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Author SHA1 Message Date
precondition 1899793f27
Make IGNORE_MOD_TAP_INTERRUPT the default behaviour for mod-taps (#20211) 2023-04-03 15:32:47 +10:00
Albert Y cbabc8dbe6
[Core] Replace Tapping Force Hold feature with Quick Tap Term (#17007)
* Replace Tapping Force Hold feature with Quick Tap Term

* Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0

* Deprecate force hold in info_config.json

* Before and after quick tap term unit tests

* Quick tap unit tests iteration

* Keymap config.h correction

* Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed

* Add two more test cases for quick tap

* Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2

* Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2

* Add function declaration for get_quick_tap_term

Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
2022-12-12 16:52:22 +01:00
Ryan e12ca14af8
Change RGB_MATRIX_STARTUP_* defines to RGB_MATRIX_DEFAULT_* (#19079) 2022-11-27 04:18:24 +11:00
Ryan 5e4b076af3
Remove legacy keycodes, part 5 (#18710)
* `KC_SLCK` -> `KC_SCRL`
* `KC_NLCK` -> `KC_NUM`
2022-10-15 22:29:43 +01:00
Drashna Jaelre c8e998ccad
Remove RGBLIGHT_ANIMATION and clean up effect defines for L-Q (#18727) 2022-10-15 09:55:40 -07:00
Ryan c6f1b594a2
Remove legacy keycodes, part 2 (#18660)
* `KC_SYSREQ` -> `KC_SYRQ`

And one `KC_ALT_ERASE` -> `KC_ERAS`

* `KC_NONUS_BSLASH` -> `KC_NUBS`

* `KC_NUMLOCK` -> `KC_NUM`

* `KC_CLCK` -> `KC_CAPS`

* `KC_SCROLLLOCK` -> `KC_SCRL`

* `KC_LBRACKET` -> `KC_LBRC`

* `KC_RBRACKET` -> `KC_RBRC`

* `KC_CAPSLOCK` -> `KC_CAPS`
2022-10-10 20:06:26 +01:00
Drashna Jaelre 64b1ed4550
Fix Per Key LED Indicator Callbacks (#18450)
Co-authored-by: Dasky <32983009+daskygit@users.noreply.github.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
2022-10-04 15:24:22 -07:00
Ryan ea2819b2c2
Change {LED,RGB}_DISABLE_TIMEOUT to {LED,RGB}_MATRIX_TIMEOUT (#18415) 2022-09-26 14:40:15 +10:00
Ryan 36c410592d
Change DRIVER_LED_COUNT to {LED,RGB}_MATRIX_LED_COUNT (#18399) 2022-09-23 22:46:23 +10:00
Stefan Kerkmann f27b617f36
[Core] Process all changed keys in one scan loop, deprecate QMK_KEYS_PER_SCAN (#15292) 2022-08-06 20:51:13 +10:00
Nick Brassel 8545473307
Removes terminal from QMK. (#17258) 2022-05-30 22:38:08 -07:00
Drashna Jaelre 160b0558f5
Require explicit enabling of RGB Matrix modes (#15018) 2021-11-15 10:41:04 -08:00
James Young a03aa301de
Remove Full Bootmagic (#13846)
* disambiguate Bootmagic rules in keymaps

The files edited by this commit were added at a point in time where `BOOTMAGIC_ENABLE = yes` enabled full Bootmagic.

This commit edits the files to specify that full Bootmagic is intended.

* remove BOOTMAGIC_ENABLE=full setting

* unify commented BOOTMAGIC_ENABLE rules in keyboards

Explicitly sets `BOOTMAGIC_ENABLE = no` in keyboards where the rule was commented out.

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-zA-Z]\+\).*;\1 = no       # Virtual DIP switch configuration;g' {} +
```

* remove commented Bootmagic rules from keymap/user level

Command:

```
find keyboards/ layouts/ users/ -type f -name 'rules.mk' -exec sed -i -e '/#.*\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*/d' {} +
```

* update keyboard BOOTMAGIC_ENABLE rule formatting

Sets the formatting of BOOTMAGIC_ENABLE rules to `BOOTMAGIC_ENABLE = [value]`, without the inline comments (which will be replaced later).

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
```

* update keyboards' BOOTMAGIC_ENABLE settings

Updates keyboard `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used.

Command:

```
find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = \)full;\1lite;g' '{}' +
```

* update keymap/user BOOTMAGIC_ENABLE settings

Updates keymap/user `rules.mk` files to use `BOOTMAGIC_ENABLE = lite` where `BOOTMAGIC_ENABLE = full` was being used.

Commands:

```
find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' +
find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE[ \t=]\+\)full;\1lite;g' '{}' +
```

* remove and replace inline comments in keyboards and keymap/user files

Removes and replaces the inline comments, which have been updated to read `Enable Bootmagic Lite`.

Commands:

```
find keyboards/ -type f -name 'rules.mk' -and -path '*/keymaps/*' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
find layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE\)[ \t=]\+\([a-z]\+\).*;\1 = \2;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = lite\);\1     # Enable Bootmagic Lite;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = yes\);\1      # Enable Bootmagic Lite;g' '{}' +
find keyboards/ layouts/community/ users/ -type f -name 'rules.mk' -exec sed -i -e 's;\(BOOTMAGIC_ENABLE = no\);\1       # Enable Bootmagic Lite;g' '{}' +
```

* rename improperly named makefiles

Some files intended to be used as makefiles had improper names causing them to not be used as intended when building.

This commit corrects the filenames of the affected files.

* update renamed file with new rule formatting

* update QMK's template files

Updates QMK's `rules.mk` templates to use the new inline comment.

* update QMK Docs

- remove documentation of full Bootmagic
- update links to Bootmagic Lite doc
- add doc for Magic Keycodes

* rules.mk patch for coarse/ixora and coarse/vinta
2021-08-06 23:59:56 -07:00
Drashna Jaelre 7a6e630ffd
Fix RGB/LED Suspend defines (#13146) 2021-06-09 22:59:19 -07:00
elijahblake 6dc2d5956f
[Keymap] add massdrop/alt:pregame (#8953)
Pulled some functionality from the endgame keymap for the Drop Ctrl.

* very shortened version of the Endgame keymap

* fixed pictures

* fixed link

* fixed link

* fix files

* add GREEN RGB

* fixed GREEN RGB

* not supposed to be in my fork...

* wasn't supposed to be in my fork.

* I have fixed the layer 0 RGB Settings; you can now apply layer using "COLOR" in the layout template.

* I've renamed to pregame, fixed several files

* added Underglow RGB layout, changed def
ault RGB color

* fixed the color of the default profile like i want it

* Added IRL Photo

* Update keymap.c

disabled debugging.

* Update keymap.c

* Update config.h

* Update README.md

* Update keymap.h

* Changed some settings on rules for clean up.

* Changed some settings on rules for clean up.

* fixed some errors, cleaned things up

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Fixed changes recommended by Fauxpark

* Added changes recommended by fauxpark

* trying to fix my repo

* Still trying to fix merge issues

* changed to lowercase

* Delete reading.md

* Trying to rebase my repo

* stuck in rebase loop trying to fix local files and update

* updating readme file
2020-11-18 15:54:53 -08:00