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XScorpion2 af89752bff rgb_led struct conversion (aka: Per led (key) type rgb matrix effects - part 2) (#5783)
* Initial conversion of the rgb_led struct

* Converting last keyboard & updating effects to take advantage of the new structure

* New struct should not be const

* Updated docs

* Changing define ___ for no led to NO_LED

* Missed converting some keymap usages of the old struct layout
2019-05-07 16:22:46 -07:00
..
keymaps Regroup all Exclusive keyboard in one directory 2019-02-07 15:22:55 -08:00
config.h Regroup all Exclusive keyboard in one directory 2019-02-07 15:22:55 -08:00
e6_rgb.c rgb_led struct conversion (aka: Per led (key) type rgb matrix effects - part 2) (#5783) 2019-05-07 16:22:46 -07:00
e6_rgb.h Regroup all Exclusive keyboard in one directory 2019-02-07 15:22:55 -08:00
info.json Regroup all Exclusive keyboard in one directory 2019-02-07 15:22:55 -08:00
readme.md Regroup all Exclusive keyboard in one directory 2019-02-07 15:22:55 -08:00
rules.mk Regroup all Exclusive keyboard in one directory 2019-02-07 15:22:55 -08:00

e6 pcb with rgb

A full rgb pcb for exclusive E6V1&V2

Keyboard Maintainer: astro
Hardware Supported: E6V1, E6V2

Make example for this keyboard (after setting up your build environment):

make exclusive/e6_rgb:60_ansi

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.