //LED Pattern Select Next //Working
L_PTP, //LED Pattern Select Previous //Working
L_PSI, //LED Pattern Speed Increase //Working
L_PSD, //LED Pattern Speed Decrease //Working
L_T_MD, //LED Toggle Mode //Working
L_T_ONF, //LED Toggle On / Off //Broken
L_ON, //LED On //Broken
L_OFF, //LED Off //Broken
L_T_BR, //LED Toggle Breath Effect //Working
L_T_PTD, //LED Toggle Scrolling Pattern Direction //Working
U_T_AGCR, //USB Toggle Automatic GCR control //Working
DBG_TOG, //DEBUG Toggle On / Off //
DBG_MTRX, //DEBUG Toggle Matrix Prints //
DBG_KBD, //DEBUG Toggle Keyboard Prints //
DBG_MOU, //DEBUG Toggle Mouse Prints //
MD_BOOT, //Restart into bootloader after hold timeout //Working
L_SP_PR, //LED Splash Pattern Select Previous
L_SP_NE, //LED Splash Pattern Select Next
L_SP_WD, //LED Splash Widen Wavefront width
L_SP_NW, //LED Splash Narrow Wavefront width
L_SP_FA, //LED Splash wave travel speed faster (shorter period)
L_SP_SL, //LED Splash wave travel speed slower (longer period)
L_CP_PR, //LED Color Pattern Select Previous
L_CP_NX, //LEB Color Pattern Select Next
S_RESET // reset all parameters
};
keymap_config_t keymap_config;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT \
),
[1] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_MSTP, KC_VOLU, \
L_T_BR, L_PSD, L_BRI, L_PSI, _______, _______, _______, _______, U_T_AGCR,_______, MO(2), _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, \
L_T_PTD, L_PTP, L_BRD, L_PTN, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, L_T_MD, L_T_ONF, _______, _______, MD_BOOT, NK_TOGG, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
[2] = LAYOUT(
S_RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
S_RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
L_CP_NX, L_SP_SL, L_SP_WD, L_SP_FA, _______, _______, L_CP_NX, L_SP_SL, L_SP_WD, L_SP_FA, _______, _______, _______, _______, _______, _______, _______, \
L_CP_PR, L_SP_PR, L_SP_NW, L_SP_NE, _______, _______, L_CP_PR, L_SP_PR, L_SP_NW, L_SP_NE, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
/*
[X] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
*/
};
#define DISTANCE_NORAMLIZING_PARAMETER 3
struct {
uint8_t PATTERN_INDEX;
float WAVE_WIDTH;
float WAVE_SPEED;
int COLOR_PATTERN_INDEX;
float TRAVEL_DISTANCE;
} USER_CONFIG = {
.PATTERN_INDEX = 1,
.WAVE_WIDTH = 10, // width of the wave in keycaps
.WAVE_SPEED = 15, // travel how many keycaps per second
.COLOR_PATTERN_INDEX = 0,
.TRAVEL_DISTANCE = 25,
};
#define COLOR_PATTERN_RGB_COUNT 18
static uint8_t COLOR_PATTERNS[][COLOR_PATTERN_RGB_COUNT][3] = {
{ // default rainbow color
{255, 0, 0}, {255, 0, 0}, {255, 127, 0},
{255, 127, 0}, {255, 255, 0}, {255, 255, 0},
{120, 255, 0}, {120, 255, 0}, { 0, 255, 0},
{ 0, 255, 0}, { 0, 255, 120}, { 0, 255, 120},
{ 0, 0, 255}, { 0, 0, 255}, { 75, 0, 130},
{ 75, 0, 130}, { 43, 0, 130}, { 43, 0, 130},
}, { // light rainbow color
{248, 12, 18}, {238, 17, 0}, {255, 51, 17},
{255, 68, 32}, {255, 102, 68}, {255, 153, 51},
{254, 174, 45}, {204, 187, 51}, {208, 195, 16},
{170, 204, 34}, {105, 208, 37}, { 34, 204, 170},
{ 18, 189, 185}, { 17, 170, 187}, { 68, 68, 221},
{ 51, 17, 187}, { 59, 12, 189}, { 68, 34, 153},
