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qmk_firmware/keyboards/nightmare
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Debounce defines cleanup (#19742)
* Clean up `DEBOUNCE` in config.h, 0-9

* Clean up `DEBOUNCE` in config.h, A

* Clean up `DEBOUNCE` in config.h, B

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* Clean up `DEBOUNCE` in config.h, handwired

* Clean up `DEBOUNCE` in config.h, I

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* Clean up `DEBOUNCE` in config.h, N

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* Clean up `DEBOUNCE` in config.h, X

* Clean up `DEBOUNCE` in config.h, Y

* Clean up `DEBOUNCE` in config.h, Z

* Remove default debounce from info.json

* Migrate non-default debounce to info.json
2023-02-03 19:19:58 +00:00
..
keymaps Remove useless line continuations (#19399) 2022-12-30 11:48:05 +11:00
config.h Debounce defines cleanup (#19742) 2023-02-03 19:19:58 +00:00
info.json Move keyboard USB IDs and strings to data driven: N (#17865) 2022-08-02 01:10:48 +01:00
nightmare.c Remove empty override functions (#14312) 2021-09-05 21:36:31 +01:00
nightmare.h
readme.md
rules.mk Tidy up NKRO_ENABLE rules (#15382) 2021-12-09 16:05:44 +11:00

Crossed Keys Nightmare

Crossed Keys Nightmare

A 50% pseudo-TMO50 clone with an adjusted bottom row, designed on the cheap with a Pro Micro and 3D Printed case.

Keyboard Maintainer: cfbender
Hardware Supported: Nightmare case and PCB
Hardware Availability: GitHub

Make example for this keyboard (after setting up your build environment):

make nightmare:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.