forked from forks/qmk_firmware
542cb0a8ce
* Convert Dynamic Macro to a Core Feature This imports the code from Dynamic Macro into the core code, and handles it, as such. This deprecates the old method but does not remove it, for legacy support. This way, no existing user files need to be touched. Additionally, this reorganizes the documentation to better reflect the changes. Also, it adds user hooks to the feature so users can customize the existing functionality. Based heavily on and closes #2976 * Apply suggestions from code review Co-Authored-By: fauxpark <fauxpark@gmail.com> Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com> * Cleanup based on feedback * Add short-form keycodes and document them - add short-form keycodes to quantum/quantum_keycodes.h - document the new aliases in docs/feature_dynamic_macros.md * Add Dynamic Macros section and keycodes to docs/keycodes.md * Make anti-nesting optional * Add documentation for DYNAMIC_MACRO_NO_NESTING option * Fix Merge artifacts * Fix formatting typo in docs Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com> * Remove DYNAMIC_MACRO_RANGE as it's not needed * Fix includes and layer var type
1110 lines
38 KiB
C
1110 lines
38 KiB
C
/* Copyright 2016-2017 Jack Humbert
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "quantum.h"
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#if !defined(RGBLIGHT_ENABLE) && !defined(RGB_MATRIX_ENABLE)
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# include "rgb.h"
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#endif
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#ifdef PROTOCOL_LUFA
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# include "outputselect.h"
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#endif
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#ifdef BACKLIGHT_ENABLE
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# include "backlight.h"
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extern backlight_config_t backlight_config;
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#endif
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#ifdef FAUXCLICKY_ENABLE
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# include "fauxclicky.h"
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#endif
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#ifdef API_ENABLE
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# include "api.h"
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#endif
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#ifdef MIDI_ENABLE
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# include "process_midi.h"
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#endif
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#ifdef VELOCIKEY_ENABLE
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# include "velocikey.h"
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#endif
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#ifdef HAPTIC_ENABLE
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# include "haptic.h"
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#endif
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#ifdef ENCODER_ENABLE
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# include "encoder.h"
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#endif
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#ifdef AUDIO_ENABLE
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# ifndef GOODBYE_SONG
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# define GOODBYE_SONG SONG(GOODBYE_SOUND)
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# endif
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# ifndef AG_NORM_SONG
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# define AG_NORM_SONG SONG(AG_NORM_SOUND)
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# endif
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# ifndef AG_SWAP_SONG
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# define AG_SWAP_SONG SONG(AG_SWAP_SOUND)
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# endif
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# ifndef CG_NORM_SONG
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# define CG_NORM_SONG SONG(AG_NORM_SOUND)
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# endif
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# ifndef CG_SWAP_SONG
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# define CG_SWAP_SONG SONG(AG_SWAP_SOUND)
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# endif
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float goodbye_song[][2] = GOODBYE_SONG;
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float ag_norm_song[][2] = AG_NORM_SONG;
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float ag_swap_song[][2] = AG_SWAP_SONG;
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float cg_norm_song[][2] = CG_NORM_SONG;
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float cg_swap_song[][2] = CG_SWAP_SONG;
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# ifdef DEFAULT_LAYER_SONGS
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float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
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# endif
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#endif
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static void do_code16(uint16_t code, void (*f)(uint8_t)) {
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switch (code) {
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case QK_MODS ... QK_MODS_MAX:
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break;
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default:
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return;
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}
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uint8_t mods_to_send = 0;
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if (code & QK_RMODS_MIN) { // Right mod flag is set
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if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RCTL);
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if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RSFT);
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if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RALT);
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if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RGUI);
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} else {
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if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LCTL);
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if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LSFT);
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if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LALT);
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if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LGUI);
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}
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f(mods_to_send);
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}
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void register_code16(uint16_t code) {
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if (IS_MOD(code) || code == KC_NO) {
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do_code16(code, register_mods);
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} else {
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do_code16(code, register_weak_mods);
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}
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register_code(code);
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}
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void unregister_code16(uint16_t code) {
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unregister_code(code);
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if (IS_MOD(code) || code == KC_NO) {
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do_code16(code, unregister_mods);
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} else {
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do_code16(code, unregister_weak_mods);
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}
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}
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void tap_code16(uint16_t code) {
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register_code16(code);
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#if TAP_CODE_DELAY > 0
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wait_ms(TAP_CODE_DELAY);
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#endif
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unregister_code16(code);
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}
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__attribute__((weak)) bool process_action_kb(keyrecord_t *record) { return true; }
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__attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) { return process_record_user(keycode, record); }
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__attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) { return true; }
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void reset_keyboard(void) {
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clear_keyboard();
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#if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
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process_midi_all_notes_off();
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#endif
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#ifdef AUDIO_ENABLE
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# ifndef NO_MUSIC_MODE
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music_all_notes_off();
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# endif
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uint16_t timer_start = timer_read();
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PLAY_SONG(goodbye_song);
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shutdown_user();
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while (timer_elapsed(timer_start) < 250) wait_ms(1);
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stop_all_notes();
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#else
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shutdown_user();
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wait_ms(250);
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#endif
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#ifdef HAPTIC_ENABLE
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haptic_shutdown();
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#endif
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// this is also done later in bootloader.c - not sure if it's neccesary here
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#ifdef BOOTLOADER_CATERINA
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*(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
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#endif
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bootloader_jump();
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}
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/* true if the last press of GRAVE_ESC was shifted (i.e. GUI or SHIFT were pressed), false otherwise.