}, { // white flat
{255, 255, 255}, {255, 255, 255}, {255, 255, 255},
{255, 255, 255}, {255, 255, 255}, {255, 255, 255},
{255, 255, 255}, {255, 255, 255}, {255, 255, 255},
{255, 255, 255}, {255, 255, 255}, {255, 255, 255},
{255, 255, 255}, {255, 255, 255}, {255, 255, 255},
{255, 255, 255}, {255, 255, 255}, {255, 255, 255},
}, { // white fade, cos curve
{255, 255, 255}, {255, 255, 255}, {252, 252, 252},
{247, 247, 247}, {240, 240, 240}, {232, 232, 232},
{221, 221, 221}, {209, 209, 209}, {196, 196, 196},
{181, 181, 181}, {164, 164, 164}, {147, 147, 147},
{128, 128, 128}, {108, 108, 108}, { 88, 88, 88},
{ 66, 66, 66}, { 45, 45, 45}, { 23, 23, 23},
},
};
static const uint8_t COLOR_PATTERNS_COUNT = (
sizeof(COLOR_PATTERNS) / sizeof(COLOR_PATTERNS[0]));
/**
* trimed down version of `ISSI3733_LED_MAP`:
*
* `ISSI3733_LED_MAP` is defined in keyboards/massdrop/ctrl/config_led.h is not directly usable,
* the numbers inside this map could probably be related to the PCB layout instead of
* the actual physical layout,
*
* this `ISSI3733_LED_MAP` is used somewhere in protocol/ but is not globally accessible
* so one is created here
*
* x and y are coordinates of the physical layout
* KC_ESC is (0, 0), gap between function keys and number rows is 1.5
* +y is downwards
* 1 unit is width/height of 1 standard keycap
*/
#define MAX_LED_ID ISSI3733_LED_COUNT
typedef struct led_info_s {
uint16_t id;
uint16_t scan;
float x;
float y;
uint8_t distance_to[MAX_LED_ID + 1];
} led_info_t;
led_info_t led_info[MAX_LED_ID + 1] = {
{ .id = 0 },
{ .id = 1, .x = 0.0, .y = 0.0, .scan = 41 }, // ESC
{ .id = 2, .x = 2.0, .y = 0.0, .scan = 58 }, // F1
{ .id = 3, .x = 3.0, .y = 0.0, .scan = 59 }, // F2
{ .id = 4, .x = 3.5, .y = 0.0, .scan = 60 }, // F3
{ .id = 5, .x = 5.0, .y = 0.0, .scan = 61 }, // F4
{ .id = 6, .x = 6.5, .y = 0.0, .scan = 62 }, // F5
{ .id = 7, .x = 7.5, .y = 0.0, .scan = 63 }, // F6
{ .id = 8, .x = 8.5, .y = 0.0, .scan = 64 }, // F7
{ .id = 9, .x = 9.5, .y = 0.0, .scan = 65 }, // F8
{ .id = 10, .x = 11, .y = 0.0, .scan = 66 }, // F9
{ .id = 11, .x = 12, .y = 0.0, .scan = 67 }, // F10
{ .id = 12, .x = 13, .y = 0.0, .scan = 68 }, // F11
{ .id = 13, .x = 14, .y = 0.0, .scan = 69 }, // F12
{ .id = 14, .x = 15.5, .y = 0.0, .scan = 70 }, // Print
{ .id = 15, .x = 16.5, .y = 0.0, .scan = 71 }, // Scoll Lock
{ .id = 16, .x = 17.5, .y = 0.0, .scan = 72 }, // Pause
{ .id = 17, .x = 0.0, .y = 1.5, .scan = 53 }, // `
{ .id = 18, .x = 1.0, .y = 1.5, .scan = 30 }, // 1
{ .id = 19, .x = 2.0, .y = 1.5, .scan = 31 }, // 2
{ .id = 20, .x = 3.0, .y = 1.5, .scan = 32 }, // 3
{ .id = 21, .x = 3.5, .y = 1.5, .scan = 33 }, // 4
{ .id = 22, .x = 5.0, .y = 1.5, .scan = 34 }, // 5
{ .id = 23, .x = 6.0, .y = 1.5, .scan = 35 }, // 6
{ .id = 24, .x = 7.0, .y = 1.5, .scan = 36 }, // 7
{ .id = 25, .x = 8.0, .y = 1.5, .scan = 37 }, // 8
{ .id = 26, .x = 9.0, .y = 1.5, .scan = 38 }, // 9
{ .id = 27, .x = 10.0, .y = 1.5, .scan = 39 }, // 0
{ .id = 28, .x = 11.0, .y = 1.5, .scan = 45 }, // -
{ .id = 29, .x = 12.0, .y = 1.5, .scan = 46 }, // =
{ .id = 30, .x = 13.5, .y = 1.5, .scan = 42 }, // Backspace
