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72 commits

Author SHA1 Message Date
Joel Challis e9b8929357
Migrate build target markers to keyboard.json - Misc (#23612) 2024-04-25 10:37:44 -07:00
Joel Challis 2eea2cdc46
Miscellaneous keyboard.json migrations (#23486) 2024-04-13 08:45:27 +01:00
Joel Challis 214e091ec2
Corrections to split keyboard migrations (#23462) 2024-04-12 13:44:06 +01:00
Duncan Sutherland 8caa8674d2
Move SPLIT_KEYBOARD to data driven (#21410) 2024-04-11 20:22:15 -07:00
Joel Challis 831deac212
Migrate build target markers to keyboard.json (#23293) 2024-03-30 11:31:50 +00:00
Joel Challis 14990ca5a2
Migrate features from rules.mk to data driven - ST (#23286) 2024-03-15 22:24:10 +00:00
Joel Challis 5233a62b20
Remove obvious user keymaps, keyboards/{s,t}* edition. (#23084) 2024-02-15 09:42:01 +00:00
Joel Challis 2f37a7854d
Migrate lighting defaults to info.json (#22920) 2024-02-01 18:10:14 +00:00
Ryan 8812a09581
Rename RGB_DISABLE_WHEN_USB_SUSPENDED -> RGB_MATRIX_SLEEP (#22682) 2023-12-20 13:31:50 +11:00
Ryan e648155113
Rename RGBLED_NUM -> RGBLIGHT_LED_COUNT (#22570) 2023-12-12 15:30:08 +11:00
Joel Challis 1ed03f498f
Remove userspace keymaps (#22544) 2023-11-27 05:36:45 +11:00
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

* Move RGBLight animations to data driven, D

* Move RGBLight animations to data driven, E

* Move RGBLight animations to data driven, F

* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

* Move RGBLight animations to data driven, J

* Move RGBLight animations to data driven, K

* Move RGBLight animations to data driven, L

* Move RGBLight animations to data driven, M

* Move RGBLight animations to data driven, N

* Move RGBLight animations to data driven, O

* Move RGBLight animations to data driven, P

* Move RGBLight animations to data driven, Q

* Move RGBLight animations to data driven, R

* Move RGBLight animations to data driven, S

* Move RGBLight animations to data driven, T

* Move RGBLight animations to data driven, U

* Move RGBLight animations to data driven, V

* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
Ryan 37bc949945
RGB Matrix: driver naming cleanups (#21594) 2023-08-23 01:00:03 +01:00
Ryan 5d2f2af198
OLED: driver naming cleanups (#21710) 2023-08-15 10:30:34 +01:00
Ryan 9ab16e62f7
Get rid of USB_LED_NUM_LOCK (#21424) 2023-07-02 19:35:41 +01:00
Ryan 4ae9bfd17a
Move RGBLIGHT_HUE/SAT/VAL_STEP to data driven (#21292)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-06-24 17:37:54 +10:00
Ryan b1783db4ea
Move RGBLED_NUM to data driven (#21278) 2023-06-18 14:39:07 +10:00
Ryan e8ca83a353
Move RGBLIGHT_SPLIT to data driven (#21190)
* Move `RGBLIGHT_SPLIT` to data driven

* Remove where `split_count` is already set
2023-06-15 13:27:26 +01:00
Ryan 9551a0a38a
Move RGBLIGHT_LED_MAP to data driven (#21095) 2023-06-14 22:01:13 +10:00
Ryan c9cf9712aa
Move RGBLED_SPLIT to data driven (#21113)
Co-authored-by: Joel Challis <git@zvecr.com>
2023-06-06 11:08:04 +10:00
Ryan 17de141c92
Add missing layout data for a handful of boards (#20931)
* Add missing layout data for a handful of boards