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* Used to ensure that the correct keycode is released if the key is released.
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*/
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static bool grave_esc_was_shifted = false;
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/* Convert record into usable keycode via the contained event. */
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uint16_t get_record_keycode(keyrecord_t *record) { return get_event_keycode(record->event); }
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/* Convert event into usable keycode. Checks the layer cache to ensure that it
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* retains the correct keycode after a layer change, if the key is still pressed.
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*/
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uint16_t get_event_keycode(keyevent_t event) {
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#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
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/* TODO: Use store_or_get_action() or a similar function. */
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if (!disable_action_cache) {
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uint8_t layer;
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if (event.pressed) {
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layer = layer_switch_get_layer(event.key);
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update_source_layers_cache(event.key, layer);
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} else {
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layer = read_source_layers_cache(event.key);
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}
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return keymap_key_to_keycode(layer, event.key);
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} else
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#endif
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return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
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}
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/* Main keycode processing function. Hands off handling to other functions,
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* then processes internal Quantum keycodes, then processes ACTIONs.
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*/
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bool process_record_quantum(keyrecord_t *record) {
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uint16_t keycode = get_record_keycode(record);
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// This is how you use actions here
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// if (keycode == KC_LEAD) {
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// action_t action;
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// action.code = ACTION_DEFAULT_LAYER_SET(0);
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// process_action(record, action);
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// return false;
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// }
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#ifdef VELOCIKEY_ENABLE
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if (velocikey_enabled() && record->event.pressed) {
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velocikey_accelerate();
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}
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#endif
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#ifdef TAP_DANCE_ENABLE
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preprocess_tap_dance(keycode, record);
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#endif
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if (!(
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#if defined(KEY_LOCK_ENABLE)
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// Must run first to be able to mask key_up events.
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process_key_lock(&keycode, record) &&
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#endif
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#if defined(DYNAMIC_MACRO_ENABLE) && !defined(DYNAMIC_MACRO_USER_CALL)
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// Must run asap to ensure all keypresses are recorded.
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process_dynamic_macro(keycode, record) &&
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#endif
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#if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
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process_clicky(keycode, record) &&
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#endif // AUDIO_CLICKY
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#ifdef HAPTIC_ENABLE
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process_haptic(keycode, record) &&
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#endif // HAPTIC_ENABLE
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#if defined(RGB_MATRIX_ENABLE)
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process_rgb_matrix(keycode, record) &&
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#endif
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process_record_kb(keycode, record) &&
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#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
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process_midi(keycode, record) &&
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#endif
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#ifdef AUDIO_ENABLE
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process_audio(keycode, record) &&
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#endif
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#ifdef STENO_ENABLE
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process_steno(keycode, record) &&
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#endif
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#if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
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process_music(keycode, record) &&
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#endif
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#ifdef TAP_DANCE_ENABLE
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process_tap_dance(keycode, record) &&
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#endif
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#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
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process_unicode_common(keycode, record) &&
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#endif
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#ifdef LEADER_ENABLE
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process_leader(keycode, record) &&
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#endif
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#ifdef COMBO_ENABLE
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process_combo(keycode, record) &&
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#endif