{ .id = 31, .x = 15.5, .y = 1.5, .scan = 73 }, // Insert
{ .id = 32, .x = 16.6, .y = 1.5, .scan = 74 }, // Home
{ .id = 33, .x = 17.5, .y = 1.5, .scan = 75 }, // Page Up
{ .id = 34, .x = 0.2, .y = 2.5, .scan = 43 }, // Tab
{ .id = 35, .x = 1.5, .y = 2.5, .scan = 20 }, // Q
{ .id = 36, .x = 2.5, .y = 2.5, .scan = 26 }, // W
{ .id = 37, .x = 3.5, .y = 2.5, .scan = 8 }, // E
{ .id = 38, .x = 4.5, .y = 2.5, .scan = 21 }, // R
{ .id = 39, .x = 5.5, .y = 2.5, .scan = 23 }, // T
{ .id = 40, .x = 6.5, .y = 2.5, .scan = 28 }, // Y
{ .id = 41, .x = 7.5, .y = 2.5, .scan = 24 }, // U
{ .id = 42, .x = 8.5, .y = 2.5, .scan = 12 }, // I
{ .id = 43, .x = 9.5, .y = 2.5, .scan = 18 }, // O
{ .id = 44, .x = 10.5, .y = 2.5, .scan = 19 }, // P
{ .id = 45, .x = 11.5, .y = 2.5, .scan = 47 }, // [
{ .id = 46, .x = 12.5, .y = 2.5, .scan = 48 }, // ]
{ .id = 47, .x = 13.75, .y = 2.5, .scan = 49 }, /* \ */
{ .id = 48, .x = 15.5, .y = 2.5, .scan = 76 }, // Delete
{ .id = 49, .x = 16.5, .y = 2.5, .scan = 77 }, // End
{ .id = 50, .x = 17.5, .y = 2.5, .scan = 78 }, // Page Down
{ .id = 51, .x = 0.4, .y = 3.5, .scan = 57 }, // Caps Lock
{ .id = 52, .x = 2.5, .y = 3.5, .scan = 4 }, // A
{ .id = 53, .x = 3.5, .y = 3.5, .scan = 22 }, // S
{ .id = 54, .x = 4.5, .y = 3.5, .scan = 7 }, // D
{ .id = 55, .x = 5.5, .y = 3.5, .scan = 9 }, // F
{ .id = 56, .x = 6.5, .y = 3.5, .scan = 10 }, // G
{ .id = 57, .x = 7.5, .y = 3.5, .scan = 11 }, // H
{ .id = 58, .x = 8.5, .y = 3.5, .scan = 13 }, // J
{ .id = 59, .x = 9.5, .y = 3.5, .scan = 14 }, // K
{ .id = 60, .x = 10.5, .y = 3.5, .scan = 15 }, // L
{ .id = 61, .x = 11.5, .y = 3.5, .scan = 51 }, // ;
{ .id = 62, .x = 12.5, .y = 3.5, .scan = 52 }, // '
{ .id = 63, .x = 13.5, .y = 3.5, .scan = 40 }, // Enter
{ .id = 64, .x = 0.5, .y = 4.5, .scan = 225 }, // LSHIFT
{ .id = 65, .x = 2.25, .y = 4.5, .scan = 29 }, // Z
{ .id = 66, .x = 3.25, .y = 4.5, .scan = 27 }, // X
{ .id = 67, .x = 4.25, .y = 4.5, .scan = 6 }, // C
{ .id = 68, .x = 5.25, .y = 4.5, .scan = 25 }, // V
{ .id = 69, .x = 6.25, .y = 4.5, .scan = 5 }, // B
{ .id = 70, .x = 7.25, .y = 4.5, .scan = 17 }, // N
{ .id = 71, .x = 8.25, .y = 4.5, .scan = 16 }, // M
{ .id = 72, .x = 9.25, .y = 4.5, .scan = 54 }, // COMMA
{ .id = 73, .x = 10.25, .y = 4.5, .scan = 55 }, // DOT
{ .id = 74, .x = 11.25, .y = 4.5, .scan = 56 }, // SLASH
{ .id = 75, .x = 13.2, .y = 4.5, .scan = 229 }, // RSHIFT
{ .id = 76, .x = 16.5, .y = 4.5, .scan = 82 }, // UP
{ .id = 77, .x = 0.1, .y = 5.5, .scan = 224 }, // LCTRL
{ .id = 78, .x = 1.25, .y = 5.5, .scan = 227 }, // WIN
{ .id = 79, .x = 2.5, .y = 5.5, .scan = 226 }, // LALT
{ .id = 80, .x = 6.25, .y = 5.5, .scan = 44 }, // SPACE
#define MAX_CACHED_SCAN_CODE 231
{ .id = 81, .x = 10.25, .y = 5.5, .scan = 230 }, // RALT
#define FN_KEY_LED_ID 82
#define FN_KEY_SCAN_CODE 20737
{ .id = 82, .x = 11.5, .y = 5.5, .scan = 20737 }, // FN
{ .id = 83, .x = 12.7, .y = 5.5, .scan = 101 }, // APP
{ .id = 84, .x = 13.75, .y = 5.5, .scan = 228 }, // RCTRL
{ .id = 85, .x = 15.5, .y = 5.5, .scan = 80 }, // LEFT
{ .id = 86, .x = 16.5, .y = 5.5, .scan = 81 }, // DOWN
{ .id = 87, .x = 17.5, .y = 5.5, .scan = 79 }, // RIGHT
#define MAX_LED_ID_WITH_SCANCODE 87
