forked from forks/qmk_firmware
e88f80a891
* Add a quefrency keymap * New Alt-ernate layouts * Enable Per Key Tapping Term to preserve sanity * Use underglow and mod lights for status on Corne * Update the drashna_ms keymap for quefrency * Disable Audio since there isn't enough space * Update KC_MAKE to ues :flash target * Cleanup ergodox layout * Enable i2c support for Iris * Add keymap support for CG_SWAP * Enable RGB Matrix Shutdown mode * enable heatmap * Update gitlab CI to install python3 * Remove game macros These are no longer needed, and haven't been used in ages * Cleanup planck layout * Add RGB Matrix fun and RGB cleanup * Add keycode and config for RGB Matrix idle animations * Clean up rgb idle animation code * Add rgb idle keycode to keymaps * Fix issues with rgb matrix idle animation * Fix some handling for idle animation * Reduce idle animation timeout to 15s to be more reasonable * fix up rgb stuff * Fix isses with rgb functions not being called for matrix * Use custom EEPROM Magic Number so testing is easier * Extend Default Layer macro to support a lot more layers * Fix bjohnson macropad * Adjust KC_MAKE to process mods for more consistent behavior * Fix up rgb stuff on corne * Corne OLED Overhaul * Fixes a number of issues with weirdness. * Fixes issues with keylogger (should be more reliable now) * Modulaize the OLED render sections * Rewrite layer display code * Update URL for Font Editor Due to odd issues, I ended up rewriting from scratch. And using PROGMEM versions, since I think I was getting memory overflows. * Update polling rate on all keebs * Fix planck ez layout config * Remove macros from Viterbi
72 lines
2.2 KiB
C
72 lines
2.2 KiB
C
#pragma once
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#if defined(RGBLIGHT_ENABLE) && !defined(RGBLED_NUM)
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# define RGB_DI_PIN B3
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# define RGBLED_NUM 13 // Number of LEDs
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# define RGBLIGHT_ANIMATIONS
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# define RGBLIGHT_HUE_STEP 12
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# define RGBLIGHT_SAT_STEP 12
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# define RGBLIGHT_VAL_STEP 12
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# define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
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# define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
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# ifdef RGB_MATRIX_ENABLE
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# define RGBLIGHT_DISABLE_KEYCODES
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# endif
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#endif // RGBLIGHT_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses (will slow down matrix scan by a lot)
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// #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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// #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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#endif
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#if defined(KEYBOARD_lets_split_rev2)
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# define USE_SERIAL
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# undef USE_I2C
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# define EE_HANDS
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#endif
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#if !defined(KEYBOARD_planck_light)
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# ifdef RGBLIGHT_ENABLE
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# define NO_MUSIC_MODE
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# endif // RGBLIGHT_ENABLE
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#endif // KEYBOARD_planck_light
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#if defined(KEYBOARD_planck)
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# undef PRODUCT
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# if defined(KEYBOARD_planck_light)
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# define PRODUCT Drashna Hacked RGB Beacon(Planck Light)
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# elif defined(KEYBOARD_planck_rev6)
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# define PRODUCT Drashna Hacked Planck Rev6
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# elif defined(KEYBOARD_planck_ez)
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# define PRODUCT Drashna Hacked Planck EZ
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# endif
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#endif
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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// #define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 2
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