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#ifdef PRINTING_ENABLE
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process_printer(keycode, record) &&
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#endif
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#ifdef AUTO_SHIFT_ENABLE
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process_auto_shift(keycode, record) &&
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#endif
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#ifdef TERMINAL_ENABLE
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process_terminal(keycode, record) &&
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#endif
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#ifdef SPACE_CADET_ENABLE
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process_space_cadet(keycode, record) &&
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#endif
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true)) {
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return false;
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}
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// Shift / paren setup
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switch (keycode) {
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case RESET:
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if (record->event.pressed) {
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reset_keyboard();
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}
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return false;
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case DEBUG:
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if (record->event.pressed) {
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debug_enable ^= 1;
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if (debug_enable) {
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print("DEBUG: enabled.\n");
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} else {
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print("DEBUG: disabled.\n");
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}
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}
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return false;
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case EEPROM_RESET:
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if (record->event.pressed) {
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eeconfig_init();
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}
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return false;
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#ifdef FAUXCLICKY_ENABLE
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case FC_TOG:
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if (record->event.pressed) {
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FAUXCLICKY_TOGGLE;
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}
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return false;
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case FC_ON:
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if (record->event.pressed) {
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FAUXCLICKY_ON;
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}
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return false;
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case FC_OFF:
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if (record->event.pressed) {
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FAUXCLICKY_OFF;
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}
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return false;
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#endif
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#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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case RGB_TOG:
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// Split keyboards need to trigger on key-up for edge-case issue
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# ifndef SPLIT_KEYBOARD
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if (record->event.pressed) {
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# else
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if (!record->event.pressed) {
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# endif
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rgblight_toggle();
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}
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return false;
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case RGB_MODE_FORWARD:
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if (record->event.pressed) {
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uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
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if (shifted) {
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rgblight_step_reverse();
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} else {
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rgblight_step();
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}
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}
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return false;
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case RGB_MODE_REVERSE:
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if (record->event.pressed) {
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uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
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if (shifted) {
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rgblight_step();
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} else {
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rgblight_step_reverse();
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}
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}
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return false;
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case RGB_HUI:
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// Split keyboards need to trigger on key-up for edge-case issue
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# ifndef SPLIT_KEYBOARD
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if (record->event.pressed) {
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# else
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if (!record->event.pressed) {
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# endif
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rgblight_increase_hue();
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}
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return false;
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case RGB_HUD:
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// Split keyboards need to trigger on key-up for edge-case issue
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# ifndef SPLIT_KEYBOARD
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if (record->event.pressed) {
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# else
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if (!record->event.pressed) {
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# endif
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rgblight_decrease_hue();
