forked from forks/qmk_firmware
61b5d0e0c5
* Added my Preonic keymap * Update keyboards/preonic/keymaps/mikethetiger/keymap.c Co-Authored-By: mikethetiger <30720424+mikethetiger@users.noreply.github.com> * Update keyboards/preonic/keymaps/mikethetiger/keymap.c Co-Authored-By: mikethetiger <30720424+mikethetiger@users.noreply.github.com> * Added my Preonic keymap * Added my Preonic keymap * mikethetigers lets slpit eh keymap * mikethetiger's milk keymap * Update rules.mk * Update keyboards/thevankeyboards/minivan/keymaps/mikethetiger/keymap.c Co-Authored-By: fauxpark <fauxpark@gmail.com> * Update rules.mk Better?
93 lines
4.3 KiB
C
93 lines
4.3 KiB
C
#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QW 0
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#define _DV 1
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#define _CM 2
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#define _L1 3
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#define _L2 4
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#define _L3 5
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// Curly braces have their own keys. These are defined to make them not mess up
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// the grid in layer 2.
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#define L_CURBR LSFT(KC_LBRC)
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#define R_CURBR LSFT(KC_RBRC)
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enum custom_keycodes {
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DVORAK = SAFE_RANGE,
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QWERTY,
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COLEMAK
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QW] = LAYOUT( /* Qwerty */
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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MO(_L1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, MO(_L1),
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MO(_L2),
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KC_LCTL, MO(_L2), KC_LGUI, KC_ENT, KC_SPC, KC_RALT, KC_ESC, TG(_L3)
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),
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[_DV] = LAYOUT( /* Dvorak */
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KC_TAB, KC_SLSH, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
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MO(_L1), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, MO(_L1),
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, MO(_L2),
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KC_LCTL, MO(_L2), KC_LGUI, KC_ENT, KC_SPC, KC_RALT, KC_ESC, TG(_L3)
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),
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[_CM] = LAYOUT( /* Colemak */
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
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MO(_L1), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, MO(_L1),
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, MO(_L2),
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KC_LCTL, MO(_L2), KC_LGUI, KC_ENT, KC_SPC, KC_RALT, KC_ESC, TG(_L3)
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),
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[_L1] = LAYOUT( /* LAYER 1 */
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KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
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_______, KC_BSLS, KC_QUOT, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_DOWN, KC_UP, KC_LEFT, KC_RGHT, _______,
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_______, KC_ESC, _______, KC_PSCR, _______, _______, _______, KC_MSTP, KC_MPLY, KC_MPRV, KC_MNXT, KC_RSFT,
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_______, KC_LGUI, _______, _______, _______, _______, _______, _______
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),
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[_L2] = LAYOUT( /* LAYER 2 */
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_______, QWERTY, DVORAK, COLEMAK, _______, _______, _______, KC_7, KC_8, KC_9, KC_0, _______,
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KC_ESC, KC_PIPE, KC_DQUO, KC_UNDS, KC_PLUS, L_CURBR, R_CURBR, KC_4, KC_5, KC_6, KC_VOLU, KC_ENT,
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_______, _______, _______, _______, _______, _______, KC_0, KC_1, KC_2, KC_3, KC_VOLD, _______,
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_______, _______, _______, _______, _______, _______, _______, _______
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),
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[_L3] = LAYOUT( /* LAYER 3 */
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_______, _______, _______, _______, _______, _______, _______, KC_F1, KC_F2, KC_F3, KC_F4, _______,
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KC_ESC, _______, _______, _______, _______, _______, _______, KC_F5, KC_F6, KC_F7, KC_F8, _______,
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KC_LSFT, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_F9, KC_F10, KC_F11, KC_F12, _______,
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_______, KC_LSFT, KC_B, KC_SPC, KC_C, _______, _______, _______
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)
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};
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void persistent_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch(keycode) {
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case DVORAK:
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if (record->event.pressed) {
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persistent_default_layer_set(1UL<<_DV);
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}
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return false;
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case QWERTY:
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if (record->event.pressed) {
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persistent_default_layer_set(1UL<<_QW);
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}
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return false;
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case COLEMAK:
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if (record->event.pressed) {
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persistent_default_layer_set(1UL<<_CM);
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}
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return false;
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default:
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return true;
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}
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return true;
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};
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