* typo

* Add missing layouts for stoutgat

* Add missing layout for j80

* Replace missing layout with alias for wraith

* Add missing layout for matrix/me

* Add missing layout for satisfaction75/prototype

* Apply suggestions from code review

* Rename wt80-a layouts

* Rename rosa layouts

* Add missing layouts for naked48

* Add missing layouts for naked60

* Add missing layouts for uma

* Remove unused and pointless `LAYOUT_stack` for buzzard

* Add missing layout for keyboardio/model01

* Add missing layout for smk65 revf

* Fix via keymap for h60

* Add missing layout for jabberwocky/v1

* Apply suggestions from code review

* Add missing layout for m3n3van

* Add missing layout for giabalanai

* Add missing layouts for treadstone48/rev1

* Add missing layouts for squiggle

* Update keyboards/marksard/treadstone48/rev1/info.json
2023-05-16 00:00:08 -07:00
Drashna Jaelre 287dbc5087
[Keyboard] Enable LTO on salicylic acid 7skb to reduce size (#20813) 2023-05-09 17:50:24 +10:00
Ryan a5e46d8082
More info.json whitespace cleanups (#20665) 2023-05-03 12:19:34 +10:00
Ryan 79aa319946
info.json whitespace cleanups (#20651) 2023-05-02 08:25:15 +10:00
Ryan a84528f853
Move remaining LAYOUTs to data driven (#20422) 2023-04-15 21:07:32 +10:00
Ryan 5bd68e3695
Move single LAYOUTs to data driven (#20365) 2023-04-12 13:42:51 +10:00
Ryan 522048725f
Move RGB_MATRIX_DRIVER to data driven (#20350) 2023-04-08 18:08:08 +10:00
Ryan 47966dc2a6
Migrate rgblight.pin and RGB_DI_PIN to ws2812.pin (#20303) 2023-04-06 18:00:54 +10:00
Ryan 364c06d939
Move small macropad-ish layouts to data driven (#20341) 2023-04-05 15:46:59 +10:00
Ryan 4869b8061c
Move ortho & numpad layouts to data driven (#20183)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-03-29 15:54:34 +11:00
Ryan 02ccc50e60
Remove more empty headers (#20155) 2023-03-17 14:02:04 +11:00
Ryan 9dbee3e23d
Remove useless "ifdef KEYBOARD_*" (#20078)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-03-16 20:18:33 +11:00
Ryan e933e0411f
Move matrix config to info.json, part 5 (#20003)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-03-11 05:41:58 +11:00
Ryan 20dca46924
Remove pointless USE_I2C blocks in keyboard headers (#20084) 2023-03-10 16:00:30 +00:00
Joel Challis 5edf41da60
Remove empty rules.mk from keymaps (#20056) 2023-03-08 03:34:41 +00:00
Ryan 8f6c228adb
Move SOFT_SERIAL_PIN to data driven (#19863) 2023-02-17 16:40:49 +11:00
Ryan 2da0827d4f
Remove matrix size defines (#19581) 2023-02-17 16:08:25 +11:00
Ryan ccb6c908dd
Remove SOFT_SERIAL_PIN for non-split boards (#19774)
* Remove `SOFT_SERIAL_PIN` for non-split boards

* Delete more empty config.h
2023-02-08 23:57:42 +00:00
Ryan f9aeea64c1
Migrate MCU and BOOTLOADER to data-driven (#19529) 2023-02-08 18:41:46 +11:00
Ryan ebb512db82
Debounce defines cleanup (#19742)
* Clean up `DEBOUNCE` in config.h, 0-9

* Clean up `DEBOUNCE` in config.h, A

* Clean up `DEBOUNCE` in config.h, B

* Clean up `DEBOUNCE` in config.h, C

* Clean up `DEBOUNCE` in config.h, D

* Clean up `DEBOUNCE` in config.h, E

* Clean up `DEBOUNCE` in config.h, F

* Clean up `DEBOUNCE` in config.h, G

* Clean up `DEBOUNCE` in config.h, H

* Clean up `DEBOUNCE` in config.h, handwired

* Clean up `DEBOUNCE` in config.h, I

* Clean up `DEBOUNCE` in config.h, J

* Clean up `DEBOUNCE` in config.h, K

* Clean up `DEBOUNCE` in config.h, L

* Clean up `DEBOUNCE` in config.h, M

* Clean up `DEBOUNCE` in config.h, N

* Clean up `DEBOUNCE` in config.h, O

* Clean up `DEBOUNCE` in config.h, P

* Clean up `DEBOUNCE` in config.h, Q

* Clean up `DEBOUNCE` in config.h, R

* Clean up `DEBOUNCE` in config.h, S

* Clean up `DEBOUNCE` in config.h, T

* Clean up `DEBOUNCE` in config.h, U

* Clean up `DEBOUNCE` in config.h, V

* Clean up `DEBOUNCE` in config.h, W

* Clean up `DEBOUNCE` in config.h, X

* Clean up `DEBOUNCE` in config.h, Y

* Clean up `DEBOUNCE` in config.h, Z

* Remove default debounce from info.json

* Migrate non-default debounce to info.json
2023-02-03 19:19:58 +00:00
Nick Brassel f6dd8dea2e
Remove usages of config_common.h from config.h files. (#19714) 2023-01-31 06:03:30 +11:00
Ryan 56555c61e1
Migrate LAYOUTS to data driven (#19541)
* Migrate `LAYOUTS` to data driven, 0-9