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}
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return false;
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case RGB_SAI:
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// Split keyboards need to trigger on key-up for edge-case issue
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# ifndef SPLIT_KEYBOARD
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if (record->event.pressed) {
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# else
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if (!record->event.pressed) {
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# endif
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rgblight_increase_sat();
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}
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return false;
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case RGB_SAD:
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// Split keyboards need to trigger on key-up for edge-case issue
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# ifndef SPLIT_KEYBOARD
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if (record->event.pressed) {
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# else
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if (!record->event.pressed) {
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# endif
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rgblight_decrease_sat();
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}
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return false;
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case RGB_VAI:
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// Split keyboards need to trigger on key-up for edge-case issue
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# ifndef SPLIT_KEYBOARD
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if (record->event.pressed) {
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# else
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if (!record->event.pressed) {
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# endif
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rgblight_increase_val();
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}
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return false;
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case RGB_VAD:
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// Split keyboards need to trigger on key-up for edge-case issue
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# ifndef SPLIT_KEYBOARD
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if (record->event.pressed) {
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# else
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if (!record->event.pressed) {
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# endif
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rgblight_decrease_val();
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}
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return false;
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case RGB_SPI:
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if (record->event.pressed) {
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rgblight_increase_speed();
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}
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return false;
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case RGB_SPD:
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if (record->event.pressed) {
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rgblight_decrease_speed();
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}
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return false;
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case RGB_MODE_PLAIN:
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if (record->event.pressed) {
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rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
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}
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return false;
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case RGB_MODE_BREATHE:
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# ifdef RGBLIGHT_EFFECT_BREATHING
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if (record->event.pressed) {
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if ((RGBLIGHT_MODE_BREATHING <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_BREATHING_end)) {
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rgblight_step();
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} else {
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rgblight_mode(RGBLIGHT_MODE_BREATHING);
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}
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}
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# endif
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return false;
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case RGB_MODE_RAINBOW:
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# ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
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if (record->event.pressed) {
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if ((RGBLIGHT_MODE_RAINBOW_MOOD <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_MOOD_end)) {
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rgblight_step();
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} else {
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rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD);
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}
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}
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# endif
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return false;
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case RGB_MODE_SWIRL:
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# ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
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if (record->event.pressed) {
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if ((RGBLIGHT_MODE_RAINBOW_SWIRL <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_SWIRL_end)) {
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rgblight_step();
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} else {
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rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
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}
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}
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# endif
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return false;
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case RGB_MODE_SNAKE:
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# ifdef RGBLIGHT_EFFECT_SNAKE
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if (record->event.pressed) {
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if ((RGBLIGHT_MODE_SNAKE <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_SNAKE_end)) {
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rgblight_step();
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} else {
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rgblight_mode(RGBLIGHT_MODE_SNAKE);
