forked from forks/qmk_firmware
75 lines
3 KiB
C
75 lines
3 KiB
C
/* Copyright 2019 MechMerlin
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* Copyright 2020 @ben_roe (keycapsss.com)
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* Copyright 2022 @oriaj3
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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/* Select hand configuration */
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#define MASTER_LEFT
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// #define MASTER_RIGHT
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// #define EE_HANDS
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#define OLED_FONT_H "keyboards/keycapsss/kimiko/keymaps/rgb_matrix/glcdfont.c"
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// #define OLED_FONT_WIDTH 5
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// #define OLED_FONT_HEIGHT 7
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#ifdef RGB_MATRIX_ENABLE
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// The pin connected to the data pin of the LEDs
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#define RGB_DI_PIN D3
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// The number of LEDs connected
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#define RGB_MATRIX_LED_COUNT 60
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#define RGBLED_NUM 60
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#define RGB_MATRIX_SPLIT {30,30}
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#define SPLIT_LAYER_STATE_ENABLE
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#define SPLIT_TRANSPORT_MIRROR
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 80 // limits maximum brightness of LEDs to 80 out of 255. Higher may cause the controller to crash.
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# define RGB_MATRIX_HUE_STEP 8
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# define RGB_MATRIX_SAT_STEP 8
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# define RGB_MATRIX_VAL_STEP 8
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# define RGB_MATRIX_SPD_STEP 10
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// ENABLES EFFECTS. See alls the effects -> https://github.com/samhocevar-forks/qmk-firmware/blob/master/docs/feature_rgb_matrix.md#rgb-matrix-effects
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# define RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 50
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# define ENABLE_RGB_MATRIX_BAND_SPLIT
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# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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//# define ENABLE_RGB_MATRIX_MULTISPLASH
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//# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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# define ENABLE_RGB_MATRIX_SPLASH
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#endif
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// If you are using an Elite C rev3 on the slave side, uncomment the lines below:
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// #define SPLIT_USB_DETECT
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// #define NO_USB_STARTUP_CHECK
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