* Migrate `LAYOUTS` to data driven, A

* Migrate `LAYOUTS` to data driven, B

* Migrate `LAYOUTS` to data driven, C

* Migrate `LAYOUTS` to data driven, D

* Migrate `LAYOUTS` to data driven, E

* Migrate `LAYOUTS` to data driven, F

* Migrate `LAYOUTS` to data driven, G

* Migrate `LAYOUTS` to data driven, H

* Migrate `LAYOUTS` to data driven, handwired

* Migrate `LAYOUTS` to data driven, I

* Migrate `LAYOUTS` to data driven, J

* Migrate `LAYOUTS` to data driven, K

* Migrate `LAYOUTS` to data driven, L

* Migrate `LAYOUTS` to data driven, M

* Migrate `LAYOUTS` to data driven, N

* Migrate `LAYOUTS` to data driven, O

* Migrate `LAYOUTS` to data driven, P

* Migrate `LAYOUTS` to data driven, Q

* Migrate `LAYOUTS` to data driven, R

* Migrate `LAYOUTS` to data driven, S

* Migrate `LAYOUTS` to data driven, T

* Migrate `LAYOUTS` to data driven, U

* Migrate `LAYOUTS` to data driven, V

* Migrate `LAYOUTS` to data driven, W

* Migrate `LAYOUTS` to data driven, X

* Migrate `LAYOUTS` to data driven, Y

* Migrate `LAYOUTS` to data driven, Z
2023-01-10 02:48:20 +00:00
Ryan 801d2ff940
Remove useless line continuations (#19399) 2022-12-30 11:48:05 +11:00
QMK Bot 05a2f0453a Merge remote-tracking branch 'origin/master' into develop 2022-12-19 08:10:10 +00:00
Salicylic-acid3 6a80b7266a
[Keyboard] Add Guide68 (#19264)
Co-authored-by: jack <0x6a73@protonmail.com>
2022-12-19 19:09:35 +11:00
Ryan 1978007fae
Tap Dance: remove qk_ prefix (#19313) 2022-12-14 12:40:25 -08:00
Albert Y cbabc8dbe6
[Core] Replace Tapping Force Hold feature with Quick Tap Term (#17007)
* Replace Tapping Force Hold feature with Quick Tap Term

* Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0

* Deprecate force hold in info_config.json

* Before and after quick tap term unit tests

* Quick tap unit tests iteration

* Keymap config.h correction

* Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed

* Add two more test cases for quick tap

* Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2

* Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2

* Add function declaration for get_quick_tap_term

Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
2022-12-12 16:52:22 +01:00
Ryan e12ca14af8
Change RGB_MATRIX_STARTUP_* defines to RGB_MATRIX_DEFAULT_* (#19079) 2022-11-27 04:18:24 +11:00
Joel Challis fe577daf96
Remove .noci functionality (#19122) 2022-11-21 02:03:38 +00:00
Ryan 5974d989fe
Normalise Unicode keycodes (#18898)
* `UC_MOD`/`UC_RMOD` -> `UC_NEXT`/`UC_PREV`

* `UNICODE_MODE_*` -> `QK_UNICODE_MODE_*`

* `UC_MAC` -> `UNICODE_MODE_MACOS`

* `UC_LNX` -> `UNICODE_MODE_LINUX`

* `UC_WIN` -> `UNICODE_MODE_WINDOWS`

* `UC_BSD` -> `UNICODE_MODE_BSD`

* `UC_WINC` -> `UNICODE_MODE_WINCOMPOSE`

* `UC_EMACS` -> `UNICODE_MODE_EMACS`

* `UC__COUNT` -> `UNICODE_MODE_COUNT`

* `UC_M_MA` -> `UC_MAC`

* `UC_M_LN` -> `UC_LINX`

* `UC_M_WI` -> `UC_WIN`

* `UC_M_BS` -> `UC_BSD`

* `UC_M_WC` -> `UC_WINC`

* `UC_M_EM` -> `UC_EMAC`

* Docs

* Update quantum/unicode/unicode.h
2022-10-31 21:15:12 +00:00