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}
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}
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# endif
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return false;
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case RGB_MODE_KNIGHT:
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# ifdef RGBLIGHT_EFFECT_KNIGHT
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if (record->event.pressed) {
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if ((RGBLIGHT_MODE_KNIGHT <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_KNIGHT_end)) {
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rgblight_step();
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} else {
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rgblight_mode(RGBLIGHT_MODE_KNIGHT);
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}
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}
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# endif
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return false;
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case RGB_MODE_XMAS:
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# ifdef RGBLIGHT_EFFECT_CHRISTMAS
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if (record->event.pressed) {
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rgblight_mode(RGBLIGHT_MODE_CHRISTMAS);
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}
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# endif
|
|
return false;
|
|
case RGB_MODE_GRADIENT:
|
|
# ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
|
|
if (record->event.pressed) {
|
|
if ((RGBLIGHT_MODE_STATIC_GRADIENT <= rgblight_get_mode()) && (rgblight_get_mode() < RGBLIGHT_MODE_STATIC_GRADIENT_end)) {
|
|
rgblight_step();
|
|
} else {
|
|
rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT);
|
|
}
|
|
}
|
|
# endif
|
|
return false;
|
|
case RGB_MODE_RGBTEST:
|
|
# ifdef RGBLIGHT_EFFECT_RGB_TEST
|
|
if (record->event.pressed) {
|
|
rgblight_mode(RGBLIGHT_MODE_RGB_TEST);
|
|
}
|
|
# endif
|
|
return false;
|
|
#endif // defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
|
|
#ifdef VELOCIKEY_ENABLE
|
|
case VLK_TOG:
|
|
if (record->event.pressed) {
|
|
velocikey_toggle();
|
|
}
|
|
return false;
|
|
#endif
|
|
#ifdef PROTOCOL_LUFA
|
|
case OUT_AUTO:
|
|
if (record->event.pressed) {
|
|
set_output(OUTPUT_AUTO);
|
|
}
|
|
return false;
|
|
case OUT_USB:
|
|
if (record->event.pressed) {
|
|
set_output(OUTPUT_USB);
|
|
}
|
|
return false;
|
|
# ifdef BLUETOOTH_ENABLE
|
|
case OUT_BT:
|
|
if (record->event.pressed) {
|
|
set_output(OUTPUT_BLUETOOTH);
|
|
}
|
|
return false;
|
|
# endif
|
|
#endif
|
|
case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_ALT_GUI:
|
|
case MAGIC_SWAP_LCTL_LGUI ... MAGIC_EE_HANDS_RIGHT:
|
|
if (record->event.pressed) {
|
|
// MAGIC actions (BOOTMAGIC without the boot)
|
|
if (!eeconfig_is_enabled()) {
|
|
eeconfig_init();
|
|
}
|
|
/* keymap config */
|
|
keymap_config.raw = eeconfig_read_keymap();
|
|
switch (keycode) {
|
|
case MAGIC_SWAP_CONTROL_CAPSLOCK:
|
|
keymap_config.swap_control_capslock = true;
|
|
break;
|
|
case MAGIC_CAPSLOCK_TO_CONTROL:
|
|
keymap_config.capslock_to_control = true;
|
|
break;
|
|
case MAGIC_SWAP_LALT_LGUI:
|
|
keymap_config.swap_lalt_lgui = true;
|
|
break;
|
|
case MAGIC_SWAP_RALT_RGUI:
|
|
keymap_config.swap_ralt_rgui = true;
|
|
break;
|
|
case MAGIC_SWAP_LCTL_LGUI:
|
|
keymap_config.swap_lctl_lgui = true;
|
|
break;
|
|
case MAGIC_SWAP_RCTL_RGUI:
|
|
keymap_config.swap_rctl_rgui = true;
|
|
break;
|
|
case MAGIC_NO_GUI:
|
|
keymap_config.no_gui = true;
|
|
break;
|
|
case MAGIC_SWAP_GRAVE_ESC:
|
|
keymap_config.swap_grave_esc = true;
|
|
break;
|
|
case MAGIC_SWAP_BACKSLASH_BACKSPACE:
|
|
keymap_config.swap_backslash_backspace = true;
|
|
break;
|
|
case MAGIC_HOST_NKRO:
|
|
clear_keyboard(); // clear first buffer to prevent stuck keys
|
|
keymap_config.nkro = true;
|
|
break;
|
|
case MAGIC_SWAP_ALT_GUI:
|
|
keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = true;
|
|
#ifdef AUDIO_ENABLE
|
|
PLAY_SONG(ag_swap_song);
|
|
#endif
|
|
break;
|
|
case MAGIC_SWAP_CTL_GUI:
|
|
keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = true;
|
|
#ifdef AUDIO_ENABLE
|
|
PLAY_SONG(cg_swap_song);
|
|
#endif
|
|
break;
|
|
case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
|
|
keymap_config.swap_control_capslock = false;
|
|
break;
|
|
case MAGIC_UNCAPSLOCK_TO_CONTROL:
|
|
keymap_config.capslock_to_control = false;
|
|
break;
|
|
case MAGIC_UNSWAP_LALT_LGUI:
|
|
keymap_config.swap_lalt_lgui = false;
|
|
break;
|
|
case MAGIC_UNSWAP_RALT_RGUI:
|
|
keymap_config.swap_ralt_rgui = false;
|
|
break;
|
|
case MAGIC_UNSWAP_LCTL_LGUI:
|
|
keymap_config.swap_lctl_lgui = false;
|
|
break;
|
|
case MAGIC_UNSWAP_RCTL_RGUI:
|
|
keymap_config.swap_rctl_rgui = false;
|
|
break;
|
|
case MAGIC_UNNO_GUI:
|
|
keymap_config.no_gui = false;
|
|
break;
|
|
case MAGIC_UNSWAP_GRAVE_ESC:
|
|
keymap_config.swap_grave_esc = false;
|
|
break;
|
|
case MAGIC_UNSWAP_BACKSLASH_BACKSPACE:
|
|
keymap_config.swap_backslash_backspace = false;
|
|
break;
|
|
case MAGIC_UNHOST_NKRO:
|
|
clear_keyboard(); // clear first buffer to prevent stuck keys
|
|
keymap_config.nkro = false;
|
|
break;
|
|
case MAGIC_UNSWAP_ALT_GUI:
|
|
keymap_config.swap_lalt_lgui = keymap_config.swap_ralt_rgui = false;
|
|
#ifdef AUDIO_ENABLE
|
|
PLAY_SONG(ag_norm_song);
|
|
#endif
|
|
break;
|
|
case MAGIC_UNSWAP_CTL_GUI:
|
|
keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = false;
|
|
#ifdef AUDIO_ENABLE
|
|
PLAY_SONG(cg_norm_song);
|
|
#endif
|
|
break;
|
|
case MAGIC_TOGGLE_ALT_GUI:
|
|
keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui;
|
|
keymap_config.swap_ralt_rgui = keymap_config.swap_lalt_lgui;
|
|
#ifdef AUDIO_ENABLE
|
|
if (keymap_config.swap_ralt_rgui) {
|
|
PLAY_SONG(ag_swap_song);
|
|
} else {
|
|
PLAY_SONG(ag_norm_song);
|
|
}
|
|
#endif
|
|
break;
|
|
case MAGIC_TOGGLE_CTL_GUI:
|
|
keymap_config.swap_lctl_lgui = !keymap_config.swap_lctl_lgui;
|
|
keymap_config.swap_rctl_rgui = keymap_config.swap_lctl_lgui;
|
|
#ifdef AUDIO_ENABLE
|
|
if (keymap_config.swap_rctl_rgui) {
|
|
PLAY_SONG(cg_swap_song);
|
|
} else {
|
|
PLAY_SONG(cg_norm_song);
|
|
}
|
|
#endif
|
|
break;
|
|
case MAGIC_TOGGLE_NKRO:
|
|
clear_keyboard(); // clear first buffer to prevent stuck keys
|
|
keymap_config.nkro = !keymap_config.nkro;
|
|
break;
|
|
case MAGIC_EE_HANDS_LEFT:
|
|
eeconfig_update_handedness(true);
|
|
break;
|
|
case MAGIC_EE_HANDS_RIGHT:
|
|
eeconfig_update_handedness(false);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
eeconfig_update_keymap(keymap_config.raw);
|
|
clear_keyboard(); // clear to prevent stuck keys
|
|
|
|
return false;
|
|
}
|
|
break;
|
|
|
|
case GRAVE_ESC: {
|
|
uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT) | MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI)));
|
|
|
|
#ifdef GRAVE_ESC_ALT_OVERRIDE
|
|
// if ALT is pressed, ESC is always sent
|
|
// this is handy for the cmd+opt+esc shortcut on macOS, among other things.
|
|
if (get_mods() & (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))) {
|
|
shifted = 0;
|
|
}
|
|
#endif
|
|
|
|
#ifdef GRAVE_ESC_CTRL_OVERRIDE
|
|
// if CTRL is pressed, ESC is always sent
|
|
// this is handy for the ctrl+shift+esc shortcut on windows, among other things.
