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qmk_firmware/keyboards/woodkeys/meira/keymaps/grahampheath/keymap.c

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16 KiB
C

/* Copyright 2017 Cole Markham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "meira.h"
#include "action_layer.h"
#include "action_code.h"
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _EMOJI 5
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
EMOJI,
ADJUST,
TOUNGE,
JOY,
FROWN,
HEART,
THMBUP,
THMBDN,
SHRUG,
WINK,
GRIN,
LLAP,
CRY,
SHIT,
FLIP,
FNGLEFT,
ABOVE,
FNGRIGHT,
CONFUSED
};
// define variables for reactive RGB
bool TOG_STATUS = false;
int RGB_current_mode;
#define KC_X0 MT(MOD_LCTL, KC_ESC) // Hold for Left Ctrl, Tap for GraveESC
#define KC_X1 MT(MOD_RSFT, KC_ENT) // Hold for Right Shift, Tap for Enter
#define KC_X2 MT(MOD_RSFT, LGUI(KC_ENT)) // Send Command Enter
#define KC_X3 MT(MOD_LGUI, KC_SPC) // Hold for Left GUI, Tap for Space
#define KC_EMOJ TT(_EMOJI) // Hold for Emoji Layer, or tap 5 times.
#define KC_QS LGUI(KC_SPC) // Send Command + Space (for QuickSilver).
#define KC_TABR LGUI(KC_RCBR) // Send Command + } (for tab changing).
#define KC_TABL LGUI(KC_LCBR) // Send Command + { (for tab changing).
#define HYPR_0 HYPR(KC_TILD) // Send Hyper + ~.
#define HYPR_1 HYPR(KC_EXLM) // Send Hyper + !.
#define HYPR_2 HYPR(KC_AT) // Send Hyper + @.
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Emoji | Ctrl | Alt |Lower | Cmd |Space+|Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_X0, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_X1, \
KC_EMOJ, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_X3, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = LAYOUT( \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = LAYOUT( \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Emoji Layer
*
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │HYPR0│ │ ;-) │ │ │ :-P │ │ │:'-( │FLIP │ │ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │HYPR1│ 👆 │SHRUG│ │ :-( │ │ <3 │ :-) │ │LLAP │ │ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │HYPR2│ │ │ | :-\ │ │ │ :-D │ SHIT│ │ │ │
* ├─────┼─────┼─────┼─────┼─────┼─────┴─────┼─────┼─────┼─────┼─────┼─────┤
* │ │ │ │ │Brig-│ Sleep │Brig+│ 👈 │ 👎 | 👍 │ 👉 │
* └─────┴─────┴─────┴─────┴─────┴───────────┴─────┴─────┴─────┴─────┴─────┘
*/
[_EMOJI] = LAYOUT ( \
HYPR_0, _______, WINK, _______, _______, TOUNGE, _______, _______, CRY, FLIP, _______, _______, \
HYPR_1, ABOVE, SHRUG, _______, FROWN, _______, HEART, JOY, _______, LLAP, _______, _______, \
HYPR_2, _______, _______, _______, CONFUSED, _______, _______, GRIN, SHIT, _______, _______, _______, \
_______, _______, _______, _______, KC_SLCK, KC_SLEP, KC_SLEP, KC_PAUS, FNGLEFT, THMBDN, THMBUP, FNGRIGHT \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Tab- | | | Tab+ |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______, \
_______, _______, _______, _______, _______, KC_QS, KC_QS, _______, KC_TABL, _______, _______, KC_TABR \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ` | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Home | PgUp | PgDn | End |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, KC_X2, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT( \
_______, RESET, _______, _______, _______, _______, KC_PSCR, _______, _______, _______, _______, KC_DEL, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float plover_song[][2] = SONG(PLOVER_SOUND);
float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
// FIXME add RGB feedback
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
case BL_TOGG:
#ifdef ISSI_ENABLE
if (record->event.pressed) {
print("Enabling backlight\n");
issi_init();
}
#endif
return false;
break;
case BL_STEP:
if (record->event.pressed) {
print("Stepping backlight\n");
}
return false;
break;
case FLIP:
if (record->event.pressed) {
SEND_STRING("&fliptable;");
}
return false;
break;
case CONFUSED:
if (record->event.pressed) {
SEND_STRING(":-\\");
}
// register_codeturn false;
break;
case SHIT:
if (record->event.pressed) {
SEND_STRING("&shit; ");
}
return false;
break;
case CRY:
if (record->event.pressed) {
SEND_STRING(":'-( ");
}
return false;
break;
case LLAP:
if (record->event.pressed) {
SEND_STRING("&llap; ");
}
return false;
break;
case GRIN:
if (record->event.pressed) {
SEND_STRING(":-D ");
}
return false;
break;
case TOUNGE:
if (record->event.pressed) {
SEND_STRING(":-P ");
}
return false;
break;
case JOY:
if (record->event.pressed) {
SEND_STRING(":-) ");
}
return false;
break;
case FROWN:
if (record->event.pressed) {
SEND_STRING(":-( ");
}
return false;
break;
case HEART:
if (record->event.pressed) {
SEND_STRING("<3 ");
}
return false;
break;
case SHRUG:
if (record->event.pressed) {
SEND_STRING("&shrug; ");
}
return false;
break;
case THMBUP:
if (record->event.pressed) {
SEND_STRING("&thumbup; ");
}
return false;
break;
case THMBDN:
if (record->event.pressed) {
SEND_STRING("&thumbdown; ");
}
return false;
break;
case FNGLEFT:
if (record->event.pressed) {
SEND_STRING("&fingerleft; ");
}
return false;
break;
case FNGRIGHT:
if (record->event.pressed) {
SEND_STRING("&fingerright; ");
}
return false;
break;
case WINK:
if (record->event.pressed) {
SEND_STRING(";-) ");
}
return false;
break;
case ABOVE:
if (record->event.pressed) {
SEND_STRING("&above; ");
}
return false;
break;
}
return true;
}
void led_set_user(uint8_t usb_led) {
}