{ .id = 88, .x = 18.5, .y = 6.5, .scan = 255 },
{ .id = 89, .x = 16.917, .y = 6.5, .scan = 255 },
{ .id = 90, .x = 15.333, .y = 6.5, .scan = 255 },
{ .id = 91, .x = 13.75, .y = 6.5, .scan = 255 },
{ .id = 92, .x = 12.167, .y = 6.5, .scan = 255 },
{ .id = 93, .x = 10.583, .y = 6.5, .scan = 255 },
{ .id = 94, .x = 9, .y = 6.5, .scan = 255 },
{ .id = 95, .x = 7.417, .y = 6.5, .scan = 255 },
{ .id = 96, .x = 5.833, .y = 6.5, .scan = 255 },
{ .id = 97, .x = 4.25, .y = 6.5, .scan = 255 },
{ .id = 98, .x = 2.667, .y = 6.5, .scan = 255 },
{ .id = 99, .x = 1.083, .y = 6.5, .scan = 255 },
{ .id = 100, .x = -0.5, .y = 6.5, .scan = 255 },
{ .id = 101, .x = -0.5, .y = 4.75, .scan = 255 },
{ .id = 102, .x = -0.5, .y = 3, .scan = 255 },
{ .id = 103, .x = -0.5, .y = 1.25, .scan = 255 },
{ .id = 104, .x = -0.5, .y = -0.5, .scan = 255 },
{ .id = 105, .x = 1.083, .y = -0.5, .scan = 255 },
{ .id = 106, .x = 2.667, .y = -0.5, .scan = 255 },
{ .id = 107, .x = 4.25, .y = -0.5, .scan = 255 },
{ .id = 108, .x = 5.833, .y = -0.5, .scan = 255 },
{ .id = 109, .x = 7.417, .y = -0.5, .scan = 255 },
{ .id = 110, .x = 9, .y = -0.5, .scan = 255 },
{ .id = 111, .x = 10.583, .y = -0.5, .scan = 255 },
{ .id = 112, .x = 12.167, .y = -0.5, .scan = 255 },
{ .id = 113, .x = 13.75, .y = -0.5, .scan = 255 },
{ .id = 114, .x = 15.333, .y = -0.5, .scan = 255 },
{ .id = 115, .x = 16.917, .y = -0.5, .scan = 255 },
{ .id = 116, .x = 18.5, .y = 1.25, .scan = 255 },
{ .id = 117, .x = 18.5, .y = 3, .scan = 255 },
{ .id = 118, .x = 18.5, .y = 4.75, .scan = 255 },
{ .id = 119, .x = 18.5, .y = 6.5, .scan = 255 },
};
/**
* there are a few variables are used here
* keycode, scancode, led id
*
* scancode relates to actual physical key press
*
* keycode is software key press, or scancode with modifiers (shift, ctrl, alt, etc.),
* keycode with the value less than 255 are usually the same with scan code (I hope so)
*
* the led pattern are running based on led id, because led on the keyboard
* are not limited to keys only
*/
led_info_t* get_led_info_by_scancode(uint16_t scancode){
static bool init = false;
static led_info_t* scancode_to_led_info[MAX_CACHED_SCAN_CODE + 1];
if(!init){
for(int i = 1; i <= MAX_LED_ID_WITH_SCANCODE; ++i){
uint16_t scan = led_info[i].scan;
if(scan <= MAX_CACHED_SCAN_CODE){
scancode_to_led_info[scan] = (led_info + i);
}
}
init = true;
}
if(scancode <= MAX_CACHED_SCAN_CODE){
return scancode_to_led_info[scancode];
} else if(scancode == FN_KEY_SCAN_CODE){ // FN
return (led_info + FN_KEY_LED_ID);
}
return led_info;
}
void init_led_info(void){
for(int i = 1; i <= MAX_LED_ID; ++i){
led_info_t *entry1 = led_info + i;
for(int j = i; j <= MAX_LED_ID; ++j){
led_info_t *entry2 = led_info + j;
/**
* distance is tripled because
* convertion from float to int reduces accuracy
*
*/
uint8_t distance = (uint8_t)sqrtf(
powf(entry1->x - entry2->x, 2.0) +
powf(entry1->y - entry2->y, 2.0)) *
DISTANCE_NORAMLIZING_PARAMETER;
entry1->distance_to[j] = distance;
entry2->distance_to[i] = distance;
}
}
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
init_led_info();
};
typedef struct keystroke_s {
uint16_t scancode;
uint32_t timer;