|
|
if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) {
|
|
shifted = 0;
|
|
}
|
|
#endif
|
|
|
|
#ifdef GRAVE_ESC_GUI_OVERRIDE
|
|
// if GUI is pressed, ESC is always sent
|
|
if (get_mods() & (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))) {
|
|
shifted = 0;
|
|
}
|
|
#endif
|
|
|
|
#ifdef GRAVE_ESC_SHIFT_OVERRIDE
|
|
// if SHIFT is pressed, ESC is always sent
|
|
if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) {
|
|
shifted = 0;
|
|
}
|
|
#endif
|
|
|
|
if (record->event.pressed) {
|
|
grave_esc_was_shifted = shifted;
|
|
add_key(shifted ? KC_GRAVE : KC_ESCAPE);
|
|
} else {
|
|
del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE);
|
|
}
|
|
|
|
send_keyboard_report();
|
|
return false;
|
|
}
|
|
|
|
#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING)
|
|
case BL_BRTG: {
|
|
if (record->event.pressed) {
|
|
backlight_toggle_breathing();
|
|
}
|
|
return false;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
return process_action_kb(record);
|
|
}
|
|
|
|
__attribute__((weak)) const bool ascii_to_shift_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0};
|
|
|
|
__attribute__((weak)) const bool ascii_to_altgr_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
|
|
|
|
__attribute__((weak)) const uint8_t ascii_to_keycode_lut[128] PROGMEM = {// NUL SOH STX ETX EOT ENQ ACK BEL
|
|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
|
// BS TAB LF VT FF CR SO SI
|
|
KC_BSPC, KC_TAB, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
|
// DLE DC1 DC2 DC3 DC4 NAK SYN ETB
|
|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
|
// CAN EM SUB ESC FS GS RS US
|
|
XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
|
|
|
// ! " # $ % & '
|
|
KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
|
|
// ( ) * + , - . /
|
|
KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
|
|
// 0 1 2 3 4 5 6 7
|
|
KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
|
|
// 8 9 : ; < = > ?
|
|
KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
|
|
// @ A B C D E F G
|
|
KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
|
|
// H I J K L M N O
|
|
KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
|
|
// P Q R S T U V W
|
|
KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
|
|
// X Y Z [ \ ] ^ _
|
|
KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
|
|
// ` a b c d e f g
|
|
KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
|
|
// h i j k l m n o
|
|
KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
|
|
// p q r s t u v w
|
|
KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
|
|
// x y z { | } ~ DEL
|
|
KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL};
|
|
|
|
void send_string(const char *str) { send_string_with_delay(str, 0); }
|
|
|
|
void send_string_P(const char *str) { send_string_with_delay_P(str, 0); }
|
|
|
|
void send_string_with_delay(const char *str, uint8_t interval) {
|
|
while (1) {
|
|
char ascii_code = *str;
|
|
if (!ascii_code) break;
|
|
if (ascii_code == SS_TAP_CODE) {
|
|
// tap
|
|
uint8_t keycode = *(++str);
|
|
register_code(keycode);
|
|
unregister_code(keycode);
|
|
} else if (ascii_code == SS_DOWN_CODE) {
|
|
// down
|
|
uint8_t keycode = *(++str);
|
|
register_code(keycode);
|
|
} else if (ascii_code == SS_UP_CODE) {
|
|
// up
|
|
uint8_t keycode = *(++str);
|
|
unregister_code(keycode);
|
|
} else {
|
|
send_char(ascii_code);
|
|
}
|
|
++str;
|
|
// interval
|
|
{
|
|
uint8_t ms = interval;
|
|
while (ms--) wait_ms(1);
|
|
}
|
|
}
|
|
}
|
|
|
|
void send_string_with_delay_P(const char *str, uint8_t interval) {
|
|
while (1) {
|
|
char ascii_code = pgm_read_byte(str);
|
|
if (!ascii_code) break;
|
|
if (ascii_code == SS_TAP_CODE) {
|
|
// tap
|
|
uint8_t keycode = pgm_read_byte(++str);
|
|
register_code(keycode);
|
|
unregister_code(keycode);
|
|
} else if (ascii_code == SS_DOWN_CODE) {
