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qmk_firmware/keyboards/arch_36/keymaps/default/keymap.c
Xelus22 4e1c5887c5
[Core] Refactor OLED to allow easy addition of other types (#13454)
* add docs

* core changes

* update keyboards to new OLED

* updated users to new OLED

* update layouts to new OLED

* fixup docs

* drashna's suggestion

* fix up docs

* new keyboards with oled

* core split changes

* remaining keyboard files

* Fix The Helix keyboards oled options

* reflect develop

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: mtei <2170248+mtei@users.noreply.github.com>
2021-08-24 16:28:26 +10:00

310 lines
16 KiB
C

#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST
};
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
// Defines for task manager and such
#define CALTDEL LCTL(LALT(KC_DEL))
#define TSKMGR LCTL(LSFT(KC_ESC))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
*
* ,----------------------------------. ,----------------------------------.
* | Q | W | E | R | T | | Y | U | I | O | P |
* |------+------+------+------+------| |------+------+------+------+------|
* | A | S | D | F | G | | H | J | K | L | ; |
* |------+------+------+------+------| |------+------+------+------+------|
* | Z | X | C | V | B | | N | M | , | . | / |
* `----------------------------------' `----------------------------------'
* ,--------------------. ,--------------------.
* | Ctrl | LOWER| Space| |BckSpc| RAISE| Shift|
* `--------------------' `--------------------.
*/
[_QWERTY] = LAYOUT_split_3x5_3(
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,
KC_LCTL, LOWER, KC_SPC, KC_BSPC, RAISE, OSM(MOD_LSFT)
),
/* Raise
*
* ,----------------------------------. ,----------------------------------.
* | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |
* |------+------+------+------+------| |------+------+------+------+------|
* | Tab | Left | Down | Up | Right| | | - | = | [ | ] |
* |------+------+------+------+------| |------+------+------+------+------|
* | Ctrl| ` | GUI | Alt | | | | | | \ | ' |
* `----------------------------------' `----------------------------------'
* ,--------------------. ,--------------------.
* | | LOWER| | | | RAISE| |
* `--------------------' `--------------------.
*/
[_RAISE] = LAYOUT_split_3x5_3(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
KC_TAB, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC,
KC_LCTL, KC_GRV, KC_LGUI, KC_LALT, _______, _______, _______, _______, KC_BSLS, KC_QUOT,
_______, _______, _______, _______, _______, _______
),
/* Lower
*
* ,----------------------------------. ,----------------------------------.
* | ! | @ | # | $ | % | | ^ | & | * | ( | ) |
* |------+------+------+------+------| |------+------+------+------+------|
* | Esc | | | | | | | _ | + | { | } |
* |------+------+------+------+------| |------+------+------+------+------|
* | Caps| ~ | | | | | | | | | | " |
* `----------------------------------' `----------------------------------'
* ,--------------------. ,--------------------.
* | | LOWER| | | | RAISE| Del |
* `--------------------' `--------------------.
*/
[_LOWER] = LAYOUT_split_3x5_3(
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN,
KC_ESC, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR,
KC_CAPS, KC_TILD, _______, _______, _______, _______, _______, _______, KC_PIPE, KC_DQT,
_______, _______, _______, KC_ENT, _______, KC_DEL
),
/* Adjust (Lower + Raise)
*
* ,----------------------------------. ,----------------------------------.
* | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 |
* |------+------+------+------+------| |------+------+------+------+------|
* | F11 | F12 | | | | | | | |Taskmg|caltde|
* |------+------+------+------+------| |------+------+------+------+------|
* | Reset| | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,--------------------. ,--------------------.