bool active;
} keystroke_t;
#define MAX_ACTIVE_KEYSTORKES 10
keystroke_t ACTIVE_KEYSTROKES[MAX_ACTIVE_KEYSTORKES];
void reset_led_for_instruction(int led_instruction_index){
led_instructions[led_instruction_index].id0 = 0;
led_instructions[led_instruction_index].id1 = 0;
led_instructions[led_instruction_index].id2 = 0;
led_instructions[led_instruction_index].id3 = 0;
};
void add_led_to_instruction(int led_instruction_index, int led_id){
if(32 >= led_id && led_id >= 1){
led_instructions[led_instruction_index].id0 += ( 1 << (led_id - 1) );
} else if(64 >= led_id){
led_instructions[led_instruction_index].id1 += ( 1 << (led_id - 33) );
} else if(96 >= led_id){
led_instructions[led_instruction_index].id2 += ( 1 << (led_id - 65) );
} else if(128 >= led_id){
led_instructions[led_instruction_index].id3 += ( 1 << (led_id - 97) );
}
};
void wave_effect(void);
void set_wave_color(int);
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
wave_effect();
set_wave_color(USER_CONFIG.PATTERN_INDEX);
};
#define MODS_SHIFT (get_mods() & MOD_BIT(KC_LSHIFT) || get_mods() & MOD_BIT(KC_RSHIFT))
#define MODS_CTRL (get_mods() & MOD_BIT(KC_LCTL) || get_mods() & MOD_BIT(KC_RCTRL))
#define MODS_ALT (get_mods() & MOD_BIT(KC_LALT) || get_mods() & MOD_BIT(KC_RALT))
void register_keystroke(uint16_t keycode){
if(get_led_info_by_scancode(keycode)->id){
uint32_t oldest_keystroke_lifespan = 0;
int8_t oldest_keystroke_index = -1;
bool registered = false;
keystroke_t *keystroke = ACTIVE_KEYSTROKES;
for(int i = 0; i < MAX_ACTIVE_KEYSTORKES; ++i){
if(!keystroke->active){
keystroke->scancode = keycode;
keystroke->timer = timer_read32();
keystroke->active = true;
registered = true;
break;
}
uint32_t lifespan = timer_elapsed32(keystroke->timer);
if(lifespan > oldest_keystroke_lifespan){
oldest_keystroke_index = i;
oldest_keystroke_lifespan = lifespan;
}
++keystroke;
}
// override the oldest keystroke
if(!registered){
keystroke = ACTIVE_KEYSTROKES + oldest_keystroke_index;
keystroke->scancode = keycode;
keystroke->timer = timer_read32();
keystroke->active = true; // presumably active already
}
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
static uint32_t key_timer;
switch (keycode) {
case L_BRI:
if (record->event.pressed) {
if (LED_GCR_STEP > LED_GCR_MAX - gcr_desired) gcr_desired = LED_GCR_MAX;
else gcr_desired += LED_GCR_STEP;
if (led_animation_breathing) gcr_breathe = gcr_desired;
}
return false;
case L_BRD:
if (record->event.pressed) {
if (LED_GCR_STEP > gcr_desired) gcr_desired = 0;
else gcr_desired -= LED_GCR_STEP;
if (led_animation_breathing) gcr_breathe = gcr_desired;
}
return false;
case L_PTN:
if (record->event.pressed) {
if (led_animation_id == led_setups_count - 1) led_animation_id = 0;
else led_animation_id++;
}
return false;
case L_PTP:
if (record->event.pressed) {
if (led_animation_id == 0) led_animation_id = led_setups_count - 1;
else led_animation_id--;
}
return false;
case L_PSI:
if (record->event.pressed) {
led_animation_speed += ANIMATION_SPEED_STEP;
}
return false;
case L_PSD:
if (record->event.pressed) {
led_animation_speed -= ANIMATION_SPEED_STEP;
if (led_animation_speed < 0) led_animation_speed = 0;
}