|
|
// down
|
|
uint8_t keycode = pgm_read_byte(++str);
|
|
register_code(keycode);
|
|
} else if (ascii_code == SS_UP_CODE) {
|
|
// up
|
|
uint8_t keycode = pgm_read_byte(++str);
|
|
unregister_code(keycode);
|
|
} else {
|
|
send_char(ascii_code);
|
|
}
|
|
++str;
|
|
// interval
|
|
{
|
|
uint8_t ms = interval;
|
|
while (ms--) wait_ms(1);
|
|
}
|
|
}
|
|
}
|
|
|
|
void send_char(char ascii_code) {
|
|
uint8_t keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
|
|
bool is_shifted = pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code]);
|
|
bool is_altgred = pgm_read_byte(&ascii_to_altgr_lut[(uint8_t)ascii_code]);
|
|
|
|
if (is_shifted) {
|
|
register_code(KC_LSFT);
|
|
}
|
|
if (is_altgred) {
|
|
register_code(KC_RALT);
|
|
}
|
|
tap_code(keycode);
|
|
if (is_altgred) {
|
|
unregister_code(KC_RALT);
|
|
}
|
|
if (is_shifted) {
|
|
unregister_code(KC_LSFT);
|
|
}
|
|
}
|
|
|
|
void set_single_persistent_default_layer(uint8_t default_layer) {
|
|
#if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
|
|
PLAY_SONG(default_layer_songs[default_layer]);
|
|
#endif
|
|
eeconfig_update_default_layer(1U << default_layer);
|
|
default_layer_set(1U << default_layer);
|
|
}
|
|
|
|
layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
|
|
layer_state_t mask12 = (1UL << layer1) | (1UL << layer2);
|
|
layer_state_t mask3 = 1UL << layer3;
|
|
return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
|
|
}
|
|
|
|
void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3)); }
|
|
|
|
void tap_random_base64(void) {
|
|
#if defined(__AVR_ATmega32U4__)
|
|
uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64;
|
|
#else
|
|
uint8_t key = rand() % 64;
|
|
#endif
|
|
switch (key) {
|
|
case 0 ... 25:
|
|
register_code(KC_LSFT);
|
|
register_code(key + KC_A);
|
|
unregister_code(key + KC_A);
|
|
unregister_code(KC_LSFT);
|
|
break;
|
|
case 26 ... 51:
|
|
register_code(key - 26 + KC_A);
|
|
unregister_code(key - 26 + KC_A);
|
|
break;
|
|
case 52:
|
|
register_code(KC_0);
|
|
unregister_code(KC_0);
|
|
break;
|
|
case 53 ... 61:
|
|
register_code(key - 53 + KC_1);
|
|
unregister_code(key - 53 + KC_1);
|
|
break;
|
|
case 62:
|
|
register_code(KC_LSFT);
|
|
register_code(KC_EQL);
|
|
unregister_code(KC_EQL);
|
|
unregister_code(KC_LSFT);
|
|
break;
|
|
case 63:
|
|
register_code(KC_SLSH);
|
|
unregister_code(KC_SLSH);
|
|
break;
|
|
}
|
|
}
|
|
|
|
__attribute__((weak)) void bootmagic_lite(void) {
|
|
// The lite version of TMK's bootmagic based on Wilba.
|
|
// 100% less potential for accidentally making the
|
|
// keyboard do stupid things.
|
|
|
|
// We need multiple scans because debouncing can't be turned off.
|
|
matrix_scan();
|
|
#if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
|
|
wait_ms(DEBOUNCING_DELAY * 2);
|
|
#elif defined(DEBOUNCE) && DEBOUNCE > 0
|
|
wait_ms(DEBOUNCE * 2);
|
|
#else
|
|
wait_ms(30);
|
|
#endif
|
|
matrix_scan();
|
|
|
|
// If the Esc and space bar are held down on power up,
|
|
// reset the EEPROM valid state and jump to bootloader.
|
|
// Assumes Esc is at [0,0].
|
|
// This isn't very generalized, but we need something that doesn't
|
|
// rely on user's keymaps in firmware or EEPROM.
|
|
if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
|
|
eeconfig_disable();
|
|
// Jump to bootloader.
|
|
bootloader_jump();
|
|
}
|
|
}
|
|
|
|
void matrix_init_quantum() {
|
|
#ifdef BOOTMAGIC_LITE
|
|
bootmagic_lite();
|
|
#endif
|
|
if (!eeconfig_is_enabled()) {
|
|
eeconfig_init();
|
|
}
|
|
#ifdef BACKLIGHT_ENABLE
|
|
# ifdef LED_MATRIX_ENABLE
|
|
led_matrix_init();
|
|
# else
|
|
backlight_init_ports();
|
|
# endif
|
|
#endif
|
|
#ifdef AUDIO_ENABLE
|
|
audio_init();
|
|
#endif
|
|
#ifdef RGB_MATRIX_ENABLE
|
|
rgb_matrix_init();
|
|
#endif
|
|
#ifdef ENCODER_ENABLE
|
|
encoder_init();
|
|
#endif
|
|
#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
