forked from forks/qmk_firmware
184c2e35af
* add support for m65 and simple 5x13 ortholinear
* Update keyboards/m65/keymaps/default/keymap.c
Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
* Update keyboards/m65/keymaps/default/keymap.c
Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
* Update keyboards/m65/keymaps/default/keymap.c
Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
* Update keyboards/m65/keymaps/default/keymap.c
Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
* Update keyboards/m65/keymaps/default/keymap.c
Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
* Update keyboards/m65/keymaps/default/keymap.c
Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
* updates as per @sigprof review plus reformat
* pins all now are defined at microcontroller level
* profuct id defined at microcontroller level
* put leds on when _ADJ is on
* add danish keymap
* make default uk centric iso as per readme
* default is now iso generic, uk is its own business
* add license
* update imgur links to reflect the layout
* leds for _ADJ layer now do not prevent the other layers leds to get on
* Update keyboards/m65/keymaps/uk/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/m65/keymaps/dk/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/m65/keymaps/uk/readme.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/m65/readme.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* add support for gd32f303cct6 by we act in rev2
* Revert "add support for gd32f303cct6 by we act in rev2"
This reverts commit
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.. | ||
keymaps | ||
rev1 | ||
config.h | ||
info.json | ||
m65.c | ||
m65.h | ||
readme.md |
M65
A (13x5) ortholinear keyboard that can be hand wired or using a pcb.
- Keyboard Maintainer: Alin Elena (@drFaustroll on GitLab)
- Hardware Supported: custom pcb see STM/APM32F103C8T6, aka Black Pill
- Hardware Availability: custom how to
Make example for this keyboard (after setting up your build environment):
make m65/rev1:default
Flashing example for this keyboard:
make m65/rev1:default:flash
To enter flashing mode, press Lower+Raise+R.
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.