return false;
case L_T_MD:
if (record->event.pressed) {
led_lighting_mode++;
if (led_lighting_mode > LED_MODE_MAX_INDEX) led_lighting_mode = LED_MODE_NORMAL;
}
return false;
case L_T_ONF:
if (record->event.pressed) {
led_enabled = !led_enabled;
I2C3733_Control_Set(led_enabled);
}
return false;
case L_ON:
if (record->event.pressed) {
led_enabled = 1;
I2C3733_Control_Set(led_enabled);
}
return false;
case L_OFF:
if (record->event.pressed) {
led_enabled = 0;
I2C3733_Control_Set(led_enabled);
}
return false;
case L_T_BR:
if (record->event.pressed) {
led_animation_breathing = !led_animation_breathing;
if (led_animation_breathing) {
gcr_breathe = gcr_desired;
led_animation_breathe_cur = BREATHE_MIN_STEP;
breathe_dir = 1;
}
}
return false;
case L_T_PTD:
if (record->event.pressed) {
led_animation_direction = !led_animation_direction;
}
return false;
case U_T_AGCR:
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
}
return false;
case DBG_TOG:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
}
return false;
case DBG_MTRX:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
}
return false;
case DBG_KBD:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
}
return false;
case DBG_MOU:
if (record->event.pressed) {
TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
}
return false;
case MD_BOOT:
if (record->event.pressed) {
key_timer = timer_read32();
} else {
if (timer_elapsed32(key_timer) >= 500) {
reset_keyboard();
}
}
return false;
case S_RESET:
// reset all parameters
USER_CONFIG.PATTERN_INDEX = 1;
USER_CONFIG.WAVE_WIDTH = 10;
USER_CONFIG.WAVE_SPEED = 15;
USER_CONFIG.COLOR_PATTERN_INDEX = 0;
USER_CONFIG.TRAVEL_DISTANCE = 25;
return false;
case L_SP_PR: // previous dripple pattern
case L_SP_NE: // next dripple pattern
if (record->event.pressed) {
#define PATTERN_COUNT 7
uint8_t incre = keycode == L_SP_PR ? PATTERN_COUNT-1 : 1;
USER_CONFIG.PATTERN_INDEX += incre;
USER_CONFIG.PATTERN_INDEX %= PATTERN_COUNT;
if(USER_CONFIG.PATTERN_INDEX <= 4){
USER_CONFIG.TRAVEL_DISTANCE = 25;
USER_CONFIG.COLOR_PATTERN_INDEX = 0;
USER_CONFIG.WAVE_SPEED = 10;
}
switch(USER_CONFIG.PATTERN_INDEX){
case 0: // None
break;
case 1: // background off, wave on
USER_CONFIG.WAVE_WIDTH = 2;
break;
case 2: // background on, wave off
USER_CONFIG.WAVE_WIDTH = 5;
break;
case 3: // background off, rainbow wave
USER_CONFIG.WAVE_WIDTH = 10;
break;
case 4: // background on, rainbow wave
USER_CONFIG.WAVE_WIDTH = 10;
break;
case 5:
USER_CONFIG.WAVE_WIDTH = 10;
USER_CONFIG.COLOR_PATTERN_INDEX = 2;
USER_CONFIG.TRAVEL_DISTANCE = 0;
USER_CONFIG.WAVE_SPEED = 10;
break;
case 6:
USER_CONFIG.WAVE_WIDTH = 10;
USER_CONFIG.COLOR_PATTERN_INDEX = 3;
USER_CONFIG.TRAVEL_DISTANCE = 2;
USER_CONFIG.WAVE_SPEED = 10;
break;
}
// remove effect after changing pattern
for(int i = 0; i < MAX_ACTIVE_KEYSTORKES; ++i){
ACTIVE_KEYSTROKES[i].active = 0;
}
}
return false;
case L_SP_WD:
case L_SP_NW:
if(record->event.pressed){
short incre = keycode == L_SP_WD ? 1 : -1;
USER_CONFIG.WAVE_WIDTH += incre;
if(USER_CONFIG.WAVE_WIDTH < 1){
USER_CONFIG.WAVE_WIDTH = 1;
}
}
return false;
case L_SP_FA:
case L_SP_SL:
if(record->event.pressed){
short incre = keycode == L_SP_FA ? -1 : 1;