* | | LOWER| | | | RAISE| |
* `--------------------' `--------------------.
*/
[_ADJUST] = LAYOUT_split_3x5_3(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, TSKMGR, CALTDEL,
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
)
};
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
uint16_t rgb_edit_timer = 0;
uint16_t last_rgb_char = 0;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case RGB_TOG:
case RGB_MOD:
case RGB_HUD:
case RGB_HUI:
case RGB_SAD:
case RGB_SAI:
case RGB_VAI:
case RGB_VAD:
rgb_edit_timer = timer_read();
last_rgb_char = keycode;
return true;
}
return true;
}
#ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
return OLED_ROTATION_180;
}
void render_default_layer_state(void) {
oled_write_P(PSTR("Layout: "), false);
switch (get_highest_layer(default_layer_state)) {
case _QWERTY:
oled_write_ln_P(PSTR("Qwerty"), false);
break;
}
}
#ifdef RGBLIGHT_ENABLE
bool cleared = false;
void render_rgb_state(void) {
if(!rgblight_get_mode()) {
if(!cleared) {
oled_clear();
cleared = true;
}
return;
}
cleared = false;
uint8_t width = (OLED_DISPLAY_WIDTH/OLED_FONT_WIDTH)-10;
uint8_t hue = (rgblight_get_hue()*width/255),
sat = (rgblight_get_sat()*width/255),
val = (rgblight_get_val()*width/255);
bool changing_hue = timer_elapsed(rgb_edit_timer) < 1000 && (last_rgb_char == RGB_HUI || last_rgb_char == RGB_HUD);
bool changing_sat = timer_elapsed(rgb_edit_timer) < 1000 && (last_rgb_char == RGB_SAI || last_rgb_char == RGB_SAD);
bool changing_val = timer_elapsed(rgb_edit_timer) < 1000 && (last_rgb_char == RGB_VAI || last_rgb_char == RGB_VAD);
uint8_t i;
oled_write_ln_P(PSTR(""), false);
oled_write_P(PSTR("Hue: ["), changing_hue);
for(i = 0; i < width; ++i) {
oled_write_P(i<hue?PSTR("-"):i==hue?PSTR("|"):PSTR(" "), changing_hue);
}
oled_write_P(PSTR("]"), changing_hue);
oled_write_P(PSTR("Sat: ["), changing_sat);
for(i = 0; i < width; ++i) {
oled_write_P(i<sat?PSTR("-"):i==sat?PSTR("|"):PSTR(" "), changing_sat);
}
oled_write_P(PSTR("]"), changing_sat);
oled_write_P(PSTR("Bri: ["), changing_val);
for(i = 0; i < width; ++i) {
oled_write_P(i<val?PSTR("-"):i==val?PSTR("|"):PSTR(" "), changing_val);
}
oled_write_P(PSTR("]"), changing_val);
}
#endif // RGBLIGHT_ENABLE
void render_layer_state(void) {
oled_write_P(PSTR("Layer: "), false);
switch (get_highest_layer(layer_state)) {
case _QWERTY:
oled_write_ln_P(PSTR("Base"), false);
break;
case _LOWER:
oled_write_ln_P(PSTR("Lower"), false);
break;
case _RAISE:
oled_write_ln_P(PSTR("Raise"), false);
break;
case _ADJUST:
oled_write_ln_P(PSTR("Adjust"), false);
break;
default:
oled_write_ln_P(PSTR("Unknown"), false);
}
}
void render_keylock_status(led_t led_state) {
oled_write_P(PSTR("Lock: "), false);
oled_write_P(PSTR("123"), led_state.num_lock);
oled_write_P(PSTR(" "), false);
oled_write_ln_P(led_state.caps_lock?PSTR("ABC"):PSTR("abc"), led_state.caps_lock);
}
void render_mod_status(uint8_t modifiers) {
oled_write_P(PSTR("Mods: "), false);
oled_write_P(PSTR("S"), (modifiers & MOD_MASK_SHIFT));
oled_write_P(PSTR(" "), false);
oled_write_P(PSTR("C"), (modifiers & MOD_MASK_CTRL));
oled_write_P(PSTR(" "), false);
oled_write_P(PSTR("A"), (modifiers & MOD_MASK_ALT));
oled_write_P(PSTR(" "), false);
oled_write_ln_P(PSTR("W"), (modifiers & MOD_MASK_GUI));
}
static void render_status(void) {
// Host Keyboard Layer Status
render_default_layer_state();
render_layer_state();
render_keylock_status(host_keyboard_led_state());
render_mod_status(get_mods() | get_oneshot_mods());
#ifdef RGBLIGHT_ENABLE
render_rgb_state();
#endif // RGBLIGHT_ENABLE
}
static void render_logo(void) {
static const char PROGMEM logo[] = {
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};
oled_write_raw_P(logo, 1024);
}
void oled_task_user(void) {
if (is_keyboard_master()) {
render_status(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
}
else {
render_logo();
}
}
#endif