|
|
unicode_input_mode_init();
|
|
#endif
|
|
#ifdef HAPTIC_ENABLE
|
|
haptic_init();
|
|
#endif
|
|
#ifdef OUTPUT_AUTO_ENABLE
|
|
set_output(OUTPUT_AUTO);
|
|
#endif
|
|
#ifdef DIP_SWITCH_ENABLE
|
|
dip_switch_init();
|
|
#endif
|
|
|
|
matrix_init_kb();
|
|
}
|
|
|
|
void matrix_scan_quantum() {
|
|
#if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
|
|
matrix_scan_music();
|
|
#endif
|
|
|
|
#ifdef TAP_DANCE_ENABLE
|
|
matrix_scan_tap_dance();
|
|
#endif
|
|
|
|
#ifdef COMBO_ENABLE
|
|
matrix_scan_combo();
|
|
#endif
|
|
|
|
#if defined(BACKLIGHT_ENABLE)
|
|
# if defined(LED_MATRIX_ENABLE)
|
|
led_matrix_task();
|
|
# elif defined(BACKLIGHT_PIN) || defined(BACKLIGHT_PINS)
|
|
backlight_task();
|
|
# endif
|
|
#endif
|
|
|
|
#ifdef RGB_MATRIX_ENABLE
|
|
rgb_matrix_task();
|
|
#endif
|
|
|
|
#ifdef ENCODER_ENABLE
|
|
encoder_read();
|
|
#endif
|
|
|
|
#ifdef HAPTIC_ENABLE
|
|
haptic_task();
|
|
#endif
|
|
|
|
#ifdef DIP_SWITCH_ENABLE
|
|
dip_switch_read(false);
|
|
#endif
|
|
|
|
matrix_scan_kb();
|
|
}
|
|
|
|
#ifdef HD44780_ENABLED
|
|
# include "hd44780.h"
|
|
#endif
|
|
|
|
// Functions for spitting out values
|
|
//
|
|
|
|
void send_dword(uint32_t number) { // this might not actually work
|
|
uint16_t word = (number >> 16);
|
|
send_word(word);
|
|
send_word(number & 0xFFFFUL);
|
|
}
|
|
|
|
void send_word(uint16_t number) {
|
|
uint8_t byte = number >> 8;
|
|
send_byte(byte);
|
|
send_byte(number & 0xFF);
|
|
}
|
|
|
|
void send_byte(uint8_t number) {
|
|
uint8_t nibble = number >> 4;
|
|
send_nibble(nibble);
|
|
send_nibble(number & 0xF);
|
|
}
|
|
|
|
void send_nibble(uint8_t number) {
|
|
switch (number) {
|
|
case 0:
|
|
register_code(KC_0);
|
|
unregister_code(KC_0);
|
|
break;
|
|
case 1 ... 9:
|
|
register_code(KC_1 + (number - 1));
|
|
unregister_code(KC_1 + (number - 1));
|
|
break;
|
|
case 0xA ... 0xF:
|
|
register_code(KC_A + (number - 0xA));
|
|
unregister_code(KC_A + (number - 0xA));
|
|
break;
|
|
}
|
|
}
|
|
|
|
__attribute__((weak)) uint16_t hex_to_keycode(uint8_t hex) {
|
|
hex = hex & 0xF;
|
|
if (hex == 0x0) {
|
|
return KC_0;
|
|
} else if (hex < 0xA) {
|
|
return KC_1 + (hex - 0x1);
|
|
} else {
|
|
return KC_A + (hex - 0xA);
|
|
}
|
|
}
|
|
|
|
void api_send_unicode(uint32_t unicode) {
|
|
#ifdef API_ENABLE
|
|
uint8_t chunk[4];
|
|
dword_to_bytes(unicode, chunk);
|
|
MT_SEND_DATA(DT_UNICODE, chunk, 5);
|
|
#endif
|
|
}
|
|
|
|
__attribute__((weak)) void led_set_user(uint8_t usb_led) {}
|
|
|
|
__attribute__((weak)) void led_set_kb(uint8_t usb_led) { led_set_user(usb_led); }
|
|
|
|
__attribute__((weak)) void led_init_ports(void) {}
|
|
|
|
__attribute__((weak)) void led_set(uint8_t usb_led) {
|
|
#if defined(BACKLIGHT_CAPS_LOCK) && defined(BACKLIGHT_ENABLE)
|
|
// Use backlight as Caps Lock indicator
|
|
uint8_t bl_toggle_lvl = 0;
|
|
|
|
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK) && !backlight_config.enable) {
|
|
// Turning Caps Lock ON and backlight is disabled in config
|
|
// Toggling backlight to the brightest level
|
|
bl_toggle_lvl = BACKLIGHT_LEVELS;
|
|
} else if (IS_LED_OFF(usb_led, USB_LED_CAPS_LOCK) && backlight_config.enable) {
|
|
// Turning Caps Lock OFF and backlight is enabled in config
|
|
// Toggling backlight and restoring config level
|
|
bl_toggle_lvl = backlight_config.level;
|
|
}
|
|
|
|
// Set level without modify backlight_config to keep ability to restore state
|
|
backlight_set(bl_toggle_lvl);
|
|
#endif
|
|
|
|
led_set_kb(usb_led);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Override these functions in your keymap file to play different tunes on
|
|
// different events such as startup and bootloader jump
|
|
|
|
__attribute__((weak)) void startup_user() {}
|
|
|
|
__attribute__((weak)) void shutdown_user() {}
|
|
|
|
//------------------------------------------------------------------------------
|