USER_CONFIG.WAVE_SPEED += incre;
if(USER_CONFIG.WAVE_SPEED > 50){
USER_CONFIG.WAVE_SPEED = 50;
} else if(USER_CONFIG.WAVE_SPEED < 1){
USER_CONFIG.WAVE_SPEED = 1;
}
}
return false;
// these are the keys not in range 0x04 - 0x52
case L_CP_PR:
case L_CP_NX:
if(record->event.pressed){
uint8_t incre = keycode == L_CP_PR ? COLOR_PATTERNS_COUNT - 1 : 1;
USER_CONFIG.COLOR_PATTERN_INDEX += incre;
USER_CONFIG.COLOR_PATTERN_INDEX %= COLOR_PATTERNS_COUNT;
set_wave_color(USER_CONFIG.COLOR_PATTERN_INDEX);
}
return false;
default:
if(record->event.pressed){
register_keystroke(keycode);
#ifdef CONSOLE_ENABLE
led_info_t *entry = get_led_info_by_scancode(keycode);
uprintf(("KL: kc: %u, led id: %u, x: %f, y: %f, "
"col: %u, row: %u, pressed: %u, time: %u\n"),
keycode, entry->id, entry->x, entry->y,
record->event.key.col, record->event.key.row,
record->event.pressed, record->event.time);
#endif
}
return true; //Process all other keycodes normally
}
}
led_instruction_t led_instructions[] = {
//LEDs are normally inactive, no processing is performed on them
//Flags are used in matching criteria for an LED to be active and indicate how to color it
//Flags can be found in tmk_core/protocol/arm_atsam/led_matrix.h (prefixed with LED_FLAG_)
//LED IDs can be found in config_led.h in the keyboard's directory
//Examples are below
//All LEDs use the user's selected pattern (this is the factory default)
{ .flags = LED_FLAG_USE_ROTATE_PATTERN },
//Specific LEDs use the user's selected pattern while all others are off
// { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_ROTATE_PATTERN, .id0 = 0xFFFFFFFF, .id1 = 0xAAAAAAAA, .id2 = 0x55555555, .id3 = 0x11111111 },
//Specific LEDs use specified RGB values while all others are off
// { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0xFF, .id1 = 0x00FF, .id2 = 0x0000FF00, .id3 = 0xFF000000, .r = 75, .g = 150, .b = 225 },
//All LEDs use the user's selected pattern
//On layer 1, all key LEDs (except the top row which keeps active pattern) are red while all edge LEDs are green
//When layer 1 is active, key LEDs use red (id0 32 - 17: 1111 1111 1111 1111 0000 0000 0000 0000 = 0xFFFF0000) (except top row 16 - 1)
//When layer 1 is active, key LEDs use red (id1 64 - 33: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF)
//When layer 1 is active, key LEDs use red (id2 87 - 65: 0000 0000 0111 1111 1111 1111 1111 1111 = 0x007FFFFF)
//When layer 1 is active, edge LEDs use green (id2 95 - 88: 1111 1111 1000 0000 0000 0000 0000 0000 = 0xFF800000)
//When layer 1 is active, edge LEDs use green (id3 119 - 96: 0000 0000 1111 1111 1111 1111 1111 1111 = 0x00FFFFFF)
// { .flags = LED_FLAG_USE_ROTATE_PATTERN },
#define WAVE_LED_INSTRUCTION_START 1
{ .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 },
{ .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 },
{ .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 },
{ .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 },
{ .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 },
{ .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 },
{ .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 },
