forked from forks/qmk_firmware
Tweaks to Atreus62 Keymap
Added a layer for FPS RPG Loot Shooters.
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@ -49,8 +49,9 @@ TODO:
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#define _QWERTY 1
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#define _COLEMAK 2
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#define _WOW 3
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#define _LOWER 4
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#define _RAISE 5
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#define _DESTINY 4
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#define _LOWER 5
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#define _RAISE 6
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#define _ADJUST 16
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enum atreus52_keycodes {
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@ -58,6 +59,7 @@ enum atreus52_keycodes {
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QWERTY,
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COLEMAK,
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WOW,
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DESTINY,
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LOWER,
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RAISE
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};
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@ -102,6 +104,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LALT, CTL_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT
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),
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[_DESTINY] = LAYOUT ( /* Dvorak with minor modifications for playing Destiny 2 and other FPS Looters */
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
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KC_GRV, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
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KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_DEL, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT
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),
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[_LOWER] = LAYOUT (
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KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
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KC_TILD, KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PIPE,
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@ -119,7 +129,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_ADJUST] = LAYOUT (
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, _______, WOW,
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_______, _______, _______, _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, DESTINY, WOW,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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@ -167,6 +177,12 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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}
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return false;
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break;
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case DESTINY:
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if (record->event.pressed) {
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persistent_default_layer_set(1UL<<_DESTINY);
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}
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return false;
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break;
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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