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qmk_firmware/keyboards/handwired/dactyl_manuform/dmote
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

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* Move RGBLight animations to data driven, E

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* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
62key Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
readme.md

DMOTE

The “Dactyl-ManuForm: Opposable Thumb Edition” is made from a Clojure application maintained here. The application supports varied physical layouts and therefore matrices. This physical variability is its main feature; its QMK firmware is ordinary.

Consult the general Dactyl-ManuForm readme.

The 62key layout

This folder represents the default build target of the Clojure application as of its version 0.4.0. The default keymap for this layout has a QWERTY base layer but is intended for running Colemak on the OS side with the i3 tiling window manager. Its also got a layer that forces Colemak from the QMK side.