{ .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 },
{ .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 },
{ .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 },
{ .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 },
{ .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 },
{ .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 },
{ .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 },
{ .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 },
{ .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 },
{ .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 },
{ .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0, .id1 = 0, .id2 = 0, .g = 255 },
#define WAVE_LED_INSTRUCTION_END 18
//All key LEDs use red while edge LEDs use the active pattern
//All key LEDs use red (id0 32 - 1: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF)
//All key LEDs use red (id1 64 - 33: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF)
//All key LEDs use red (id2 87 - 65: 0000 0000 0111 1111 1111 1111 1111 1111 = 0x007FFFFF)
//Edge uses active pattern (id2 95 - 88: 1111 1111 1000 0000 0000 0000 0000 0000 = 0xFF800000)
//Edge uses active pattern (id3 119 - 96: 0000 0000 1111 1111 1111 1111 1111 1111 = 0x00FFFFFF)
// { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0xFFFFFFFF, .id1 = 0xFFFFFFFF, .id2 = 0x007FFFFF, .r = 255 },
// { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_ROTATE_PATTERN , .id2 = 0xFF800000, .id3 = 0x00FFFFFF },
{ .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB | LED_FLAG_MATCH_LAYER,
.id1 = 0b00001111001111000000011110011110,
.r = 0, .g = 255, .b = 60, .layer = 2 },
//end must be set to 1 to indicate end of instruction set
{ .end = 1 }
};
void set_wave_color(int color_pattern_index){
for(int i = WAVE_LED_INSTRUCTION_START; i < WAVE_LED_INSTRUCTION_END; ++i){
for(int j = 0; j < COLOR_PATTERN_RGB_COUNT; ++j){
led_instructions[i].r = COLOR_PATTERNS[color_pattern_index][i][0];
led_instructions[i].g = COLOR_PATTERNS[color_pattern_index][i][1];
led_instructions[i].b = COLOR_PATTERNS[color_pattern_index][i][2];
}
}
};
void wave_effect(void){
for(int i = WAVE_LED_INSTRUCTION_START; i < WAVE_LED_INSTRUCTION_END; ++i){
reset_led_for_instruction(i);
}
int wave_led_instruction_span = WAVE_LED_INSTRUCTION_END - WAVE_LED_INSTRUCTION_START;
keystroke_t *keystroke = ACTIVE_KEYSTROKES;
for(int i = 0; i < MAX_ACTIVE_KEYSTORKES; ++i, ++keystroke){
if(!keystroke->active) continue;
bool active = false;
uint16_t keystroke_led_id = get_led_info_by_scancode(keystroke->scancode)->id;
float elapsed_s = timer_elapsed32(keystroke->timer) / 1000.0f;
float travel = elapsed_s * USER_CONFIG.WAVE_SPEED;
for(uint16_t id = 1; id <= MAX_LED_ID; ++id){
float normalized_distance =
led_info[id].distance_to[keystroke_led_id] /
(float)DISTANCE_NORAMLIZING_PARAMETER;
if(travel >= normalized_distance && travel - normalized_distance >= 0 &&
normalized_distance >= travel - USER_CONFIG.WAVE_WIDTH){
int portion = (travel - normalized_distance) *
wave_led_instruction_span / USER_CONFIG.WAVE_WIDTH;
add_led_to_instruction(portion, id);
active = true;
}
}
keystroke->active = active;
}
};