forked from forks/qmk_firmware
99b35940bc
* Remove unnecessary backslash-escapes in default keymaps * Remove unnecessary backslash-escapes in via keymaps * Remove unnecessary backslash-escapes in default-ish keymaps
236 lines
10 KiB
C
236 lines
10 KiB
C
#include QMK_KEYBOARD_H
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#ifdef PROTOCOL_LUFA
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#include "lufa.h"
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#include "split_util.h"
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#endif
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum layer_number {
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_QWERTY = 0,
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_COLEMAK,
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_FN,
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_ADJ
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};
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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COLEMAK,
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FN,
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ADJ,
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RGBRST
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};
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#define FN_CAPS LT(_FN, KC_CAPS)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* / QWERTY \
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* /-----------------------------------------\ /-----------------------------------------\
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* | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BkSp |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Tab | Q | W | E | R | T | | Y | U | O | P | \ | \ |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* |FNCAPS| A | S | D | F | G | | H | J | K | L | ; | ' |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* |Shift | Z | X | C | V | B | | N | M | , | . | / |Shift |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Ctrl | Win | Alt | RGB | ADJ | Space| | Space| FN | Left | Down | Up |Right |
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* \------+------+------+------+------+------/ \------+------+------+------+------+------/
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*/
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[_QWERTY] = LAYOUT_ortho_5x12(
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
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FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
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KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJ, KC_SPC, KC_SPC, FN, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT
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),
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/* / Colemak \
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* /-----------------------------------------\ /-----------------------------------------\
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* | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BkSp |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Tab | Q | W | F | P | B | | J | L | U | Y | ; | \ |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* |FNCAPS| A | R | S | T | G | | K | N | E | I | O | ' |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* |Shift | Z | X | C | D | V | | M | H | , | . | / |Enter |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Ctrl | Win | Alt | RGB | ADJ | Space| | Space| FN | Left | Down | Up |Right |
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* \------+------+------+------+------+------/ \------+------+------+------+------+------/
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*/
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[_COLEMAK] = LAYOUT_ortho_5x12(
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
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FN_CAPS, KC_A, KC_R, KC_S, KC_T, KC_G, KC_K, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
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KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJ, KC_SPC, KC_SPC, FN, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT
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),
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/* / FN \
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* /-----------------------------------------\ /-----------------------------------------\
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* | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | PGDN | UP | PGUP | | | | | PGDN | UP | PGUP | PRINT| HOME |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | LEFT | DOWN | RIGHT| | | | | LEFT | DOWN | RIGHT|INSERT| END |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | | | | | | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | | |RGBMOD| | | | | PLAY | NEXT | MUTE | VOL- | VOL+ |
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* \------+------+------+------+------+------/ \------+------+------+------+------+------/
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*/
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[_FN] = LAYOUT_ortho_5x12(
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
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_______, KC_PGDN, KC_UP, KC_PGUP, _______, _______, _______, KC_PGDN, KC_UP, KC_PGUP, KC_PSCR, KC_HOME,
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_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_END,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, RGB_MOD, _______, _______, _______, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU
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),
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/* / ADJ \
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* /-----------------------------------------\ /-----------------------------------------\
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* | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | SAD | VAI | SAI | RESET| | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | HUD | VAD | HUI |RGBRST| | | |QWERTY|COLEMK| | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | | | | | | | | |RGBTOG| HUI | SAI | VAI |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | | |RGBNXT| | | | | |RGBPRV| HUD | SAD | VAD |
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* \------+------+------+------+------+------/ \------+------+------+------+------+------/
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*/
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[_ADJ] = LAYOUT_ortho_5x12(
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
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_______, RGB_SAD, RGB_VAI, RGB_SAI, RESET, _______, _______, _______, _______, _______, _______, _______,
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_______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST, _______, _______, QWERTY, COLEMAK, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI,
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_______, _______, _______, RGB_MOD, _______, _______, _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD
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)
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};
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bool encoder_update_user(uint8_t index, bool clockwise) {
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if (index == 0) { /* First encoder */
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if (clockwise) {
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tap_code(KC_PGDN);
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} else {
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tap_code(KC_PGUP);
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}
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} else if (index == 1) { /* Second encoder from slave */
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if (clockwise) {
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tap_code(KC_UP);
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} else {
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tap_code(KC_DOWN);
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}
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}
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return true;
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_QWERTY);
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}
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return false;
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case COLEMAK:
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if(record->event.pressed) {
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set_single_persistent_default_layer(_COLEMAK);
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}
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return false;
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case FN:
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if (record->event.pressed) {
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layer_on(_FN);
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} else {
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layer_off(_FN);
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}
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return false;
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case ADJ:
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if (record->event.pressed) {
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layer_on(_ADJ);
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} else {
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layer_off(_ADJ);
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}
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return false;
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case RGBRST:
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#ifdef RGBLIGHT_ENABLE
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if (record->event.pressed) {
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eeconfig_update_rgblight_default();
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rgblight_enable();
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}
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#endif
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break;
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}
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return true;
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}
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// SSD1306 OLED driver logic
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#ifdef OLED_ENABLE
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static void render_logo(void) {
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static const char PROGMEM rgbkb_logo[] = {
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0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
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0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
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0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
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oled_write_P(rgbkb_logo, false);
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}
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static void render_status(void) {
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// Render to mode icon
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static const char PROGMEM mode_logo[4][4] = {
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{0x95,0x96,0},
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{0xb5,0xb6,0},
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{0x97,0x98,0},
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{0xb7,0xb8,0} };
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if (keymap_config.swap_lalt_lgui != false) {
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oled_write_ln_P(mode_logo[0], false);
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oled_write_ln_P(mode_logo[1], false);
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} else {
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oled_write_ln_P(mode_logo[2], false);
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oled_write_ln_P(mode_logo[3], false);
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}
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// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
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oled_write_P(PSTR("Layer: "), false);
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switch (biton32(layer_state)) {
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case _QWERTY:
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oled_write_ln_P(PSTR("QWERTY"), false);
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break;
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case _COLEMAK:
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oled_write_ln_P(PSTR("Colemak"), false);
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break;
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case _FN:
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oled_write_ln_P(PSTR("Function"), false);
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break;
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case _ADJ:
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oled_write_ln_P(PSTR("Adjust"), false);
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break;
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default:
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oled_write_ln_P(PSTR("Undefined"), false);
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}
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// Host Keyboard LED Status
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uint8_t led_usb_state = host_keyboard_leds();
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oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLCK ") : PSTR(" "), false);
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oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPLCK ") : PSTR(" "), false);
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oled_write_ln_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCRLCK ") : PSTR(" "), false);
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}
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bool oled_task_user(void) {
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if (is_keyboard_master()) {
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render_status();
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} else {
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render_logo();
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oled_scroll_left();
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}
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return false;
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}
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#endif
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